Player Matchup

Bastet
Bastet
 
Bastet
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Hazik5
Thoth
Level 63
God Stats
0W - 2L
1,144 SR
Queue Stats
265W - 305L
1,491 Elo+
Party 3
Cliodhna
Cliodhna
JackieTriggaChan
Cliodhna
Level 133
God Stats
0W - 2L
1,472 SR
Queue Stats
268W - 256L
1,526 Elo+
Party 1
Charybdis
Charybdis
TrexyXI
Charybdis
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 111L
1,490 Elo+
Party 1
Team Averages
Level 100
1,423 SR
1,501 Elo+

VS

Team Averages
Level 121
1,488 SR
1,537 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
The0men
Zeus
Level 109
God Stats
7W - 7L
1,552 SR
Queue Stats
64W - 54L
1,550 Elo+
Solo
Bellona
Bellona
Vicétone
Bellona
Level 112
God Stats
4W - 7L
1,221 SR
Queue Stats
478W - 442L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
WizardKise
Baron Samedi
Level 129
God Stats
31W - 20L
1,665 SR
Queue Stats
49W - 45L
1,585 Elo+
Party 2
Arachne
Arachne
paaandz
Arachne
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 6 / 2
6,446
496
5,419
12,018
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
 
Jormungandr
8
2 / 7 / 5
6,235
480
7,121
13,365
7,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
Hazik5
Thoth
9
3 / 8 / 1
6,501
500
6,190
8,599
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 0
6,959
535
3,824
7,888
3,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
TrexyXI
Charybdis
9
2 / 9 / 2
6,020
463
2,603
8,677
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
11 / 1 / 7
8,979
691
9,001
5,906
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
The0men
Zeus
13
6 / 4 / 8
8,272
636
6,886
7,316
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Vicétone
Bellona
14
6 / 1 / 2
8,890
684
7,225
9,818
7,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
WizardKise
Baron Samedi
10
1 / 5 / 14
6,883
529
6,740
7,754
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
paaandz
Arachne
13
11 / 2 / 4
8,719
671
11,043
13,799
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
12
Kills
35
35
Deaths
13
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
6
2
0.67
L
Jormungandr
 
Jormungandr
2
7
5
0.64
W
Apollo
 
Apollo
11
1
7
14.5
L
Thoth
Hazik5
Thoth
3
8
1
0.44
L
2
5
0
0.4
W
Zeus
The0men
Zeus
6
4
8
2.5
L
Charybdis
TrexyXI
Charybdis
2
9
2
0.33
W
Bellona
Vicétone
Bellona
6
1
2
7
W
Baron Samedi
WizardKise
Baron Samedi
1
5
14
1.6
W
Arachne
paaandz
Arachne
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,157
Damage
40,895
50,547
Taken
44,593
18,323
Mitigated
18,427
7,088
Healing
13,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,419
1,668
0
2,856
12,018
3,465
0
2,250
9,560
0
32,659
L
Jormungandr
 
Jormungandr
7,121
1,100
215
1,264
13,365
7,261
0
4,928
8,125
21,525
0
W
Apollo
 
Apollo
9,001
4,625
0
1,337
5,906
1,677
3,899
1,558
4,000
0
45,997
L
Thoth
Hazik5
Thoth
6,190
557
0
618
8,599
2,260
511
2,942
5,415
24,378
0
L
3,824
396
0
1,635
7,888
3,310
0
1,107
6,733
0
37,398
W
Zeus
The0men
Zeus
6,886
1,927
0
1,201
7,316
2,036
568
2,487
4,486
49,497
0
L
Charybdis
TrexyXI
Charybdis
2,603
815
0
500
8,677
2,027
0
1,363
7,088
0
13,897
W
Bellona
Vicétone
Bellona
7,225
2,356
0
3,118
9,818
7,404
132
1,290
8,361
0
47,772
W
Baron Samedi
WizardKise
Baron Samedi
6,740
635
388
1,914
7,754
2,925
873
2,668
4,779
25,315
0
W
Arachne
paaandz
Arachne
11,043
7,491
0
5,097
13,799
4,385
128
3,751
9,656
0
50,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
41,743
267
Minions Killed
392
0
Camps Cleared
0
1,236,736
Distance Traveled
1,327,632
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,446
496
68
5
0
264,946
4
L
Jormungandr
6,235
480
34
3
0
251,658
6
W
Apollo
8,979
691
82
6
0
265,972
5
L
Thoth
6,501
500
57
4
0
223,322
2
L
Cliodhna
6,959
535
80
6
0
253,057
4
W
Zeus
8,272
636
87
7
0
227,692
0
L
Charybdis
6,020
463
28
2
0
243,753
2
W
Bellona
8,890
684
117
9
0
272,612
5
W
Baron Samedi
6,883
529
39
3
0
241,246
6
W
Arachne
8,719
671
67
5
0
320,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role