Player Matchup

Gilgamesh
Gilgamesh
BigBoyJaimy
Gilgamesh
Level 96
God Stats
15W - 5L
1,793 SR
Queue Stats
117W - 69L
1,600 Elo+
Party 1
Aphrodite
Aphrodite
II Sonsy II
Aphrodite
Level 33
God Stats
4W - 0L
1,736 SR
Queue Stats
59W - 23L
1,653 Elo+
Party 1
Anhur
Anhur
mrphantomniht
Anhur
Level 111
God Stats
2W - 2L
1,425 SR
Queue Stats
118W - 93L
1,617 Elo+
Party 1
Team Averages
Level 80
1,651 SR
1,623 Elo+

VS

Team Averages
Level 69
1,583 SR
1,345 Elo+
Ymir
Ymir
Antemyra
Ymir
Level 86
God Stats
16W - 6L
1,500 SR
Queue Stats
43W - 33L
1,321 Elo+
Party 2
Neith
Neith
LuciferAndCain
Neith
Level 3
God Stats
0W - 2L
1,509 SR
Queue Stats
3W - 4L
1,212 Elo+
Party 2
Zeus
Zeus
TWIZNEM
Zeus
Level 117
God Stats
2W - 1L
1,740 SR
Queue Stats
107W - 109L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBoyJaimy
Gilgamesh
18
10 / 4 / 8
13,517
751
27,969
30,006
23,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
II Sonsy II
Aphrodite
15
2 / 5 / 8
11,321
629
6,100
13,463
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 11
13,219
734
15,352
18,273
9,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 5 / 10
11,014
612
7,724
18,475
28,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 8 / 7
11,712
651
12,989
16,932
6,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
TWIZNEM
Zeus
15
7 / 7 / 3
11,670
648
27,570
19,861
7,588
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
20
Kills
11
11
Deaths
20
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
10
1
W
Gilgamesh
BigBoyJaimy
Gilgamesh
10
4
8
3.5
W
Aphrodite
II Sonsy II
Aphrodite
2
5
8
1.2
L
4
8
7
0.94
L
Zeus
TWIZNEM
Zeus
7
7
3
1.21
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,421
Damage
48,283
61,742
Taken
55,268
40,808
Mitigated
42,986
24,986
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,724
1,057
0
1,317
18,475
28,769
0
3,741
14,271
18,513
0
W
Gilgamesh
BigBoyJaimy
Gilgamesh
27,969
7,542
471
8,982
30,006
23,808
492
14,277
15,729
0
59,795
W
Aphrodite
II Sonsy II
Aphrodite
6,100
645
7,423
6,581
13,463
7,056
27
10,219
3,244
32,004
0
L
12,989
6,446
12
3,932
16,932
6,629
0
1,315
15,039
0
35,665
L
Zeus
TWIZNEM
Zeus
27,570
2,489
75
2,296
19,861
7,588
0
1,681
17,579
59,228
0
W
15,352
6,904
0
1,529
18,273
9,944
2,213
11,487
6,786
0
57,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
34,396
200
Minions Killed
157
11
Camps Cleared
5
1,010,978
Distance Traveled
856,710
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,014
612
21
1
0
292,662
3
W
Gilgamesh
13,517
751
61
3
6
358,732
1
W
Aphrodite
11,321
629
68
4
4
313,800
2
L
Neith
11,712
651
48
3
0
279,363
0
L
Zeus
11,670
648
88
5
5
284,685
0
W
Anhur
13,219
734
71
4
1
338,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role