Player Matchup

Ao Kuang
Ao Kuang
ITS_TRYH4RD_HD
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 1
Neith
Neith
OAndalusiaO
Neith
Level 18
God Stats
1W - 1L
1,755 SR
Queue Stats
10W - 10L
1,487 Elo+
Solo
Awilix
Awilix
Polaandrosacm
Awilix
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
blasterjx13
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo
Cthulhu
Cthulhu
danieldagodi
Cthulhu
Level 25
God Stats
2W - 2L
1,580 SR
Queue Stats
10W - 14L
1,391 Elo+
Party 1
Team Averages
Level 15
1,567 SR
1,443 Elo+

VS

Team Averages
Level 24
1,495 SR
1,488 Elo+
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DrLocoAmor
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,566 Elo+
Solo
Bastet
Bastet
IamQveen21
Bastet
Level 29
God Stats
7W - 1L
1,364 SR
Queue Stats
126W - 96L
1,496 Elo+
Solo
Thanatos
Thanatos
PHS_Night
Thanatos
Level 30
God Stats
37W - 52L
1,431 SR
Queue Stats
159W - 220L
1,392 Elo+
Solo
Nu Wa
Nu Wa
SappyLoveStick
Nu Wa
Level 28
God Stats
8W - 1L
1,678 SR
Queue Stats
38W - 43L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
0 / 10 / 0
6,044
378
1,541
10,803
2,314
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 1
5,720
358
6,340
7,866
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 11 / 2
5,433
340
1,820
11,819
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
blasterjx13
Sun Wukong
12
3 / 5 / 0
7,364
460
5,707
12,766
6,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
danieldagodi
Cthulhu
9
0 / 6 / 0
5,985
374
4,371
13,982
8,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
7 / 0 / 4
8,563
535
10,749
8,485
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
11
1 / 0 / 3
7,116
445
3,025
9,770
6,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
IamQveen21
Bastet
14
9 / 1 / 7
8,733
546
8,665
10,885
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
PHS_Night
Thanatos
15
5 / 2 / 6
9,062
566
6,323
10,207
4,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 0 / 12
9,910
619
15,634
4,434
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
31
34
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
4
9
W
Terra
1
0
3
2.5
L
Ao Kuang
0
10
0
0
W
Bastet
IamQveen21
Bastet
9
1
7
12.5
L
0
2
1
0.25
W
Thanatos
PHS_Night
Thanatos
5
2
6
4
L
0
11
2
0.09
W
9
0
12
15
L
Sun Wukong
blasterjx13
Sun Wukong
3
5
0
0.6
L
Cthulhu
danieldagodi
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,779
Damage
44,396
57,236
Taken
43,781
22,323
Mitigated
18,849
5,983
Healing
19,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,749
4,350
0
2,195
8,485
2,775
2,355
1,801
6,684
0
54,398
W
Terra
3,025
265
104
1,707
9,770
6,747
45
1,286
8,484
32,678
0
L
Ao Kuang
1,541
584
0
227
10,803
2,314
252
4,984
5,460
21,641
0
W
Bastet
IamQveen21
Bastet
8,665
2,794
0
4,659
10,885
3,523
842
1,200
9,685
0
42,318
L
6,340
2,113
0
2,450
7,866
1,689
0
1,670
6,040
0
28,534
W
Thanatos
PHS_Night
Thanatos
6,323
1,232
0
8,697
10,207
4,283
1,392
1,221
8,986
0
52,214
L
1,820
989
0
1,372
11,819
2,578
0
2,544
9,097
0
8,594
W
15,634
4,707
75
1,898
4,434
1,521
2,488
404
4,030
67,633
0
L
Sun Wukong
blasterjx13
Sun Wukong
5,707
1,065
0
1,934
12,766
6,892
0
3,310
9,268
0
25,657
L
Cthulhu
danieldagodi
Cthulhu
4,371
802
0
0
13,982
8,850
0
5,028
8,712
25,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,546
Gold Earned
43,384
182
Minions Killed
453
0
Camps Cleared
0
1,347,419
Distance Traveled
1,525,863
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,563
535
94
6
0
304,077
1
W
Terra
7,116
445
56
4
0
275,038
1
L
Ao Kuang
6,044
378
45
3
0
278,226
3
W
Bastet
8,733
546
67
4
0
368,403
1
L
Neith
5,720
358
47
3
0
206,825
4
W
Thanatos
9,062
566
108
7
0
303,375
0
L
Awilix
5,433
340
12
1
0
246,402
0
W
Nu Wa
9,910
619
128
8
0
274,970
2
L
Sun Wukong
7,364
460
36
2
0
313,602
0
L
Cthulhu
5,985
374
42
3
0
302,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role