Player Matchup

Merlin
Merlin
Platinum II
PenguinboyJR
Merlin
Platinum II
Level 129
God Stats
9W - 5L
1,700 SR
Queue Stats
51W - 34L
1,987 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
avpphenom
Gilgamesh
Diamond V
Level 145
God Stats
9W - 4L
1,783 SR
Queue Stats
53W - 34L
2,141 MMR
Party 1
Horus
Horus
Platinum III
slukedogg
Horus
Platinum III
Level 145
God Stats
10W - 8L
1,563 SR
Queue Stats
59W - 43L
1,835 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,682 SR
1,988 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 89
1,631 SR
2,246 MMR
Achilles
Achilles
Bronze III
EsT DeZiRe
Achilles
Bronze III
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,592 MMR
Party 2
Persephone
Persephone
Diamond I
ToxicDemonTTV
Persephone
Diamond I
Level 103
God Stats
16W - 7L
1,795 SR
Queue Stats
535W - 188L
2,850 MMR
Party 2
Ares
Ares
Diamond I
Verwirrung
Ares
Diamond I
Level 158
God Stats
3W - 3L
1,598 SR
Queue Stats
438W - 194L
2,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 6 / 3
9,748
650
10,550
13,493
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
avpphenom
Gilgamesh
12
4 / 6 / 3
9,614
641
13,507
21,709
20,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
slukedogg
Horus
11
0 / 6 / 6
8,349
557
7,583
21,235
24,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ArtioOdinSolCliodhnaBacchus

VS

Bans
GebChaacSobekGuan YuCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EsT DeZiRe
Achilles
15
10 / 3 / 7
11,296
753
18,529
21,795
19,249
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
ToxicDemonTTV
Persephone
16
6 / 2 / 9
11,425
762
22,036
9,835
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 15
10,172
678
8,195
16,921
18,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
7
Kills
18
18
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
EsT DeZiRe
Achilles
10
3
7
4.5
L
Merlin
3
6
3
0.75
W
Persephone
ToxicDemonTTV
Persephone
6
2
9
5.25
W
2
2
15
4.75
L
Gilgamesh
avpphenom
Gilgamesh
4
6
3
0.92
L
Horus
slukedogg
Horus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,640
Damage
48,760
56,437
Taken
48,551
49,341
Mitigated
42,431
11,282
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EsT DeZiRe
Achilles
18,529
5,469
892
6,509
21,795
19,249
1,032
4,533
16,074
9,294
31,527
L
Merlin
10,550
661
126
2,782
13,493
4,882
0
8,383
5,069
39,449
0
W
Persephone
ToxicDemonTTV
Persephone
22,036
470
0
2,049
9,835
4,291
912
1,856
7,309
80,230
0
W
8,195
196
0
4,400
16,921
18,891
615
3,474
12,675
16,065
0
L
Gilgamesh
avpphenom
Gilgamesh
13,507
3,394
0
3,272
21,709
20,033
0
12,488
8,922
0
25,674
L
Horus
slukedogg
Horus
7,583
4,195
1,656
3,446
21,235
24,426
19
11,496
9,050
0
15,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
32,893
120
Minions Killed
173
3
Camps Cleared
9
835,799
Distance Traveled
890,147
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,296
753
46
3
3
300,004
1
L
Merlin
9,748
650
77
5
1
262,232
2
W
Persephone
11,425
762
114
8
5
305,956
1
W
Ares
10,172
678
13
1
1
284,187
6
L
Gilgamesh
9,614
641
32
2
2
287,345
3
L
Horus
8,349
557
11
1
0
286,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role