Player Matchup

Fenrir
Fenrir
DBZ_LuTaiso
Fenrir
Level 7
God Stats
9W - 9L
1,498 SR
Queue Stats
19W - 20L
1,377 Elo+
Solo
Jing Wei
Jing Wei
Dovakijin_01
Jing Wei
Level 21
God Stats
4W - 3L
1,573 SR
Queue Stats
61W - 37L
1,617 Elo+
Solo
Ymir
Ymir
FiL2283
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,642 Elo+
Solo
Izanami
Izanami
MFL x Izanamy
Izanami
Level 24
God Stats
11W - 14L
1,576 SR
Queue Stats
14W - 15L
1,541 Elo+
Party 1
Thor
Thor
Odin2356968
Thor
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 12
1,529 SR
1,535 Elo+

VS

Team Averages
Level 18
1,399 SR
1,474 Elo+
King Arthur
King Arthur
Ciprian-ELN
King Arthur
Level 4
God Stats
1W - 0L
1,320 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Nox
Nox
Khanichi
Nox
Level 25
God Stats
5W - 7L
1,092 SR
Queue Stats
20W - 24L
1,388 Elo+
Solo
Yemoja
Yemoja
M0NAIKA
Yemoja
Level 21
God Stats
2W - 0L
1,692 SR
Queue Stats
94W - 97L
1,276 Elo+
Solo
Jormungandr
Jormungandr
Mecha-godzilla10
Jormungandr
Level 22
God Stats
6W - 5L
1,392 SR
Queue Stats
30W - 31L
1,421 Elo+
Solo
Bastet
Bastet
xD4rkSid3-XIII
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 10 / 5
11,410
951
16,006
20,874
15,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Dovakijin_01
Jing Wei
18
3 / 4 / 5
11,455
955
16,003
14,193
4,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
FiL2283
Ymir
17
1 / 5 / 7
11,383
949
12,711
24,109
25,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
18
4 / 9 / 6
12,475
1,040
18,251
17,796
5,878
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 16 / 3
9,983
832
3,976
21,674
6,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ciprian-ELN
King Arthur
19
2 / 4 / 21
11,310
943
13,636
15,809
19,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 3 / 17
13,512
1,126
17,093
8,401
4,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
M0NAIKA
Yemoja
19
4 / 1 / 21
12,963
1,080
5,194
8,539
8,549
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Mecha-godzilla10
Jormungandr
19
4 / 1 / 27
12,178
1,015
14,179
24,694
19,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
24 / 3 / 14
16,065
1,339
40,832
17,320
8,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
144
12
Kills
44
44
Deaths
12
26
Assists
100
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ciprian-ELN
King Arthur
2
4
21
3.13
L
Fenrir
3
10
5
0.55
L
Jing Wei
Dovakijin_01
Jing Wei
3
4
5
1.38
L
Ymir
FiL2283
Ymir
1
5
7
0.9
W
10
3
17
6.17
W
Yemoja
M0NAIKA
Yemoja
4
1
21
14.5
L
Izanami
4
9
6
0.78
W
Jormungandr
Mecha-godzilla10
Jormungandr
4
1
27
17.5
L
1
16
3
0.16
W
24
3
14
10.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,947
Damage
90,934
98,646
Taken
74,763
57,929
Mitigated
60,255
4,299
Healing
22,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ciprian-ELN
King Arthur
13,636
3,140
0
250
15,809
19,630
0
2,577
13,232
3,260
18,785
L
Fenrir
16,006
4,766
0
1,204
20,874
15,009
0
6,170
14,704
0
23,508
L
Jing Wei
Dovakijin_01
Jing Wei
16,003
14,506
0
1,961
14,193
4,440
0
4,701
9,492
0
25,549
L
Ymir
FiL2283
Ymir
12,711
1,136
0
1,134
24,109
25,943
0
14,473
9,636
23,358
0
W
17,093
3,455
0
425
8,401
4,147
0
913
7,488
35,562
0
W
Yemoja
M0NAIKA
Yemoja
5,194
3,077
2,651
2,956
8,539
8,549
0
2,583
5,956
27,290
0
L
Izanami
18,251
15,140
0
0
17,796
5,878
0
4,947
12,849
0
54,141
W
Jormungandr
Mecha-godzilla10
Jormungandr
14,179
3,257
1,073
8,208
24,694
19,329
0
5,539
19,155
27,323
0
L
3,976
1,577
0
0
21,674
6,659
0
8,087
12,451
0
9,852
W
40,832
14,627
0
7,081
17,320
8,600
0
1,099
16,221
0
55,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,706
Gold Earned
66,028
182
Minions Killed
167
4
Camps Cleared
11
1,010,036
Distance Traveled
1,068,788
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,310
943
21
2
1
214,998
0
L
Fenrir
11,410
951
15
1
1
203,443
0
L
Jing Wei
11,455
955
28
2
0
220,430
0
L
Ymir
11,383
949
18
2
1
193,631
0
W
Nox
13,512
1,126
42
4
5
180,194
0
W
Yemoja
12,963
1,080
41
3
3
200,568
4
L
Izanami
12,475
1,040
106
9
2
193,387
0
W
Jormungandr
12,178
1,015
17
1
0
224,621
2
L
Thor
9,983
832
15
1
0
199,145
1
W
Bastet
16,065
1,339
46
4
2
248,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role