Player Matchup

Baron Samedi
Baron Samedi
OWL STRiDER
Baron Samedi
Level 78
God Stats
1W - 0L
1,848 SR
Queue Stats
78W - 89L
1,428 Elo+
Party 1
Izanami
Izanami
SuperiorCart510
Izanami
Level 15
God Stats
5W - 4L
1,254 SR
Queue Stats
16W - 18L
1,272 Elo+
Solo
Merlin
Merlin
WOL PRO
Merlin
Level 10
God Stats
3W - 4L
1,408 SR
Queue Stats
11W - 28L
1,210 Elo+
Party 1
Danzaburou
Danzaburou
rican65
Danzaburou
Level 31
God Stats
19W - 19L
1,499 SR
Queue Stats
30W - 29L
1,383 Elo+
Solo
Loki
Loki
xinhoooox
Loki
Level 23
God Stats
4W - 3L
1,647 SR
Queue Stats
5W - 6L
1,404 Elo+
Solo
Team Averages
Level 31
1,531 SR
1,339 Elo+

VS

Team Averages
Level 18
1,499 SR
1,355 Elo+
Thoth
Thoth
Nezir2013
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
TOOKIMUSMAXIMUS
Arachne
Level 27
God Stats
2W - 2L
1,812 SR
Queue Stats
5W - 7L
1,397 Elo+
Solo
Set
Set
TooGood2BTrueab
Set
Level 27
God Stats
5W - 9L
1,375 SR
Queue Stats
14W - 28L
1,267 Elo+
Solo
Pele
Pele
curdog_26
Pele
Level 19
God Stats
36W - 65L
1,311 SR
Queue Stats
151W - 205L
1,255 Elo+
Solo
Hera
Hera
grim_assassin_19
Hera
Level 13
God Stats
5W - 6L
1,497 SR
Queue Stats
24W - 29L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OWL STRiDER
Baron Samedi
19
15 / 3 / 11
13,474
1,123
20,965
11,989
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 4 / 18
14,218
1,185
24,781
10,716
3,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
WOL PRO
Merlin
19
4 / 4 / 15
12,330
1,028
10,695
10,006
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
rican65
Danzaburou
20
6 / 1 / 15
12,924
1,077
17,476
8,490
3,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
16
1 / 1 / 1
9,477
790
466
1,960
456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Nezir2013
Thoth
16
0 / 9 / 5
9,982
832
503
10,310
3,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 10 / 2
14,146
1,179
18,613
27,615
12,259
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 9 / 6
11,216
935
6,382
13,259
5,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
17
0 / 10 / 4
10,966
914
7,907
28,020
12,029
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 3
10,005
834
3,880
4,861
2,063
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
38
Kills
13
13
Deaths
39
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
Nezir2013
Thoth
0
9
5
0.28
W
Baron Samedi
OWL STRiDER
Baron Samedi
15
3
11
6.83
W
12
4
18
5.25
L
11
10
2
1.2
L
2
9
6
0.56
W
Merlin
WOL PRO
Merlin
4
4
15
2.88
L
Pele
0
10
4
0.2
L
0
1
3
1.5
W
Danzaburou
rican65
Danzaburou
6
1
15
13.5
W
Loki
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,383
Damage
37,285
43,161
Taken
84,065
17,055
Mitigated
36,110
8,013
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Nezir2013
Thoth
503
503
0
130
10,310
3,908
0
3,606
6,704
5,110
0
W
Baron Samedi
OWL STRiDER
Baron Samedi
20,965
2,330
1,851
3,780
11,989
5,261
0
1,471
10,518
48,564
0
W
24,781
18,152
90
499
10,716
3,868
0
1,274
8,556
0
51,583
L
18,613
14,601
0
6,385
27,615
12,259
0
10,564
17,051
0
26,501
L
6,382
2,486
152
593
13,259
5,851
0
4,751
8,508
0
17,572
W
Merlin
WOL PRO
Merlin
10,695
445
0
1,129
10,006
3,997
0
855
9,151
27,875
0
L
Pele
7,907
287
0
551
28,020
12,029
0
11,200
16,820
0
49,183
L
3,880
1,253
0
35
4,861
2,063
0
1,539
3,322
8,510
0
W
Danzaburou
rican65
Danzaburou
17,476
9,380
0
596
8,490
3,473
0
783
7,707
0
47,589
W
Loki
466
69
0
68
1,960
456
0
0
1,960
0
1,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,423
Gold Earned
56,315
232
Minions Killed
142
8
Camps Cleared
3
773,239
Distance Traveled
823,939
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,982
832
9
1
0
114,594
0
W
Baron Samedi
13,474
1,123
67
6
4
163,808
1
W
Izanami
14,218
1,185
55
5
1
189,530
0
L
Arachne
14,146
1,179
14
1
1
199,109
0
L
Set
11,216
935
18
2
0
145,068
0
W
Merlin
12,330
1,028
46
4
2
186,447
1
L
Pele
10,966
914
90
8
1
246,394
0
L
Hera
10,005
834
11
1
1
118,774
0
W
Danzaburou
12,924
1,077
56
5
0
203,700
0
W
Loki
9,477
790
8
1
1
29,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role