Player Matchup

Olorun
Olorun
ArthurDent_
Olorun
Level 5
God Stats
1W - 4L
1,256 SR
Queue Stats
10W - 11L
1,266 Elo+
Solo
Charybdis
Charybdis
BayKurt04
Charybdis
Level 27
God Stats
3W - 2L
1,691 SR
Queue Stats
61W - 60L
1,370 Elo+
Party 2
Loki
Loki
Maxdan_Bed
Loki
Level 8
God Stats
1W - 3L
1,728 SR
Queue Stats
4W - 8L
1,316 Elo+
Party 3
Anhur
Anhur
alpha_salad0
Anhur
Level 7
God Stats
0W - 2L
1,257 SR
Queue Stats
3W - 7L
1,266 Elo+
Party 3
Cerberus
Cerberus
dozi1907
Cerberus
Level 18
God Stats
21W - 17L
1,484 SR
Queue Stats
26W - 28L
1,332 Elo+
Party 2
Team Averages
Level 13
1,483 SR
1,310 Elo+

VS

Team Averages
Level 23
1,604 SR
1,489 Elo+
Neith
Neith
Koro3167
Neith
Level 26
God Stats
2W - 0L
1,718 SR
Queue Stats
64W - 76L
1,386 Elo+
Party 1
Hel
Hel
Luxalio_83
Hel
Level 26
God Stats
4W - 4L
1,184 SR
Queue Stats
106W - 129L
1,477 Elo+
Party 1
Fenrir
Fenrir
YOU-genji
Fenrir
Level 40
God Stats
8W - 2L
1,768 SR
Queue Stats
161W - 188L
1,429 Elo+
Party 1
Cernunnos
Cernunnos
kz_Jinono
Cernunnos
Level 6
God Stats
9W - 9L
1,768 SR
Queue Stats
73W - 102L
1,784 Elo+
Party 1
Chaac
Chaac
memelord66
Chaac
Level 18
God Stats
13W - 9L
1,584 SR
Queue Stats
35W - 33L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 13 / 8
9,657
460
11,893
21,196
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
BayKurt04
Charybdis
20
24 / 7 / 5
14,132
673
28,473
22,583
9,438
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 8 / 3
11,405
543
9,547
17,106
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 11 / 1
9,595
457
4,678
16,621
4,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
dozi1907
Cerberus
15
3 / 8 / 16
10,961
522
10,208
28,340
33,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Koro3167
Neith
14
6 / 10 / 10
10,597
505
15,016
17,254
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
13 / 8 / 10
11,997
571
18,900
20,738
6,551
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
YOU-genji
Fenrir
20
12 / 5 / 12
12,916
615
21,519
21,733
8,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
kz_Jinono
Cernunnos
16
5 / 15 / 8
10,671
508
12,550
21,044
5,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
19
10 / 4 / 7
12,613
601
17,587
23,984
12,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
93
40
Kills
46
47
Deaths
42
33
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
13
8
0.54
L
Charybdis
BayKurt04
Charybdis
24
7
5
3.79
W
Neith
Koro3167
Neith
6
10
10
1.1
W
13
8
10
2.25
L
7
8
3
1.06
W
Fenrir
YOU-genji
Fenrir
12
5
12
3.6
L
3
11
1
0.32
L
Cerberus
dozi1907
Cerberus
3
8
16
1.38
W
Cernunnos
kz_Jinono
Cernunnos
5
15
8
0.6
W
Chaac
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,799
Damage
85,572
105,846
Taken
104,753
62,724
Mitigated
38,926
21,312
Healing
39,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,893
5,890
54
2,972
21,196
8,683
549
7,098
14,098
41,855
4,276
L
Charybdis
BayKurt04
Charybdis
28,473
16,843
0
7,733
22,583
9,438
772
2,655
19,928
0
95,028
W
Neith
Koro3167
Neith
15,016
7,936
0
4,761
17,254
5,349
2,027
3,399
13,855
0
37,462
W
18,900
5,242
2,552
8,094
20,738
6,551
1,730
5,749
14,989
70,885
0
L
9,547
2,857
0
3,138
17,106
6,379
1,690
3,119
13,987
0
48,571
W
Fenrir
YOU-genji
Fenrir
21,519
7,641
448
8,602
21,733
8,870
0
3,591
18,142
0
98,859
L
4,678
2,255
0
1,616
16,621
4,986
0
2,660
13,961
0
38,148
L
Cerberus
dozi1907
Cerberus
10,208
1,291
0
5,799
28,340
33,238
446
3,368
24,972
23,886
0
W
Cernunnos
kz_Jinono
Cernunnos
12,550
8,853
0
3,795
21,044
5,607
1,433
4,625
16,419
0
46,321
W
Chaac
17,587
5,048
0
11,062
23,984
12,549
3,635
3,183
20,801
0
90,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,750
Gold Earned
58,794
407
Minions Killed
468
0
Camps Cleared
0
1,644,582
Distance Traveled
1,740,993
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,657
460
71
3
0
278,987
0
L
Charybdis
14,132
673
158
8
0
330,576
2
W
Neith
10,597
505
49
2
0
301,576
2
W
Hel
11,997
571
98
5
0
304,342
3
L
Loki
11,405
543
77
4
0
342,442
0
W
Fenrir
12,916
615
129
6
0
430,208
0
L
Anhur
9,595
457
70
3
0
328,343
0
L
Cerberus
10,961
522
31
1
0
364,234
0
W
Cernunnos
10,671
508
54
3
0
311,046
0
W
Chaac
12,613
601
138
7
0
393,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role