Player Matchup

Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AveIin
Chang'e
Level 87
God Stats
26W - 26L
1,643 SR
Queue Stats
438W - 414L
1,550 Elo+
Solo
Terra
Terra
Killjoy_Green
Terra
Level 104
God Stats
2W - 1L
1,481 SR
Queue Stats
436W - 408L
1,529 Elo+
Solo
Hercules
Hercules
Th3SpicyJesus
Hercules
Level 160
God Stats
48W - 19L
1,750 SR
Queue Stats
532W - 204L
1,586 Elo+
Solo
Hachiman
Hachiman
ravenstormcloud
Hachiman
Level 119
God Stats
9W - 3L
2,037 SR
Queue Stats
129W - 103L
1,654 Elo+
Solo
Team Averages
Level 124
1,682 SR
1,564 Elo+

VS

Team Averages
Level 127
1,546 SR
1,537 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
D8R_Army
King Arthur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 268L
1,494 Elo+
Solo
Loki
Loki
IWrangleCougers
Loki
Level 107
God Stats
0W - 2L
1,320 SR
Queue Stats
47W - 45L
1,556 Elo+
Solo
Sol
Sol
captain_wild495
Sol
Level 156
God Stats
5W - 10L
1,486 SR
Queue Stats
548W - 580L
1,537 Elo+
Solo
Cupid
Cupid
midgetmark22
Cupid
Level 103
God Stats
6W - 5L
1,925 SR
Queue Stats
90W - 85L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
8 / 1 / 8
10,950
1,095
9,065
8,994
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
AveIin
Chang'e
17
5 / 0 / 12
10,005
1,001
15,910
11,195
4,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 0 / 16
10,357
1,036
9,515
15,189
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Th3SpicyJesus
Hercules
17
6 / 1 / 12
9,597
960
11,629
19,382
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
16
2 / 2 / 12
9,561
956
9,101
7,357
2,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

269

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 2 / 3
9,240
924
16,900
7,626
2,862
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
D8R_Army
King Arthur
15
0 / 2 / 3
8,649
865
9,650
16,774
9,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 12 / 3
8,464
846
8,333
16,520
5,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 2
8,908
891
12,833
11,628
3,693
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 1
9,263
926
10,084
5,851
2,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
22
Kills
4
4
Deaths
22
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
1
8
12
L
Janus
 
Janus
1
2
3
1.25
W
Chang'e
AveIin
Chang'e
5
0
12
11
L
King Arthur
D8R_Army
King Arthur
0
2
3
0.75
L
0
12
3
0.13
W
1
0
16
9
W
Hercules
Th3SpicyJesus
Hercules
6
1
12
12
L
1
6
2
0.33
L
2
0
1
2.5
W
Hachiman
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,220
Damage
57,800
62,117
Taken
58,399
43,586
Mitigated
23,741
35,056
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,065
3,050
0
1,020
8,994
4,707
0
3,492
5,502
0
31,867
L
Janus
 
Janus
16,900
834
78
547
7,626
2,862
0
3,204
4,225
43,776
0
W
Chang'e
AveIin
Chang'e
15,910
1,412
7,588
5,695
11,195
4,434
0
4,758
6,437
33,036
0
L
King Arthur
D8R_Army
King Arthur
9,650
351
0
3,641
16,774
9,227
0
9,113
7,402
303
26,017
L
8,333
530
0
200
16,520
5,865
0
6,619
9,255
0
18,327
W
9,515
907
4,923
7,249
15,189
15,465
0
9,133
6,056
20,085
0
W
Hercules
Th3SpicyJesus
Hercules
11,629
3,058
0
7,407
19,382
16,360
0
9,203
10,179
0
13,430
L
12,833
3,238
0
1,867
11,628
3,693
0
5,019
6,255
34,181
0
L
10,084
3,165
577
250
5,851
2,094
0
1,470
4,030
0
26,126
W
Hachiman
9,101
6,082
0
1,174
7,357
2,620
0
3,450
3,907
0
40,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,470
Gold Earned
44,524
206
Minions Killed
196
8
Camps Cleared
7
1,011,835
Distance Traveled
958,485
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,950
1,095
53
5
7
229,891
0
L
Janus
9,240
924
63
6
0
193,735
1
W
Chang'e
10,005
1,001
51
5
0
187,818
0
L
King Arthur
8,649
865
31
3
0
186,191
0
L
Loki
8,464
846
19
2
5
193,898
3
W
Terra
10,357
1,036
21
2
0
222,568
2
W
Hercules
9,597
960
13
1
1
208,364
0
L
Sol
8,908
891
48
5
1
193,207
2
L
Cupid
9,263
926
35
4
1
191,454
0
W
Hachiman
9,561
956
68
7
0
163,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role