Player Matchup

Chaac
Chaac
DabasaurusRecks
Chaac
Level 43
God Stats
41W - 49L
1,372 SR
Queue Stats
142W - 210L
1,096 Elo+
Party 1
Nox
Nox
Wild Spangles
Nox
Level 68
God Stats
8W - 13L
1,500 SR
Queue Stats
60W - 70L
1,295 Elo+
Solo
Xbalanque
Xbalanque
l-Darth_Vaper-l
Xbalanque
Level 38
God Stats
2W - 5L
1,096 SR
Queue Stats
147W - 211L
1,054 Elo+
Party 1
Team Averages
Level 50
1,323 SR
1,148 Elo+

VS

Team Averages
Level 17
1,480 SR
1,278 Elo+
King Arthur
King Arthur
LoneGoonJr
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,229 Elo+
Solo
Merlin
Merlin
gameboy3805
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,345 Elo+
Solo
Yemoja
Yemoja
shmeedmachine
Yemoja
Level 7
God Stats
12W - 14L
1,441 SR
Queue Stats
24W - 33L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
8,204
631
7,076
8,059
4,766
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 1 / 1
8,886
684
7,901
6,959
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
l-Darth_Vaper-l
Xbalanque
13
2 / 0 / 4
8,675
667
8,243
7,962
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LoneGoonJr
King Arthur
10
1 / 3 / 0
7,181
552
3,445
12,700
10,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
12
1 / 3 / 1
7,606
585
7,939
8,038
3,059
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 2
7,979
614
3,570
7,641
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
King Arthur
LoneGoonJr
King Arthur
1
3
0
0.33
W
4
1
1
4.5
L
Merlin
1
3
1
0.5
W
Xbalanque
l-Darth_Vaper-l
Xbalanque
2
0
4
4
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,220
Damage
14,954
22,980
Taken
28,379
9,952
Mitigated
20,824
9,925
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,076
444
417
3,364
8,059
4,766
0
3,420
4,326
0
19,970
L
King Arthur
LoneGoonJr
King Arthur
3,445
893
0
673
12,700
10,729
0
3,135
9,565
0
11,250
W
7,901
514
1,323
2,145
6,959
2,533
159
3,822
3,094
29,192
0
L
Merlin
7,939
340
0
0
8,038
3,059
0
2,750
5,288
29,338
0
W
Xbalanque
l-Darth_Vaper-l
Xbalanque
8,243
6,155
0
2,676
7,962
2,653
1,555
4,963
2,750
0
35,089
L
3,570
508
1,833
1,317
7,641
7,036
0
2,777
4,864
15,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,765
Gold Earned
22,766
130
Minions Killed
90
5
Camps Cleared
5
673,984
Distance Traveled
692,159
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,204
631
18
1
0
220,221
2
L
King Arthur
7,181
552
10
1
1
246,432
1
W
Nox
8,886
684
52
4
3
227,644
1
L
Merlin
7,606
585
51
4
2
219,449
1
W
Xbalanque
8,675
667
60
5
2
226,119
2
L
Yemoja
7,979
614
29
2
2
226,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role