Player Matchup

Mercury
Mercury
Lilfarts
Mercury
Level 14
God Stats
3W - 5L
1,161 SR
Queue Stats
14W - 26L
1,293 Elo+
Solo
Thanatos
Thanatos
Ohm-longe
Thanatos
Level 26
God Stats
2W - 4L
1,386 SR
Queue Stats
23W - 39L
1,232 Elo+
Party 2
Bellona
Bellona
blakhart1020
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
megadominado
Skadi
Level 24
God Stats
0W - 1L
1,121 SR
Queue Stats
17W - 36L
1,156 Elo+
Party 2
Fenrir
Fenrir
untes-city
Fenrir
Level 19
God Stats
3W - 2L
1,116 SR
Queue Stats
5W - 7L
991 Elo+
Solo
Team Averages
Level 17
1,257 SR
1,234 Elo+

VS

Team Averages
Level 20
1,484 SR
1,313 Elo+
Anhur
Anhur
Blergosaur
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
ICZ_COLLD
Janus
Level 15
God Stats
5W - 4L
1,414 SR
Queue Stats
20W - 22L
1,207 Elo+
Party 1
Zhong Kui
Zhong Kui
OG_ITz_3abo
Zhong Kui
Level 25
God Stats
10W - 15L
1,447 SR
Queue Stats
10W - 17L
1,258 Elo+
Solo
Yemoja
Yemoja
Someblackguy58
Yemoja
Level 26
God Stats
2W - 0L
1,561 SR
Queue Stats
62W - 55L
1,339 Elo+
Solo
Guan Yu
Guan Yu
gabo_heavy90
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lilfarts
Mercury
15
2 / 7 / 3
10,007
417
7,621
13,619
7,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Ohm-longe
Thanatos
19
7 / 7 / 4
12,505
521
8,979
18,940
7,535
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
blakhart1020
Bellona
10
0 / 6 / 4
8,125
339
2,090
8,704
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 5 / 5
12,334
514
16,637
19,082
6,306
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
untes-city
Fenrir
15
1 / 10 / 3
9,847
410
6,822
19,280
7,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 9 / 3
9,257
386
1,830
17,150
5,610
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
ICZ_COLLD
Janus
14
4 / 6 / 7
10,733
447
10,934
10,977
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
OG_ITz_3abo
Zhong Kui
19
13 / 3 / 5
12,946
539
15,864
21,251
18,898
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 0 / 7
13,012
542
12,580
10,626
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
gabo_heavy90
Guan Yu
16
7 / 6 / 8
11,668
486
7,925
27,967
26,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
18
Kills
34
35
Deaths
24
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
9
3
0.28
W
Janus
ICZ_COLLD
Janus
4
6
7
1.25
L
Mercury
Lilfarts
Mercury
2
7
3
0.5
W
Zhong Kui
OG_ITz_3abo
Zhong Kui
13
3
5
5.17
L
Thanatos
Ohm-longe
Thanatos
7
7
4
1.29
W
9
0
7
12.5
L
Bellona
blakhart1020
Bellona
0
6
4
0.33
W
Guan Yu
gabo_heavy90
Guan Yu
7
6
8
1.83
L
8
5
5
2.1
L
Fenrir
untes-city
Fenrir
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,149
Damage
49,133
79,625
Taken
87,971
33,608
Mitigated
68,031
15,902
Healing
25,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
1,830
937
0
0
17,150
5,610
2,621
0
17,150
0
19,497
W
Janus
ICZ_COLLD
Janus
10,934
1,215
345
1,005
10,977
3,096
829
0
10,977
38,910
0
L
Mercury
Lilfarts
Mercury
7,621
1,887
0
136
13,619
7,062
969
7,662
5,773
0
36,741
W
Zhong Kui
OG_ITz_3abo
Zhong Kui
15,864
3,037
323
6,763
21,251
18,898
2,780
0
20,045
92,834
0
L
Thanatos
Ohm-longe
Thanatos
8,979
3,563
0
10,828
18,940
7,535
1,019
5,263
13,541
0
84,838
W
12,580
3,586
1,801
3,740
10,626
14,332
4,103
0
10,626
58,134
0
L
Bellona
blakhart1020
Bellona
2,090
1,270
0
903
8,704
4,803
119
4,055
4,545
0
12,344
W
Guan Yu
gabo_heavy90
Guan Yu
7,925
1,119
1,354
9,833
27,967
26,095
1,041
0
27,967
496
39,368
L
16,637
9,605
0
2,431
19,082
6,306
4,617
11,349
7,485
0
73,967
L
Fenrir
untes-city
Fenrir
6,822
2,174
0
1,604
19,280
7,902
1,389
10,251
8,903
0
33,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,818
Gold Earned
57,616
390
Minions Killed
396
0
Camps Cleared
0
1,924,131
Distance Traveled
2,062,758
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,257
386
59
2
0
366,837
2
W
Janus
10,733
447
60
3
0
404,708
1
L
Mercury
10,007
417
52
2
0
453,040
2
W
Zhong Kui
12,946
539
117
5
0
440,321
0
L
Thanatos
12,505
521
127
5
0
450,785
6
W
Yemoja
13,012
542
88
4
0
411,818
7
L
Bellona
8,125
339
21
1
0
209,579
1
W
Guan Yu
11,668
486
72
3
0
439,074
0
L
Skadi
12,334
514
135
6
0
397,469
9
L
Fenrir
9,847
410
55
2
0
413,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role