Player Matchup

Neith
Neith
Emptytombs
Neith
Level 108
God Stats
12W - 6L
1,710 SR
Queue Stats
87W - 54L
1,594 Elo+
Party 1
Sobek
Sobek
dudeyouredead
Sobek
Level 35
God Stats
4W - 12L
1,385 SR
Queue Stats
116W - 56L
1,601 Elo+
Party 1
Zeus
Zeus
skullking1316
Zeus
Level 122
God Stats
192W - 81L
1,777 SR
Queue Stats
196W - 101L
1,758 Elo+
Party 1
Team Averages
Level 88
1,624 SR
1,651 Elo+

VS

Team Averages
Level 133
1,622 SR
1,564 Elo+
Xbalanque
Xbalanque
CrossHercules11
Xbalanque
Level 116
God Stats
0W - 1L
1,561 SR
Queue Stats
170W - 175L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
GladDADA
Gilgamesh
Level 158
God Stats
2W - 1L
1,488 SR
Queue Stats
54W - 68L
1,534 Elo+
Solo
Zeus
Zeus
PsychoSlayer315
Zeus
Level 126
God Stats
9W - 4L
1,816 SR
Queue Stats
475W - 326L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 2 / 10
7,556
756
7,226
4,268
1,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 9
8,097
810
4,803
13,561
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 1 / 4
8,478
848
8,997
3,228
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CrossHercules11
Xbalanque
8
0 / 6 / 3
5,937
594
6,037
8,475
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
GladDADA
Gilgamesh
9
0 / 3 / 3
6,286
629
4,286
8,958
7,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 3 / 0
7,241
724
5,576
8,025
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
5
5
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CrossHercules11
Xbalanque
0
6
3
0.25
W
Neith
1
2
10
3
L
Gilgamesh
GladDADA
Gilgamesh
0
3
3
0.5
L
5
3
0
1.67
W
3
2
9
3.75
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,026
Damage
15,899
21,057
Taken
25,458
17,038
Mitigated
12,702
6,442
Healing
3,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CrossHercules11
Xbalanque
6,037
3,141
0
932
8,475
2,673
0
4,609
3,598
0
14,163
W
Neith
7,226
2,269
0
958
4,268
1,678
1,183
1,441
2,827
0
22,396
L
Gilgamesh
GladDADA
Gilgamesh
4,286
770
232
397
8,958
7,421
0
3,904
4,876
0
10,069
L
5,576
599
0
2,300
8,025
2,608
0
4,737
3,002
25,688
0
W
4,803
572
0
4,326
13,561
14,248
387
4,022
9,539
14,577
0
W
8,997
1,427
0
1,158
3,228
1,112
1,098
519
2,709
29,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,131
Gold Earned
19,464
109
Minions Killed
93
3
Camps Cleared
3
542,815
Distance Traveled
502,258
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,937
594
32
3
0
164,623
3
W
Neith
7,556
756
41
4
2
173,451
1
L
Gilgamesh
6,286
629
10
1
1
176,474
3
L
Zeus
7,241
724
51
5
2
161,161
1
W
Sobek
8,097
810
11
1
0
199,817
2
W
Zeus
8,478
848
57
6
1
169,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role