Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MasterSENTRY
Cthulhu
Level 154
God Stats
5W - 7L
1,230 SR
Queue Stats
465W - 450L
1,506 Elo+
Solo
Ravana
Ravana
axkl
Ravana
Level 103
God Stats
18W - 17L
1,615 SR
Queue Stats
392W - 353L
1,656 Elo+
Solo
Sol
Sol
КурочкаНаседка
Sol
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 5L
1,434 Elo+
Party 2
Team Averages
Level 131
1,469 SR
1,519 Elo+

VS

Team Averages
Level 151
1,608 SR
1,547 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
KÖRB
Xing Tian
Level 155
God Stats
1W - 3L
1,680 SR
Queue Stats
215W - 212L
1,650 Elo+
Solo
Jing Wei
Jing Wei
NazWaz
Jing Wei
Level 140
God Stats
4W - 1L
1,858 SR
Queue Stats
279W - 191L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 5
6,673
667
2,736
4,792
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
 
Xbalanque
10
1 / 1 / 4
5,790
579
4,754
4,342
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MasterSENTRY
Cthulhu
10
0 / 2 / 5
5,672
567
3,535
7,282
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
axkl
Ravana
12
11 / 1 / 1
7,302
730
8,146
3,316
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 4
6,933
693
7,384
7,451
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 3 / 1
6,165
617
3,026
4,244
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
 
Cliodhna
10
2 / 5 / 1
5,636
564
3,258
7,713
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
 
Achilles
8
0 / 5 / 0
4,714
471
4,860
11,464
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
KÖRB
Xing Tian
8
2 / 3 / 2
5,541
554
3,231
11,258
6,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
NazWaz
Jing Wei
10
0 / 1 / 3
5,914
591
4,605
6,461
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
5
5
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
5
5.5
W
Xbalanque
 
Xbalanque
1
1
4
3
L
Zeus
 
Zeus
1
3
1
0.5
L
Cliodhna
 
Cliodhna
2
5
1
0.5
L
Achilles
 
Achilles
0
5
0
0
L
Xing Tian
KÖRB
Xing Tian
2
3
2
1
W
Cthulhu
MasterSENTRY
Cthulhu
0
2
5
1.25
L
Jing Wei
NazWaz
Jing Wei
0
1
3
1.5
W
Ravana
axkl
Ravana
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
18,980
27,183
Taken
41,140
11,109
Mitigated
18,516
13,607
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,736
188
0
2,427
4,792
2,122
0
2,284
2,508
43,973
0
W
Xbalanque
 
Xbalanque
4,754
3,067
0
1,650
4,342
1,224
0
667
3,675
0
36,472
L
Zeus
 
Zeus
3,026
505
0
270
4,244
771
0
751
3,493
48,964
0
L
Cliodhna
 
Cliodhna
3,258
486
0
2,278
7,713
1,720
0
2,339
5,374
0
24,407
L
Achilles
 
Achilles
4,860
1,297
0
3,467
11,464
8,205
17
5,191
6,273
0
20,216
L
Xing Tian
KÖRB
Xing Tian
3,231
573
1,227
2,031
11,258
6,200
0
2,589
8,669
14,834
0
W
Cthulhu
MasterSENTRY
Cthulhu
3,535
794
70
1,896
7,282
3,654
0
2,620
4,662
17,257
0
L
Jing Wei
NazWaz
Jing Wei
4,605
3,656
0
2,932
6,461
1,620
0
1,605
4,856
0
40,011
W
Ravana
axkl
Ravana
8,146
2,100
0
1,702
3,316
1,092
0
359
2,957
0
34,222
W
7,384
2,903
0
5,862
7,451
3,017
1,134
327
6,440
37,072
6,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,370
Gold Earned
27,970
331
Minions Killed
320
0
Camps Cleared
0
1,039,574
Distance Traveled
974,282
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,673
667
95
10
0
191,213
3
W
Xbalanque
5,790
579
70
7
0
199,791
0
L
Zeus
6,165
617
107
11
0
175,004
4
L
Cliodhna
5,636
564
59
6
0
213,164
2
L
Achilles
4,714
471
43
4
0
207,925
0
L
Xing Tian
5,541
554
19
2
0
195,478
3
W
Cthulhu
5,672
567
25
3
0
218,251
5
L
Jing Wei
5,914
591
92
9
0
182,711
4
W
Ravana
7,302
730
64
6
0
230,181
3
W
Sol
6,933
693
77
8
0
200,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role