Player Matchup

Arachne
Arachne
 
Arachne
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ChojrakMotyka
Sylvanus
Level 160
God Stats
10W - 3L
1,867 SR
Queue Stats
466W - 183L
1,743 Elo+
Party 1
Ra
Ra
EustachyMotyкa
Ra
Level 160
God Stats
0W - 1L
1,866 SR
Queue Stats
276W - 80L
1,920 Elo+
Party 1
Team Averages
Level 157
1,744 SR
1,721 Elo+

VS

Team Averages
Level 142
1,589 SR
1,652 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NikanHTLR
Ah Muzen Cab
Level 128
God Stats
7W - 2L
1,766 SR
Queue Stats
72W - 21L
1,955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 13 / 0
5,615
802
4,070
13,125
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
ChojrakMotyka
Sylvanus
7
0 / 8 / 1
4,957
708
3,963
10,643
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 7 / 1
4,857
694
2,351
7,352
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
8 / 1 / 14
7,543
1,078
8,275
8,812
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
 
Khepri
11
2 / 0 / 23
7,494
1,071
3,155
6,218
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
NikanHTLR
Ah Muzen Cab
13
18 / 0 / 7
8,848
1,264
16,676
6,739
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
72
1
Kills
28
28
Deaths
1
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
13
0
0.08
W
Ao Kuang
 
Ao Kuang
8
1
14
15
W
Khepri
 
Khepri
2
0
23
13.5
L
Sylvanus
ChojrakMotyka
Sylvanus
0
8
1
0.06
L
0
7
1
0.07
W
Ah Muzen Cab
NikanHTLR
Ah Muzen Cab
18
0
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,384
Damage
28,106
31,120
Taken
21,769
12,694
Mitigated
11,084
3,398
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,070
1,818
0
1,304
13,125
5,244
0
5,874
6,473
0
7,916
W
Ao Kuang
 
Ao Kuang
8,275
2,844
0
4,877
8,812
3,585
1,325
2,592
6,220
18,076
0
W
Khepri
 
Khepri
3,155
209
0
3,010
6,218
4,324
409
1,721
4,497
9,476
0
L
Sylvanus
ChojrakMotyka
Sylvanus
3,963
1,597
189
1,579
10,643
5,664
0
3,098
6,830
9,040
2,764
L
2,351
309
65
261
7,352
1,786
0
1,726
5,237
8,384
0
W
Ah Muzen Cab
NikanHTLR
Ah Muzen Cab
16,676
7,717
0
2,813
6,739
3,175
938
1,612
4,921
0
45,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,429
Gold Earned
23,885
41
Minions Killed
119
0
Camps Cleared
7
247,137
Distance Traveled
456,318
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,615
802
7
1
0
95,711
1
W
Ao Kuang
7,543
1,078
19
3
1
143,541
2
W
Khepri
7,494
1,071
20
3
2
156,466
2
L
Sylvanus
4,957
708
17
2
0
94,626
0
L
Ra
4,857
694
17
2
0
56,800
2
W
Ah Muzen Cab
8,848
1,264
80
11
4
156,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role