Player Matchup

Mercury
Mercury
Contender
Mercury
Level 157
God Stats
4W - 8L
1,479 SR
Queue Stats
301W - 257L
1,591 Elo+
Solo
Chang'e
Chang'e
Foreshadowed17
Chang'e
Level 129
God Stats
13W - 9L
1,709 SR
Queue Stats
275W - 261L
1,653 Elo+
Solo
Thoth
Thoth
SirRocketer
Thoth
Level 129
God Stats
3W - 7L
1,281 SR
Queue Stats
186W - 165L
1,604 Elo+
Solo
Artemis
Artemis
cheesepizza
Artemis
Level 160
God Stats
0W - 1L
1,749 SR
Queue Stats
2W - 1L
1,864 Elo+
Solo
Mulan
Mulan
lovelyfoal
Mulan
Level 149
God Stats
7W - 9L
1,467 SR
Queue Stats
184W - 171L
1,602 Elo+
Solo
Team Averages
Level 145
1,537 SR
1,663 Elo+

VS

Team Averages
Level 142
1,619 SR
1,605 Elo+
Agni
Agni
Akitties
Agni
Level 157
God Stats
3W - 0L
1,626 SR
Queue Stats
39W - 28L
1,566 Elo+
Solo
Cthulhu
Cthulhu
Crynomaly
Cthulhu
Level 160
God Stats
24W - 17L
1,647 SR
Queue Stats
483W - 451L
1,595 Elo+
Solo
Loki
Loki
Wreih
Loki
Level 140
God Stats
2W - 1L
1,719 SR
Queue Stats
189W - 151L
1,617 Elo+
Solo
Ullr
Ullr
nuhatron
Ullr
Level 127
God Stats
27W - 40L
1,541 SR
Queue Stats
155W - 162L
1,641 Elo+
Solo
Achilles
Achilles
rodrigo-lucas0
Achilles
Level 126
God Stats
115W - 96L
1,563 SR
Queue Stats
621W - 568L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Contender
Mercury
15
1 / 3 / 6
9,347
623
3,063
6,610
2,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 1
9,572
638
9,754
13,041
9,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 6
11,020
735
14,280
10,338
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
cheesepizza
Artemis
14
0 / 6 / 1
8,106
540
7,770
14,576
4,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
17
3 / 4 / 1
10,921
728
10,122
21,164
23,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
3 / 3 / 8
10,913
728
13,477
11,770
5,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Crynomaly
Cthulhu
17
3 / 2 / 12
12,234
816
9,425
18,720
26,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Wreih
Loki
18
4 / 2 / 5
11,359
757
10,912
9,015
4,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
18
4 / 2 / 8
11,556
770
12,143
11,270
5,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
19
6 / 3 / 10
12,100
807
11,383
15,190
17,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
20
20
Deaths
12
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Agni
3
3
8
2.33
L
Mercury
Contender
Mercury
1
3
6
1.33
W
Cthulhu
Crynomaly
Cthulhu
3
2
12
4.5
L
3
3
1
1.17
L
5
4
6
2
W
Loki
Wreih
Loki
4
2
5
3.25
L
Artemis
cheesepizza
Artemis
0
6
1
0.08
L
Mulan
3
4
1
0.88
W
Ullr
4
2
8
4
W
Achilles
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,989
Damage
57,340
65,729
Taken
65,965
45,218
Mitigated
58,359
12,591
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,477
936
199
2,537
11,770
5,083
1,248
3,979
7,533
45,148
0
L
Mercury
Contender
Mercury
3,063
1,674
130
454
6,610
2,936
0
3,255
3,355
0
19,577
W
Cthulhu
Crynomaly
Cthulhu
9,425
238
962
4,260
18,720
26,342
445
6,574
11,514
27,152
0
L
9,754
306
2,231
4,221
13,041
9,889
0
5,165
7,876
39,201
0
L
14,280
171
0
125
10,338
3,855
0
3,228
7,110
45,130
0
W
Loki
Wreih
Loki
10,912
1,976
0
250
9,015
4,265
865
1,963
6,896
0
46,054
L
Artemis
cheesepizza
Artemis
7,770
2,311
0
1,647
14,576
4,657
0
5,231
9,345
0
24,411
L
Mulan
10,122
558
0
3,783
21,164
23,881
157
6,382
14,782
0
31,085
W
Ullr
12,143
4,251
0
473
11,270
5,246
3,245
5,167
5,781
0
43,968
W
Achilles
11,383
2,619
0
3,191
15,190
17,423
1,411
4,884
9,904
0
40,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
58,162
325
Minions Killed
350
6
Camps Cleared
12
1,315,252
Distance Traveled
1,427,085
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,913
728
75
5
1
256,347
3
L
Mercury
9,347
623
43
3
3
236,127
3
W
Cthulhu
12,234
816
38
3
1
287,427
2
L
Chang'e
9,572
638
75
5
2
286,685
1
L
Thoth
11,020
735
107
7
0
285,413
2
W
Loki
11,359
757
82
5
4
300,102
2
L
Artemis
8,106
540
55
4
1
228,285
2
L
Mulan
10,921
728
45
3
0
278,742
0
W
Ullr
11,556
770
93
6
3
280,376
2
W
Achilles
12,100
807
62
4
3
302,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role