Player Matchup

Ares
Ares
Chubercik
Ares
Level 7
God Stats
0W - 1L
1,678 SR
Queue Stats
10W - 11L
1,423 Elo+
Party 2
Nemesis
Nemesis
DejwCHAN
Nemesis
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,556 Elo+
Party 2
Chang'e
Chang'e
ghost2018
Chang'e
Level 126
God Stats
2W - 5L
1,352 SR
Queue Stats
253W - 299L
1,460 Elo+
Solo
Team Averages
Level 68
1,510 SR
1,479 Elo+

VS

Team Averages
Level 63
1,573 SR
1,461 Elo+
Da Ji
Da Ji
IndraXalted
Da Ji
Level 69
God Stats
20W - 13L
1,508 SR
Queue Stats
203W - 200L
1,502 Elo+
Solo
Ymir
Ymir
carrabbia21
Ymir
Level 41
God Stats
12W - 10L
1,546 SR
Queue Stats
185W - 225L
1,440 Elo+
Party 1
Zeus
Zeus
tijoco880
Zeus
Level 80
God Stats
13W - 13L
1,666 SR
Queue Stats
192W - 228L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 4 / 2
7,083
708
4,098
12,809
12,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
DejwCHAN
Nemesis
10
2 / 6 / 0
7,247
725
2,999
10,407
6,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
ghost2018
Chang'e
9
0 / 6 / 1
6,211
621
5,079
11,060
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 10
8,314
831
10,976
6,191
2,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 13
7,870
787
3,937
8,312
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
13
9 / 0 / 7
8,922
892
13,349
3,865
1,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
2
0.25
L
Nemesis
DejwCHAN
Nemesis
2
6
0
0.33
W
6
1
10
11
W
1
1
13
7.5
L
Chang'e
ghost2018
Chang'e
0
6
1
0.08
W
Zeus
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,176
Damage
28,262
34,276
Taken
18,368
23,590
Mitigated
10,160
8,765
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,098
331
0
1,510
12,809
12,910
15
7,283
5,526
9,518
0
L
Nemesis
DejwCHAN
Nemesis
2,999
876
460
1,434
10,407
6,179
0
4,899
5,508
60
13,615
W
10,976
2,163
0
1,316
6,191
2,743
691
2,726
3,465
0
21,583
W
3,937
457
0
2,742
8,312
6,152
250
4,773
3,539
12,995
0
L
Chang'e
ghost2018
Chang'e
5,079
167
2,125
3,236
11,060
4,501
0
5,590
5,470
22,435
0
W
Zeus
13,349
1,751
0
1,459
3,865
1,265
429
2,193
1,672
39,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,541
Gold Earned
25,106
84
Minions Killed
104
4
Camps Cleared
5
550,130
Distance Traveled
578,065
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,083
708
15
2
1
192,398
0
L
Nemesis
7,247
725
30
3
0
181,572
1
W
Da Ji
8,314
831
24
2
1
184,712
4
W
Ymir
7,870
787
21
2
1
198,866
0
L
Chang'e
6,211
621
39
4
3
176,160
3
W
Zeus
8,922
892
59
6
3
194,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role