Player Matchup

Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
BoG_DarkAssasin
Hun Batz
Platinum II
Level 160
God Stats
3W - 1L
1,553 SR
Queue Stats
86W - 71L
2,025 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
DarkMike459
Gilgamesh
Diamond V
Level 145
God Stats
3W - 0L
1,657 SR
Queue Stats
239W - 234L
2,048 MMR
Solo
Xbalanque
Xbalanque
Diamond I
xlGod 0f Warlx
Xbalanque
Diamond I
Level 158
God Stats
9W - 4L
1,841 SR
Queue Stats
724W - 707L
2,130 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,610 SR
1,841 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,681 SR
2,105 MMR
Neith
Neith
Platinum II
CladeronKing29
Neith
Platinum II
Level 103
God Stats
8W - 11L
1,629 SR
Queue Stats
155W - 158L
1,965 MMR
Solo
Eset
Eset
Diamond V
MrShark952
Eset
Diamond V
Level 127
God Stats
10W - 2L
2,040 SR
Queue Stats
319W - 312L
2,126 MMR
Solo
Thanatos
Thanatos
Diamond I
Phoenixfull
Thanatos
Diamond I
Level 144
God Stats
12W - 11L
1,644 SR
Queue Stats
366W - 342L
2,258 MMR
Solo
Scylla
Scylla
Diamond IV
Prison Spit
Scylla
Diamond IV
Level 155
God Stats
13W - 14L
1,590 SR
Queue Stats
721W - 724L
2,140 MMR
Solo
Achilles
Achilles
Platinum I
Willz4207
Achilles
Platinum I
Level 154
God Stats
2W - 7L
1,499 SR
Queue Stats
717W - 702L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 2 / 3
11,833
592
10,894
9,601
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
 
Khepri
15
1 / 2 / 12
10,798
540
3,843
14,815
15,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
19
7 / 2 / 4
12,349
617
8,646
13,058
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
DarkMike459
Gilgamesh
18
2 / 4 / 7
11,588
579
14,081
20,369
17,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
xlGod 0f Warlx
Xbalanque
18
6 / 0 / 7
11,896
595
18,864
18,377
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatHou YiLokiArtio

VS

Bans
AthenaCliodhnaGebChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,296
415
7,181
15,515
4,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 3 / 3
7,589
379
4,597
11,539
6,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
Phoenixfull
Thanatos
16
5 / 3 / 2
10,052
503
11,163
14,500
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
2 / 3 / 4
10,230
512
7,267
14,763
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
Willz4207
Achilles
16
1 / 4 / 3
9,614
481
10,615
20,100
18,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
19
Kills
10
10
Deaths
19
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
3
2.25
W
Khepri
 
Khepri
1
2
12
3.5
W
Hun Batz
7
2
4
4.5
L
0
6
1
0.08
W
Gilgamesh
DarkMike459
Gilgamesh
2
4
7
1.38
L
2
3
3
1.17
L
Thanatos
Phoenixfull
Thanatos
5
3
2
2
L
Scylla
2
3
4
1.33
L
Achilles
Willz4207
Achilles
1
4
3
0.63
W
Xbalanque
xlGod 0f Warlx
Xbalanque
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,328
Damage
40,823
76,220
Taken
76,417
50,622
Mitigated
41,990
33,667
Healing
23,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,894
191
165
2,289
9,601
3,978
1,478
2,667
6,796
85,459
0
W
Khepri
 
Khepri
3,843
449
0
3,682
14,815
15,986
357
4,284
10,356
18,828
0
W
Hun Batz
8,646
3,059
0
6,744
13,058
5,489
1,294
3,148
9,870
0
94,923
L
7,181
2,990
0
1,242
15,515
4,855
0
2,366
13,087
0
60,090
W
Gilgamesh
DarkMike459
Gilgamesh
14,081
2,987
259
9,049
20,369
17,863
665
2,635
17,682
7,620
62,912
L
4,597
327
161
2,010
11,539
6,740
0
2,641
8,667
18,540
0
L
Thanatos
Phoenixfull
Thanatos
11,163
3,301
0
12,933
14,500
6,438
0
2,343
11,852
0
81,778
L
Scylla
7,267
454
107
2,218
14,763
5,017
0
3,917
10,594
69,767
0
L
Achilles
Willz4207
Achilles
10,615
2,017
0
4,807
20,100
18,940
0
4,142
14,784
7,611
52,572
W
Xbalanque
xlGod 0f Warlx
Xbalanque
18,864
8,386
0
11,479
18,377
7,306
7,608
4,062
14,281
0
111,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,464
Gold Earned
45,781
625
Minions Killed
534
0
Camps Cleared
0
2,012,526
Distance Traveled
1,830,786
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,833
592
169
8
0
416,101
2
W
Khepri
10,798
540
28
1
0
388,190
11
W
Hun Batz
12,349
617
158
8
0
451,880
1
L
Neith
8,296
415
108
5
0
324,899
5
W
Gilgamesh
11,588
579
125
6
0
399,260
2
L
Eset
7,589
379
27
1
0
357,784
5
L
Thanatos
10,052
503
123
6
0
429,525
1
L
Scylla
10,230
512
147
7
0
369,689
5
L
Achilles
9,614
481
129
6
0
348,889
7
W
Xbalanque
11,896
595
145
7
0
357,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role