Player Matchup

Izanami
Izanami
ArfarySergio26-A
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,628 Elo+
Party 3
Chaac
Chaac
Jvie_644
Chaac
Level 18
God Stats
24W - 18L
1,651 SR
Queue Stats
40W - 38L
1,393 Elo+
Party 3
Fenrir
Fenrir
PlaqueDoctor-049
Fenrir
Level 62
God Stats
5W - 5L
1,629 SR
Queue Stats
79W - 79L
1,471 Elo+
Party 4
Sobek
Sobek
SKAKYN01
Sobek
Level 8
God Stats
2W - 2L
1,692 SR
Queue Stats
17W - 19L
1,357 Elo+
Party 4
Jing Wei
Jing Wei
dead_potato__
Jing Wei
Level 27
God Stats
0W - 1L
1,700 SR
Queue Stats
9W - 15L
1,423 Elo+
Party 4
Team Averages
Level 26
1,635 SR
1,454 Elo+

VS

Team Averages
Level 20
1,438 SR
1,362 Elo+
Fenrir
Fenrir
Dogchtryg
Fenrir
Level 35
God Stats
14W - 5L
1,595 SR
Queue Stats
143W - 158L
1,434 Elo+
Party 2
Loki
Loki
Egor1707
Loki
Level 21
God Stats
3W - 3L
1,598 SR
Queue Stats
90W - 123L
1,358 Elo+
Party 1
Ra
Ra
Fairy_Uncle-Bens
Ra
Level 7
God Stats
2W - 2L
1,161 SR
Queue Stats
42W - 53L
1,285 Elo+
Party 2
Heimdallr
Heimdallr
Marat1212
Heimdallr
Level 25
God Stats
22W - 18L
1,381 SR
Queue Stats
184W - 216L
1,379 Elo+
Party 1
Ganesha
Ganesha
nolan_henry05
Ganesha
Level 12
God Stats
7W - 6L
1,453 SR
Queue Stats
68W - 103L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 3
7,239
483
5,864
11,560
3,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Jvie_644
Chaac
9
3 / 9 / 2
6,670
445
5,134
11,586
4,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
4 / 6 / 4
6,968
465
6,157
9,382
2,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
SKAKYN01
Sobek
9
1 / 6 / 1
6,457
430
4,019
12,822
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
dead_potato__
Jing Wei
9
0 / 3 / 0
5,703
380
1,907
7,649
1,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dogchtryg
Fenrir
16
12 / 0 / 9
10,157
677
8,977
9,131
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
12
9 / 4 / 4
8,177
545
5,997
8,903
2,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 5 / 9
8,386
559
8,299
7,367
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Marat1212
Heimdallr
13
8 / 2 / 6
8,540
569
10,250
7,783
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
12
0 / 1 / 9
7,124
475
6,497
7,729
3,970
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
10
Kills
33
33
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Fenrir
Dogchtryg
Fenrir
12
0
9
16.5
W
Loki
9
4
4
2.75
W
4
5
9
1.7
L
Chaac
Jvie_644
Chaac
3
9
2
0.44
W
Heimdallr
Marat1212
Heimdallr
8
2
6
5.5
L
4
6
4
1
L
Sobek
SKAKYN01
Sobek
1
6
1
0.25
L
Jing Wei
dead_potato__
Jing Wei
0
3
0
0
W
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
40,020
52,999
Taken
40,913
19,398
Mitigated
15,682
6,562
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,864
4,094
0
996
11,560
3,366
626
3,926
7,322
0
38,287
W
Fenrir
Dogchtryg
Fenrir
8,977
1,588
0
2,255
9,131
4,046
813
335
8,796
475
68,032
W
Loki
5,997
1,556
0
2,660
8,903
2,665
123
426
8,477
0
29,627
W
8,299
1,695
171
2,244
7,367
2,356
1,435
0
7,367
41,820
0
L
Chaac
Jvie_644
Chaac
5,134
727
0
1,492
11,586
4,245
0
3,579
7,799
420
15,884
W
Heimdallr
Marat1212
Heimdallr
10,250
5,132
0
3,433
7,783
2,645
1,474
1,423
6,360
0
48,113
L
6,157
968
0
1,124
9,382
2,852
0
1,864
7,436
0
21,689
L
Sobek
SKAKYN01
Sobek
4,019
296
126
1,710
12,822
7,403
0
3,439
9,383
14,263
0
L
Jing Wei
dead_potato__
Jing Wei
1,907
1,376
0
1,114
7,649
1,532
0
1,602
6,047
0
24,330
W
Ganesha
6,497
966
0
1,528
7,729
3,970
498
2,023
5,706
24,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,037
Gold Earned
42,384
206
Minions Killed
343
0
Camps Cleared
0
1,350,386
Distance Traveled
1,504,183
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,239
483
83
6
0
252,335
1
W
Fenrir
10,157
677
101
7
0
370,707
1
W
Loki
8,177
545
50
3
0
322,559
0
W
Ra
8,386
559
83
6
0
232,681
0
L
Chaac
6,670
445
25
2
0
282,217
2
W
Heimdallr
8,540
569
101
7
0
296,206
3
L
Fenrir
6,968
465
30
2
0
298,818
0
L
Sobek
6,457
430
17
1
0
283,168
2
L
Jing Wei
5,703
380
51
3
0
233,848
1
W
Ganesha
7,124
475
8
1
0
282,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role