Player Matchup

Neith
Neith
L6L6T6
Neith
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 24L
1,429 Elo+
Party 1
Hades
Hades
Nash1993
Hades
Level 40
God Stats
3W - 1L
1,775 SR
Queue Stats
124W - 144L
1,332 Elo+
Solo
Izanami
Izanami
SHAPSHAK
Izanami
Level 41
God Stats
0W - 2L
1,593 SR
Queue Stats
24W - 24L
1,311 Elo+
Solo
Ares
Ares
Xemirov
Ares
Level 15
God Stats
2W - 3L
1,290 SR
Queue Stats
4W - 5L
1,329 Elo+
Party 1
Hel
Hel
abarvalg
Hel
Level 49
God Stats
66W - 71L
1,434 SR
Queue Stats
699W - 731L
1,433 Elo+
Solo
Team Averages
Level 41
1,518 SR
1,367 Elo+

VS

Team Averages
Level 54
1,512 SR
1,353 Elo+
Bastet
Bastet
Metalcrok
Bastet
Level 63
God Stats
2W - 1L
1,503 SR
Queue Stats
70W - 74L
1,371 Elo+
Party 2
Hel
Hel
Moonvaly
Hel
Level 69
God Stats
3W - 3L
1,375 SR
Queue Stats
44W - 50L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
SpringL0ck
Cthulhu
Level 34
God Stats
9W - 3L
1,359 SR
Queue Stats
39W - 43L
1,201 Elo+
Party 2
Skadi
Skadi
kackjunge
Skadi
Level 63
God Stats
7W - 9L
1,697 SR
Queue Stats
45W - 52L
1,402 Elo+
Solo
Amaterasu
Amaterasu
serpitooo
Amaterasu
Level 42
God Stats
1W - 0L
1,625 SR
Queue Stats
35W - 46L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
L6L6T6
Neith
16
3 / 5 / 2
10,233
445
17,813
19,687
6,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Nash1993
Hades
18
3 / 7 / 0
11,870
516
9,446
23,751
11,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SHAPSHAK
Izanami
18
3 / 6 / 1
11,437
497
6,286
13,805
4,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Xemirov
Ares
14
0 / 7 / 1
9,007
392
3,810
20,332
16,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 6 / 1
11,985
521
15,707
15,489
10,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Metalcrok
Bastet
20
5 / 1 / 10
13,153
572
14,982
20,835
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
4 / 4 / 10
13,287
578
12,709
14,548
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
SpringL0ck
Cthulhu
19
6 / 0 / 12
12,055
524
10,472
15,921
16,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
kackjunge
Skadi
20
11 / 4 / 7
13,627
592
23,764
15,308
5,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
serpitooo
Amaterasu
20
5 / 2 / 2
13,041
567
7,384
17,289
13,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
11
Kills
31
31
Deaths
11
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
L6L6T6
Neith
3
5
2
0.8
W
Bastet
Metalcrok
Bastet
5
1
10
10
W
4
4
10
2.25
L
Hades
Nash1993
Hades
3
7
0
0.43
L
Izanami
SHAPSHAK
Izanami
3
6
1
0.58
W
Cthulhu
SpringL0ck
Cthulhu
6
0
12
12
L
Ares
Xemirov
Ares
0
7
1
0.07
L
2
6
1
0.42
W
Skadi
kackjunge
Skadi
11
4
7
3.63
W
Amaterasu
serpitooo
Amaterasu
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,062
Damage
69,311
93,064
Taken
83,901
49,778
Mitigated
49,000
26,503
Healing
38,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
L6L6T6
Neith
17,813
6,608
0
5,277
19,687
6,692
441
3,486
16,125
0
74,372
W
Bastet
Metalcrok
Bastet
14,982
4,611
0
9,452
20,835
7,684
1,738
5,228
15,607
0
92,276
W
12,709
1,285
5,873
6,897
14,548
5,253
659
5,681
8,867
83,288
0
L
Hades
Nash1993
Hades
9,446
1,101
0
8,242
23,751
11,842
371
7,983
15,401
75,994
0
L
Izanami
SHAPSHAK
Izanami
6,286
4,512
0
3,517
13,805
4,754
5,027
2,992
10,775
0
94,321
W
Cthulhu
SpringL0ck
Cthulhu
10,472
880
1,194
5,112
15,921
16,881
1,179
4,578
11,343
41,573
0
L
Ares
Xemirov
Ares
3,810
120
0
3,122
20,332
16,262
0
6,567
13,651
26,312
0
L
15,707
1,104
1,115
5,230
15,489
10,228
188
2,701
12,748
89,848
0
W
Skadi
kackjunge
Skadi
23,764
14,064
0
4,159
15,308
5,829
5,245
3,410
11,898
0
119,641
W
Amaterasu
serpitooo
Amaterasu
7,384
2,013
214
5,440
17,289
13,353
2,127
10,066
7,223
9,200
59,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,532
Gold Earned
65,163
679
Minions Killed
616
0
Camps Cleared
0
1,822,650
Distance Traveled
2,358,181
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,233
445
119
5
0
358,534
3
W
Bastet
13,153
572
133
6
0
503,945
3
W
Hel
13,287
578
143
6
0
432,007
3
L
Hades
11,870
516
152
7
0
305,898
1
L
Izanami
11,437
497
188
8
0
368,726
2
W
Cthulhu
12,055
524
56
2
0
488,299
3
L
Ares
9,007
392
37
2
0
409,754
0
L
Hel
11,985
521
183
8
0
379,738
2
W
Skadi
13,627
592
161
7
0
433,684
2
W
Amaterasu
13,041
567
123
5
0
500,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role