Player Matchup

Yemoja
Yemoja
BasedChadman
Yemoja
Level 24
God Stats
8W - 24L
1,268 SR
Queue Stats
52W - 76L
1,410 Elo+
Solo
Neith
Neith
GitExreme
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Horrorskull
Baron Samedi
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Khepri
Khepri
JammyFrog
Khepri
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fakerbutonthis
Cu Chulainn
Level 3
God Stats
1W - 3L
1,266 SR
Queue Stats
18W - 27L
1,054 Elo+
Party 1
Team Averages
Level 7
1,407 SR
1,393 Elo+

VS

Team Averages
Level 22
1,389 SR
1,291 Elo+
Vamana
Vamana
ChiefKingKody
Vamana
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 178L
1,521 Elo+
Solo
Cupid
Cupid
CommanderWeeb
Cupid
Level 19
God Stats
6W - 1L
1,678 SR
Queue Stats
30W - 43L
1,177 Elo+
Solo
Ao Kuang
Ao Kuang
DARKASMITEPLAYER
Ao Kuang
Level 22
God Stats
1W - 0L
1,095 SR
Queue Stats
18W - 24L
1,360 Elo+
Solo
Danzaburou
Danzaburou
Trotskiey
Danzaburou
Level 24
God Stats
3W - 8L
1,363 SR
Queue Stats
24W - 51L
1,201 Elo+
Party 2
Bakasura
Bakasura
Vitaliydipon
Bakasura
Level 17
God Stats
16W - 25L
1,310 SR
Queue Stats
23W - 45L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 0 / 2
6,527
363
30
1,106
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
GitExreme
Neith
13
6 / 5 / 1
8,357
464
12,793
10,671
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Horrorskull
Baron Samedi
13
2 / 8 / 2
8,294
461
10,657
11,704
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
JammyFrog
Khepri
12
1 / 7 / 5
8,271
460
4,925
15,519
17,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
fakerbutonthis
Cu Chulainn
11
1 / 9 / 0
7,365
409
6,109
14,458
6,884
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 8
10,419
579
13,935
16,173
16,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 4 / 6
9,385
521
7,598
6,916
2,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 2 / 5
9,791
544
4,891
17,839
8,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Trotskiey
Danzaburou
14
5 / 2 / 5
9,390
522
5,691
9,107
3,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Vitaliydipon
Bakasura
16
3 / 2 / 8
9,773
543
7,614
13,036
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
10
Kills
29
29
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
2
1
W
11
0
8
15
W
5
4
6
2
W
5
2
5
3.75
L
Neith
GitExreme
Neith
6
5
1
1.3
L
Baron Samedi
Horrorskull
Baron Samedi
2
8
2
0.38
L
Khepri
JammyFrog
Khepri
1
7
5
0.5
W
Danzaburou
Trotskiey
Danzaburou
5
2
5
3.75
W
Bakasura
Vitaliydipon
Bakasura
3
2
8
3.5
L
Cu Chulainn
fakerbutonthis
Cu Chulainn
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,514
Damage
39,729
53,458
Taken
63,071
34,197
Mitigated
36,080
7,075
Healing
26,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
30
30
44
11
1,106
425
0
351
755
1,429
0
W
13,935
8,219
0
9,229
16,173
16,494
1,593
3,709
12,336
0
61,952
W
7,598
3,830
192
398
6,916
2,921
3,151
2,034
4,842
0
34,373
W
4,891
1,497
158
6,874
17,839
8,113
2,357
3,037
14,729
56,719
0
L
Neith
GitExreme
Neith
12,793
5,628
0
2,193
10,671
5,088
2,123
1,280
9,004
0
47,498
L
Baron Samedi
Horrorskull
Baron Samedi
10,657
1,299
494
2,147
11,704
4,311
1,521
924
10,636
49,420
0
L
Khepri
JammyFrog
Khepri
4,925
714
0
1,936
15,519
17,489
232
1,083
13,782
13,275
0
W
Danzaburou
Trotskiey
Danzaburou
5,691
2,528
0
2,995
9,107
3,146
783
4,622
4,185
0
44,304
W
Bakasura
Vitaliydipon
Bakasura
7,614
5,505
0
7,011
13,036
5,406
3,637
2,094
10,824
0
43,842
L
Cu Chulainn
fakerbutonthis
Cu Chulainn
6,109
971
0
250
14,458
6,884
708
1,253
11,986
1,649
23,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
48,758
223
Minions Killed
465
0
Camps Cleared
0
1,618,066
Distance Traveled
1,655,621
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,527
363
2
0
0
380,101
2
W
Vamana
10,419
579
96
5
0
388,026
0
W
Cupid
9,385
521
66
4
0
297,623
0
W
Ao Kuang
9,791
544
101
6
0
336,484
4
L
Neith
8,357
464
84
5
0
301,514
0
L
Baron Samedi
8,294
461
90
5
0
290,654
1
L
Khepri
8,271
460
12
1
0
316,828
2
W
Danzaburou
9,390
522
89
5
0
320,831
0
W
Bakasura
9,773
543
113
6
0
312,657
0
L
Cu Chulainn
7,365
409
35
2
0
328,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role