Player Matchup

Chronos
Chronos
Gold I
FoxMulderFBI
Chronos
Gold I
Level 159
God Stats
2W - 2L
1,659 SR
Queue Stats
117W - 117L
1,621 MMR
Solo
Khepri
Khepri
Gold IV
Herokoma
Khepri
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,549 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
Maskking
Gilgamesh
Diamond I
Level 127
God Stats
3W - 4L
1,643 SR
Queue Stats
621W - 610L
2,852 MMR
Solo
Mulan
Mulan
Diamond III
Yomozhin
Mulan
Diamond III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
383W - 376L
1,838 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
jec128
Morgan Le Fay
Gold III
Level 115
God Stats
5W - 7L
1,488 SR
Queue Stats
270W - 274L
1,594 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,558 SR
1,891 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,594 SR
1,920 MMR
Artio
Artio
Bronze III
 
Artio
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond I
Daynum
Sol
Diamond I
Level 154
God Stats
24W - 19L
1,625 SR
Queue Stats
98W - 90L
2,567 MMR
Solo
Neith
Neith
Bronze III
MikeyBGud
Neith
Bronze III
Level 155
God Stats
1W - 0L
1,675 SR
Queue Stats
9W - 1L
1,528 MMR
Party 1
Thanatos
Thanatos
Gold II
Tastierwings117
Thanatos
Gold II
Level 119
God Stats
12W - 10L
1,532 SR
Queue Stats
338W - 345L
1,510 MMR
Solo
Cthulhu
Cthulhu
Masters
domesu
Cthulhu
Masters
Level 160
God Stats
58W - 53L
1,636 SR
Queue Stats
411W - 373L
2,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FoxMulderFBI
Chronos
5
0 / 5 / 0
3,781
378
3,233
5,106
679
Khepri
Herokoma
Khepri
7
0 / 3 / 1
4,499
450
2,005
6,617
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Maskking
Gilgamesh
11
2 / 2 / 0
5,870
587
4,789
7,786
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Yomozhin
Mulan
9
0 / 0 / 0
4,865
487
2,512
5,541
2,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
jec128
Morgan Le Fay
8
0 / 3 / 0
4,622
462
2,229
5,850
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatOlorunAthena

VS

Bans
ScyllaGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 0 / 7
5,390
539
2,277
5,142
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Daynum
Sol
12
3 / 1 / 1
6,682
668
6,471
6,404
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
MikeyBGud
Neith
10
9 / 1 / 0
6,598
660
9,474
7,079
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
9
1 / 0 / 3
5,270
527
2,065
5,044
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
domesu
Cthulhu
10
0 / 0 / 0
5,751
575
3,685
6,786
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
13
13
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
7
3.5
W
Sol
Daynum
Sol
3
1
1
3.5
L
Chronos
FoxMulderFBI
Chronos
0
5
0
0
L
Khepri
Herokoma
Khepri
0
3
1
0.17
L
Gilgamesh
Maskking
Gilgamesh
2
2
0
1
W
Neith
MikeyBGud
Neith
9
1
0
9
W
Thanatos
1
0
3
2.5
L
Mulan
Yomozhin
Mulan
0
0
0
0
W
Cthulhu
domesu
Cthulhu
0
0
0
0
L
Morgan Le Fay
jec128
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,768
Damage
23,972
30,900
Taken
30,455
11,165
Mitigated
13,560
9,604
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,277
272
440
2,672
5,142
2,349
0
2,311
2,831
11,469
0
W
Sol
Daynum
Sol
6,471
2,527
0
4,379
6,404
2,211
1,285
1,607
4,619
38,687
6,048
L
Chronos
FoxMulderFBI
Chronos
3,233
1,432
0
993
5,106
679
0
795
4,311
11,838
0
L
Khepri
Herokoma
Khepri
2,005
293
0
2,428
6,617
3,016
0
1,523
5,094
9,434
0
L
Gilgamesh
Maskking
Gilgamesh
4,789
1,433
0
2,824
7,786
2,643
0
2,671
5,074
0
32,486
W
Neith
MikeyBGud
Neith
9,474
5,973
0
3,154
7,079
2,053
150
2,596
4,483
0
36,224
W
Thanatos
2,065
533
0
5,655
5,044
1,461
0
699
4,269
0
22,816
L
Mulan
Yomozhin
Mulan
2,512
739
0
2,706
5,541
2,935
0
2,772
2,087
0
24,618
W
Cthulhu
domesu
Cthulhu
3,685
471
0
2,973
6,786
5,486
0
0
6,786
31,727
0
L
Morgan Le Fay
jec128
Morgan Le Fay
2,229
434
0
653
5,850
1,892
0
3,349
2,501
20,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,637
Gold Earned
29,691
206
Minions Killed
310
0
Camps Cleared
0
913,755
Distance Traveled
999,205
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,390
539
23
2
0
204,047
3
W
Sol
6,682
668
98
10
0
170,819
1
L
Chronos
3,781
378
21
2
0
134,237
1
L
Khepri
4,499
450
15
2
0
190,221
2
L
Gilgamesh
5,870
587
61
6
0
220,627
3
W
Neith
6,598
660
62
6
0
189,364
4
W
Thanatos
5,270
527
52
5
0
217,606
3
L
Mulan
4,865
487
52
5
0
190,057
2
W
Cthulhu
5,751
575
75
8
0
217,369
6
L
Morgan Le Fay
4,622
462
57
6
0
178,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role