Player Matchup

Discordia
Discordia
Agah
Discordia
Level 157
God Stats
6W - 2L
1,617 SR
Queue Stats
540W - 355L
1,592 Elo+
Party 3
Fenrir
Fenrir
CCihan
Fenrir
Level 160
God Stats
13W - 5L
1,702 SR
Queue Stats
492W - 299L
1,605 Elo+
Party 3
Bastet
Bastet
LuckyPeach
Bastet
Level 16
God Stats
9W - 0L
1,500 SR
Queue Stats
73W - 16L
1,479 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Spenciii
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 66L
1,553 Elo+
Solo
Chang'e
Chang'e
Tuaygc
Chang'e
Level 125
God Stats
6W - 3L
1,720 SR
Queue Stats
245W - 161L
1,578 Elo+
Party 3
Team Averages
Level 117
1,608 SR
1,561 Elo+

VS

Team Averages
Level 94
1,392 SR
1,498 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Polonezu
Raijin
Level 142
God Stats
0W - 2L
1,127 SR
Queue Stats
28W - 37L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
ReD PoPPeR82
Sylvanus
Level 137
God Stats
8W - 10L
1,335 SR
Queue Stats
594W - 598L
1,431 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wanted23
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 116L
1,554 Elo+
Party 1
Freya
Freya
gotanzo
Freya
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 152L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Agah
Discordia
20
10 / 5 / 21
14,446
722
23,313
15,357
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
CCihan
Fenrir
20
7 / 3 / 27
15,732
787
12,727
26,291
21,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bastet
LuckyPeach
Bastet
20
9 / 4 / 24
14,105
705
22,276
19,193
6,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Spenciii
Ah Muzen Cab
20
12 / 4 / 22
15,999
800
33,824
18,116
6,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Tuaygc
Chang'e
20
9 / 2 / 27
14,762
738
13,688
19,778
16,749
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
3 / 11 / 8
12,737
637
14,427
20,121
7,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Polonezu
Raijin
20
9 / 5 / 4
14,459
723
22,337
18,891
8,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
ReD PoPPeR82
Sylvanus
20
1 / 10 / 11
11,872
594
9,369
31,360
34,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Wanted23
Tsukuyomi
20
3 / 5 / 11
12,948
647
23,827
17,304
10,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
gotanzo
Freya
16
1 / 16 / 7
10,607
530
4,506
25,748
8,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
58
47
Kills
17
18
Deaths
47
121
Assists
41
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
11
8
0.64
W
Discordia
Agah
Discordia
10
5
21
4.1
W
Fenrir
CCihan
Fenrir
7
3
27
6.83
W
Bastet
LuckyPeach
Bastet
9
4
24
5.25
L
Raijin
Polonezu
Raijin
9
5
4
2.2
L
Sylvanus
ReD PoPPeR82
Sylvanus
1
10
11
0.65
W
Ah Muzen Cab
Spenciii
Ah Muzen Cab
12
4
22
5.75
W
Chang'e
Tuaygc
Chang'e
9
2
27
11.25
L
Tsukuyomi
Wanted23
Tsukuyomi
3
5
11
1.7
L
Freya
gotanzo
Freya
1
16
7
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,828
Damage
74,466
98,735
Taken
113,424
56,504
Mitigated
68,951
58,283
Healing
36,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
14,427
1,128
0
500
20,121
7,319
384
7,526
12,549
28,042
4,082
W
Discordia
Agah
Discordia
23,313
900
1,646
1,434
15,357
4,851
451
6,761
7,975
46,002
0
W
Fenrir
CCihan
Fenrir
12,727
2,759
599
6,327
26,291
21,567
414
9,313
15,115
0
27,860
W
Bastet
LuckyPeach
Bastet
22,276
3,125
3,691
4,226
19,193
6,523
527
11,121
7,249
0
40,467
L
Raijin
Polonezu
Raijin
22,337
381
1,512
1,885
18,891
8,212
345
5,825
12,871
57,749
0
L
Sylvanus
ReD PoPPeR82
Sylvanus
9,369
342
17,368
10,508
31,360
34,233
160
7,622
23,620
18,397
0
W
Ah Muzen Cab
Spenciii
Ah Muzen Cab
33,824
10,389
1,687
6,211
18,116
6,814
4,645
8,606
8,977
0
85,364
W
Chang'e
Tuaygc
Chang'e
13,688
661
20,499
11,963
19,778
16,749
493
10,103
8,700
36,133
0
L
Tsukuyomi
Wanted23
Tsukuyomi
23,827
2,990
1,034
2,372
17,304
10,674
887
4,189
13,015
0
49,667
L
Freya
gotanzo
Freya
4,506
951
377
1,036
25,748
8,513
0
11,244
14,368
9,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,044
Gold Earned
62,623
252
Minions Killed
217
0
Camps Cleared
0
1,946,558
Distance Traveled
1,585,756
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,737
637
41
2
0
308,912
1
W
Discordia
14,446
722
53
3
0
358,040
0
W
Fenrir
15,732
787
38
2
0
402,649
1
W
Bastet
14,105
705
33
2
0
397,404
6
L
Raijin
14,459
723
86
4
0
348,487
3
L
Sylvanus
11,872
594
20
1
0
298,485
0
W
Ah Muzen Cab
15,999
800
74
4
0
367,944
0
W
Chang'e
14,762
738
54
3
0
420,521
0
L
Tsukuyomi
12,948
647
51
3
0
381,705
1
L
Freya
10,607
530
19
1
0
248,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role