Player Matchup

Xbalanque
Xbalanque
ColbaltDevil
Xbalanque
Level 86
God Stats
2W - 5L
1,405 SR
Queue Stats
185W - 192L
1,350 Elo+
Party 3
Jormungandr
Jormungandr
MeritedCat70559
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,381 Elo+
Party 3
Tiamat
Tiamat
Superoxy80
Tiamat
Level 46
God Stats
31W - 18L
1,643 SR
Queue Stats
185W - 143L
1,617 Elo+
Party 3
Sylvanus
Sylvanus
TwinkieFrags
Sylvanus
Level 158
God Stats
17W - 13L
1,657 SR
Queue Stats
340W - 265L
1,587 Elo+
Party 3
Fenrir
Fenrir
xSmElLYcaTtx
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 67
1,541 SR
1,487 Elo+

VS

Team Averages
Level 49
1,494 SR
1,444 Elo+
Medusa
Medusa
 
Medusa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CyberToadz
Bastet
Level 106
God Stats
5W - 0L
1,799 SR
Queue Stats
499W - 477L
1,541 Elo+
Party 2
Agni
Agni
LIV1MC
Agni
Level 44
God Stats
2W - 1L
1,285 SR
Queue Stats
110W - 135L
1,395 Elo+
Party 1
Yemoja
Yemoja
Sinforoza_
Yemoja
Level 24
God Stats
1W - 1L
1,169 SR
Queue Stats
21W - 34L
1,292 Elo+
Party 1
Loki
Loki
SmellyTheSeal
Loki
Level 35
God Stats
1W - 2L
1,718 SR
Queue Stats
35W - 34L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ColbaltDevil
Xbalanque
17
6 / 3 / 3
10,884
605
13,774
17,858
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
MeritedCat70559
Jormungandr
10
1 / 2 / 0
7,778
432
4,096
5,553
4,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Superoxy80
Tiamat
15
2 / 4 / 2
9,209
512
4,220
14,184
6,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TwinkieFrags
Sylvanus
16
5 / 5 / 2
9,814
545
11,680
18,316
23,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
11
1 / 7 / 1
7,270
404
2,482
9,456
5,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 4 / 4
8,110
451
7,190
10,898
2,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
CyberToadz
Bastet
18
5 / 1 / 5
10,464
581
11,977
14,695
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Agni
LIV1MC
Agni
16
4 / 5 / 7
9,466
526
9,052
10,628
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Sinforoza_
Yemoja
12
0 / 4 / 3
6,962
387
4,081
12,835
9,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
10 / 1 / 5
11,439
636
11,978
9,922
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
15
Kills
21
21
Deaths
15
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
4
4
1
L
Xbalanque
ColbaltDevil
Xbalanque
6
3
3
2.5
W
Bastet
CyberToadz
Bastet
5
1
5
7.5
W
Agni
LIV1MC
Agni
4
5
7
1.5
L
Jormungandr
MeritedCat70559
Jormungandr
1
2
0
0.5
W
Yemoja
Sinforoza_
Yemoja
0
4
3
0.38
W
10
1
5
12.5
L
Tiamat
Superoxy80
Tiamat
2
4
2
0.75
L
Sylvanus
TwinkieFrags
Sylvanus
5
5
2
1.2
L
Fenrir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,252
Damage
44,278
65,367
Taken
58,978
46,620
Mitigated
28,481
24,533
Healing
20,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,190
3,394
0
3,749
10,898
2,963
529
3,156
7,742
0
42,557
L
Xbalanque
ColbaltDevil
Xbalanque
13,774
7,549
0
10,063
17,858
6,759
2,231
4,861
12,861
0
68,633
W
Bastet
CyberToadz
Bastet
11,977
3,163
0
10,016
14,695
8,644
1,156
6,644
7,953
0
62,329
W
Agni
LIV1MC
Agni
9,052
925
0
2,788
10,628
3,157
1,324
3,846
6,580
50,153
0
L
Jormungandr
MeritedCat70559
Jormungandr
4,096
2,023
0
1,009
5,553
4,347
96
0
5,021
33,493
0
W
Yemoja
Sinforoza_
Yemoja
4,081
2,069
1,224
986
12,835
9,010
140
1,701
11,076
18,667
0
W
11,978
3,341
0
1,603
9,922
4,707
0
2,737
7,103
0
85,361
L
Tiamat
Superoxy80
Tiamat
4,220
196
0
4,792
14,184
6,734
40
2,367
11,307
52,429
0
L
Sylvanus
TwinkieFrags
Sylvanus
11,680
3,610
735
7,847
18,316
23,070
360
3,449
14,173
55,077
17,637
L
Fenrir
2,482
313
0
87
9,456
5,710
144
1,800
7,484
0
17,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,955
Gold Earned
46,441
487
Minions Killed
448
0
Camps Cleared
0
1,411,117
Distance Traveled
1,770,630
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,110
451
73
4
0
356,691
8
L
Xbalanque
10,884
605
120
7
0
299,799
5
W
Bastet
10,464
581
118
7
0
384,954
6
W
Agni
9,466
526
94
5
0
363,391
5
L
Jormungandr
7,778
432
94
5
0
149,020
0
W
Yemoja
6,962
387
35
2
0
322,717
0
W
Loki
11,439
636
128
7
0
342,877
0
L
Tiamat
9,209
512
116
6
0
352,999
2
L
Sylvanus
9,814
545
118
7
0
282,810
3
L
Fenrir
7,270
404
39
2
0
326,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role