Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FallenHell
Cliodhna
Level 124
God Stats
4W - 5L
1,371 SR
Queue Stats
98W - 93L
1,541 Elo+
Solo
Odin
Odin
Juninpjl
Odin
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,510 Elo+
Party 2
Ymir
Ymir
Slncer
Ymir
Level 147
God Stats
0W - 2L
1,131 SR
Queue Stats
58W - 53L
1,497 Elo+
Party 2
Team Averages
Level 131
1,400 SR
1,510 Elo+

VS

Team Averages
Level 119
1,523 SR
1,532 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AlvaritoXD021
Mulan
Level 99
God Stats
5W - 5L
1,519 SR
Queue Stats
718W - 752L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GabyCarp92
Morgan Le Fay
Level 160
God Stats
5W - 2L
1,436 SR
Queue Stats
184W - 121L
1,613 Elo+
Party 1
Bacchus
Bacchus
dynastyop
Bacchus
Level 78
God Stats
7W - 3L
1,661 SR
Queue Stats
134W - 123L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 4 / 0
6,069
552
4,341
5,550
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
8
2 / 8 / 0
5,271
479
3,850
9,517
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
FallenHell
Cliodhna
10
1 / 1 / 3
6,063
551
6,591
8,516
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
10
1 / 4 / 1
5,681
516
5,774
9,693
4,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Slncer
Ymir
8
0 / 6 / 2
4,998
454
2,077
11,006
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
9 / 0 / 4
7,842
713
7,252
6,049
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
 
Danzaburou
13
6 / 1 / 6
7,645
695
9,441
5,243
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 4
6,336
576
4,929
9,018
5,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
GabyCarp92
Morgan Le Fay
11
4 / 3 / 6
6,753
614
6,013
6,156
2,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
dynastyop
Bacchus
11
4 / 1 / 10
6,914
629
5,731
8,915
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
23
23
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
4
0
0.5
L
Baron Samedi
 
Baron Samedi
2
8
0
0.25
W
Loki
 
Loki
9
0
4
11
W
Danzaburou
 
Danzaburou
6
1
6
9
W
0
1
4
2
L
Cliodhna
FallenHell
Cliodhna
1
1
3
2.5
W
Morgan Le Fay
GabyCarp92
Morgan Le Fay
4
3
6
2.33
L
Odin
1
4
1
0.38
L
Ymir
Slncer
Ymir
0
6
2
0.17
W
Bacchus
dynastyop
Bacchus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
33,366
44,282
Taken
35,381
16,204
Mitigated
21,623
7,283
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,341
1,758
0
777
5,550
1,563
0
1,025
4,481
0
30,679
L
Baron Samedi
 
Baron Samedi
3,850
209
162
2,142
9,517
2,779
0
2,582
6,658
19,415
0
W
Loki
 
Loki
7,252
2,160
0
3,113
6,049
2,001
0
1,315
4,694
0
44,797
W
Danzaburou
 
Danzaburou
9,441
4,801
0
2,729
5,243
1,679
0
775
4,468
0
51,452
W
4,929
1,220
0
3,747
9,018
5,091
569
668
8,288
0
37,523
L
Cliodhna
FallenHell
Cliodhna
6,591
991
0
2,173
8,516
2,405
0
1,587
6,760
0
35,522
W
Morgan Le Fay
GabyCarp92
Morgan Le Fay
6,013
537
0
2,386
6,156
2,767
0
2,299
3,609
34,819
0
L
Odin
5,774
1,124
0
1,410
9,693
4,195
0
3,134
6,425
2,912
26,067
L
Ymir
Slncer
Ymir
2,077
482
0
619
11,006
5,262
0
2,670
8,214
11,800
0
W
Bacchus
dynastyop
Bacchus
5,731
1,188
0
1,896
8,915
10,085
0
1,617
7,210
19,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,082
Gold Earned
35,490
258
Minions Killed
353
0
Camps Cleared
0
1,078,842
Distance Traveled
1,120,281
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,069
552
65
6
0
212,428
5
L
Baron Samedi
5,271
479
37
3
0
193,929
2
W
Loki
7,842
713
91
8
0
259,228
2
W
Danzaburou
7,645
695
91
8
0
222,030
4
W
Mulan
6,336
576
79
7
0
191,530
2
L
Cliodhna
6,063
551
72
7
0
264,944
0
W
Morgan Le Fay
6,753
614
57
5
0
211,759
0
L
Odin
5,681
516
60
5
0
219,657
3
L
Ymir
4,998
454
24
2
0
187,884
1
W
Bacchus
6,914
629
35
3
0
235,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role