Player Matchup

Cliodhna
Cliodhna
ArnavutEfe
Cliodhna
Level 119
God Stats
3W - 2L
1,486 SR
Queue Stats
31W - 52L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
Beton52
Kukulkan
Level 29
God Stats
4W - 3L
1,526 SR
Queue Stats
7W - 8L
1,433 Elo+
Party 1
Ymir
Ymir
mrDarwin
Ymir
Level 87
God Stats
3W - 3L
1,469 SR
Queue Stats
38W - 66L
1,254 Elo+
Solo
Team Averages
Level 78
1,494 SR
1,349 Elo+

VS

Team Averages
Level 20
1,303 SR
1,165 Elo+
Hercules
Hercules
Lord_KillerBob
Hercules
Level 47
God Stats
1W - 2L
1,217 SR
Queue Stats
43W - 89L
1,230 Elo+
Solo
Kukulkan
Kukulkan
UCW_Kyuubi
Kukulkan
Level 7
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 6L
1,085 Elo+
Solo
Arachne
Arachne
ley_corbs
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArnavutEfe
Cliodhna
16
13 / 3 / 2
13,031
724
21,991
14,494
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Beton52
Kukulkan
16
5 / 1 / 6
12,165
676
15,949
10,094
4,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
16
3 / 2 / 13
11,858
659
7,543
18,430
25,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 2 / 1
10,596
589
8,399
17,500
12,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
UCW_Kyuubi
Kukulkan
14
2 / 6 / 0
11,240
624
10,414
14,141
4,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ley_corbs
Arachne
12
1 / 14 / 1
10,232
568
10,089
22,197
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
5
6
Deaths
22
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ArnavutEfe
Cliodhna
13
3
2
4.67
W
Kukulkan
Beton52
Kukulkan
5
1
6
8
L
Hercules
2
2
1
1.25
L
Kukulkan
UCW_Kyuubi
Kukulkan
2
6
0
0.33
L
Arachne
ley_corbs
Arachne
1
14
1
0.11
W
Ymir
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,483
Damage
28,902
43,018
Taken
53,838
35,341
Mitigated
24,207
9,570
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ArnavutEfe
Cliodhna
21,991
2,910
0
4,592
14,494
5,636
1,067
4,826
9,668
0
66,149
W
Kukulkan
Beton52
Kukulkan
15,949
1,337
0
1,305
10,094
4,150
359
3,048
7,046
58,256
0
L
Hercules
8,399
1,126
86
8,087
17,500
12,937
0
9,522
7,978
6,907
15,369
L
Kukulkan
UCW_Kyuubi
Kukulkan
10,414
1,662
0
1,391
14,141
4,279
0
5,097
9,044
41,968
0
L
Arachne
ley_corbs
Arachne
10,089
7,450
0
1,814
22,197
6,991
0
10,318
11,879
0
20,843
W
Ymir
7,543
1,369
461
3,212
18,430
25,555
365
5,629
12,801
30,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
32,068
220
Minions Killed
142
8
Camps Cleared
5
949,588
Distance Traveled
816,069
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,031
724
70
4
5
324,033
0
W
Kukulkan
12,165
676
117
7
3
312,116
1
L
Hercules
10,596
589
35
2
1
285,569
3
L
Kukulkan
11,240
624
88
5
0
243,601
0
L
Arachne
10,232
568
19
1
4
286,899
0
W
Ymir
11,858
659
33
2
0
313,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role