Player Matchup

Anhur
Anhur
BeniShinmon-
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,388 Elo+
Solo
Persephone
Persephone
BloodAngel Zach
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
Corey_Varlesse
Tsukuyomi
Level 6
God Stats
7W - 5L
1,350 SR
Queue Stats
8W - 6L
1,375 Elo+
Solo
Susano
Susano
ch_mbers
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,469 Elo+
Solo
Ganesha
Ganesha
smellypoopz
Ganesha
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 47L
1,383 Elo+
Solo
Team Averages
Level 8
1,470 SR
1,403 Elo+

VS

Team Averages
Level 34
1,481 SR
1,589 Elo+
King Arthur
King Arthur
Atomic_Chim64
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,829 Elo+
Party 1
Fenrir
Fenrir
Kersh_39
Fenrir
Level 6
God Stats
1W - 1L
1,266 SR
Queue Stats
2W - 3L
1,284 Elo+
Solo
Loki
Loki
Moonlit-Shadow_
Loki
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,483 Elo+
Party 1
Pele
Pele
PiinkRangr
Pele
Level 24
God Stats
17W - 7L
1,641 SR
Queue Stats
93W - 88L
1,536 Elo+
Party 1
Ra
Ra
TheSweatyNa
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
5,192
305
755
1,865
259
Mace

Mace

+10
Physical Power

Persephone
BloodAngel Zach
Persephone
4
0 / 9 / 2
5,449
321
1,293
5,047
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Corey_Varlesse
Tsukuyomi
7
0 / 11 / 1
5,814
342
1,661
12,229
3,247
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
ch_mbers
Susano
16
10 / 7 / 0
10,364
610
14,520
15,375
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
smellypoopz
Ganesha
11
0 / 3 / 2
7,105
418
4,190
10,048
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Atomic_Chim64
King Arthur
14
7 / 1 / 8
9,377
552
7,288
11,289
10,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Kersh_39
Fenrir
11
1 / 3 / 3
7,695
453
1,309
8,527
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
17 / 2 / 2
11,006
647
12,594
8,082
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 6
9,652
568
4,755
11,616
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 9
10,135
596
5,833
8,623
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
10
Kills
31
32
Deaths
10
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Atomic_Chim64
King Arthur
7
1
8
11
L
0
2
1
0.25
L
Persephone
BloodAngel Zach
Persephone
0
9
2
0.11
L
Tsukuyomi
Corey_Varlesse
Tsukuyomi
0
11
1
0.05
W
Fenrir
Kersh_39
Fenrir
1
3
3
0.83
W
17
2
2
9
W
2
2
6
2.5
W
4
2
9
4.25
L
Susano
ch_mbers
Susano
10
7
0
1.43
L
Ganesha
smellypoopz
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
31,779
44,564
Taken
48,137
18,046
Mitigated
22,437
4,928
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Atomic_Chim64
King Arthur
7,288
1,428
0
1,876
11,289
10,292
581
1,326
9,961
0
41,519
L
755
647
0
303
1,865
259
302
0
1,865
0
7,607
L
Persephone
BloodAngel Zach
Persephone
1,293
503
0
115
5,047
1,009
125
946
4,092
6,559
0
L
Tsukuyomi
Corey_Varlesse
Tsukuyomi
1,661
476
0
768
12,229
3,247
252
2,410
9,819
0
17,579
W
Fenrir
Kersh_39
Fenrir
1,309
536
0
1,251
8,527
2,506
1,286
580
7,947
0
22,127
W
12,594
4,058
0
1,369
8,082
2,977
1,925
1,684
6,318
0
61,744
W
4,755
887
303
6,373
11,616
3,304
0
885
10,731
0
65,960
W
5,833
130
1,406
3,643
8,623
3,358
708
846
7,697
64,054
0
L
Susano
ch_mbers
Susano
14,520
4,805
0
2,992
15,375
6,317
0
1,904
13,471
0
65,983
L
Ganesha
smellypoopz
Ganesha
4,190
468
0
750
10,048
7,214
133
572
9,476
23,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,924
Gold Earned
47,865
219
Minions Killed
429
0
Camps Cleared
0
1,070,964
Distance Traveled
1,692,690
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,377
552
69
4
0
337,275
5
L
Anhur
5,192
305
25
1
0
73,740
1
L
Persephone
5,449
321
12
1
0
132,765
0
L
Tsukuyomi
5,814
342
38
2
0
247,732
1
W
Fenrir
7,695
453
46
3
0
318,012
0
W
Loki
11,006
647
77
5
0
361,404
8
W
Pele
9,652
568
107
6
0
362,000
0
W
Ra
10,135
596
130
8
0
313,999
0
L
Susano
10,364
610
117
7
0
303,807
2
L
Ganesha
7,105
418
27
2
0
312,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role