Player Matchup

Scylla
Scylla
I900YenI
Scylla
Level 20
God Stats
1W - 1L
1,307 SR
Queue Stats
52W - 70L
1,342 Elo+
Party 1
Cliodhna
Cliodhna
S to the J1
Cliodhna
Level 44
God Stats
4W - 4L
1,742 SR
Queue Stats
262W - 280L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
dbugger13
Gilgamesh
Level 17
God Stats
13W - 4L
1,808 SR
Queue Stats
43W - 50L
1,366 Elo+
Party 1
Team Averages
Level 27
1,619 SR
1,364 Elo+

VS

Team Averages
Level 15
1,314 SR
1,364 Elo+
Ymir
Ymir
ConstantinDobre
Ymir
Level 5
God Stats
0W - 2L
1,219 SR
Queue Stats
1W - 4L
1,253 Elo+
Solo
Hel
Hel
SicklyChase
Hel
Level 25
God Stats
10W - 32L
1,222 SR
Queue Stats
66W - 105L
1,328 Elo+
Solo
Heimdallr
Heimdallr
TheOgDaytona
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 36L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
I900YenI
Scylla
11
2 / 1 / 11
7,109
711
6,220
3,763
1,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
S to the J1
Cliodhna
12
5 / 0 / 9
7,518
752
6,398
4,613
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
dbugger13
Gilgamesh
11
8 / 0 / 6
7,866
787
7,589
3,826
2,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,978
598
916
13,155
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,935
594
3,412
5,178
1,853
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
TheOgDaytona
Heimdallr
8
0 / 7 / 1
5,670
567
2,446
8,638
3,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Scylla
I900YenI
Scylla
2
1
11
7.5
W
Cliodhna
S to the J1
Cliodhna
5
0
9
9.5
L
1
3
0
0.33
L
Heimdallr
TheOgDaytona
Heimdallr
0
7
1
0.07
W
Gilgamesh
dbugger13
Gilgamesh
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
6,774
12,202
Taken
26,971
5,072
Mitigated
13,679
2,715
Healing
3,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
916
345
0
339
13,155
7,967
124
2,123
11,032
6,110
0
W
Scylla
I900YenI
Scylla
6,220
1,149
0
646
3,763
1,231
674
2,324
1,439
20,318
0
W
Cliodhna
S to the J1
Cliodhna
6,398
720
0
1,402
4,613
1,694
191
1,148
3,465
0
24,871
L
3,412
161
1,057
1,215
5,178
1,853
0
2,372
2,806
18,310
0
L
Heimdallr
TheOgDaytona
Heimdallr
2,446
490
90
544
8,638
3,859
0
2,321
6,317
0
7,843
W
Gilgamesh
dbugger13
Gilgamesh
7,589
2,834
0
667
3,826
2,147
0
1,048
2,778
684
13,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,493
Gold Earned
17,583
97
Minions Killed
53
4
Camps Cleared
2
594,021
Distance Traveled
427,657
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,978
598
9
1
0
179,070
0
W
Scylla
7,109
711
34
3
2
167,773
0
W
Cliodhna
7,518
752
49
5
1
228,311
0
L
Hel
5,935
594
34
3
2
126,293
0
L
Heimdallr
5,670
567
10
1
0
122,294
1
W
Gilgamesh
7,866
787
14
1
1
197,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role