Player Matchup

Bastet
Bastet
AaRoN-sEtE
Bastet
Level 58
God Stats
5W - 11L
1,299 SR
Queue Stats
77W - 86L
1,398 Elo+
Solo
Geb
Geb
KushGenerator
Geb
Level 14
God Stats
2W - 1L
1,803 SR
Queue Stats
3W - 9L
1,015 Elo+
Solo
Thoth
Thoth
XKiNgSxShOoTeRX
Thoth
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,389 Elo+
Solo
Team Averages
Level 44
1,534 SR
1,267 Elo+

VS

Team Averages
Level 34
1,335 SR
1,256 Elo+
Morgan Le Fay
Morgan Le Fay
Toxic_Parkhaus
Morgan Le Fay
Level 60
God Stats
21W - 35L
1,110 SR
Queue Stats
278W - 423L
1,313 Elo+
Party 1
Susano
Susano
XZD-Mohanad
Susano
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 56L
1,150 Elo+
Solo
Hun Batz
Hun Batz
paul_lucas22
Hun Batz
Level 25
God Stats
11W - 21L
1,395 SR
Queue Stats
84W - 145L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AaRoN-sEtE
Bastet
19
13 / 6 / 5
16,573
753
25,124
23,962
10,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 8 / 14
14,287
649
9,917
26,426
21,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
5 / 3 / 11
14,292
650
13,599
11,783
3,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Toxic_Parkhaus
Morgan Le Fay
19
6 / 8 / 8
15,072
685
19,017
25,788
7,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
8
0 / 4 / 3
10,486
477
1,600
6,152
1,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
paul_lucas22
Hun Batz
20
11 / 7 / 5
15,609
710
18,119
23,335
16,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
18
Kills
17
17
Deaths
19
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
AaRoN-sEtE
Bastet
13
6
5
2.58
W
0
8
14
0.88
L
Morgan Le Fay
Toxic_Parkhaus
Morgan Le Fay
6
8
8
1.25
W
5
3
11
3.5
L
Susano
0
4
3
0.38
L
Hun Batz
paul_lucas22
Hun Batz
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,640
Damage
38,736
62,171
Taken
55,275
35,420
Mitigated
25,647
14,894
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AaRoN-sEtE
Bastet
25,124
8,207
0
8,305
23,962
10,375
1,129
7,327
16,243
0
72,376
W
9,917
741
0
3,255
26,426
21,162
222
6,611
17,127
39,910
0
L
Morgan Le Fay
Toxic_Parkhaus
Morgan Le Fay
19,017
1,687
594
8,991
25,788
7,711
0
11,852
13,936
69,737
0
W
13,599
1,342
366
2,968
11,783
3,883
1,199
5,346
6,149
57,114
0
L
Susano
1,600
441
0
179
6,152
1,227
0
3,169
2,983
0
6,166
L
Hun Batz
paul_lucas22
Hun Batz
18,119
5,220
808
2,704
23,335
16,709
0
8,754
14,581
0
44,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,152
Gold Earned
41,167
224
Minions Killed
202
9
Camps Cleared
7
1,172,403
Distance Traveled
859,060
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,573
753
70
3
4
369,732
3
W
Geb
14,287
649
50
2
1
468,447
4
L
Morgan Le Fay
15,072
685
117
5
4
377,242
1
W
Thoth
14,292
650
104
5
4
334,224
0
L
Susano
10,486
477
15
1
0
78,564
0
L
Hun Batz
15,609
710
70
3
3
403,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role