Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DeevoLv44
Sun Wukong
Level 77
God Stats
5W - 1L
1,370 SR
Queue Stats
24W - 23L
1,401 Elo+
Solo
Bastet
Bastet
OneSoggySock
Bastet
Level 63
God Stats
2W - 3L
1,548 SR
Queue Stats
108W - 144L
1,377 Elo+
Solo
Ra
Ra
warri0rheart
Ra
Level 124
God Stats
5W - 6L
1,528 SR
Queue Stats
137W - 154L
1,430 Elo+
Party 1
Neith
Neith
xxALxxLLxx
Neith
Level 113
God Stats
7W - 4L
1,610 SR
Queue Stats
113W - 100L
1,542 Elo+
Solo
Team Averages
Level 96
1,511 SR
1,450 Elo+

VS

Team Averages
Level 67
1,439 SR
1,374 Elo+
Yemoja
Yemoja
BESTKIDDO
Yemoja
Level 84
God Stats
19W - 27L
1,393 SR
Queue Stats
197W - 291L
1,256 Elo+
Party 2
Vulcan
Vulcan
Marshellow
Vulcan
Level 108
God Stats
42W - 36L
1,618 SR
Queue Stats
588W - 556L
1,554 Elo+
Solo
Ratatoskr
Ratatoskr
Pzzler
Ratatoskr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 184L
1,254 Elo+
Party 2
Chiron
Chiron
TinyJab11206
Chiron
Level 15
God Stats
0W - 3L
1,194 SR
Queue Stats
6W - 20L
1,224 Elo+
Party 2
Rama
Rama
Yeoman101
Rama
Level 67
God Stats
7W - 9L
1,489 SR
Queue Stats
187W - 171L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 4
5,300
530
3,285
8,676
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
DeevoLv44
Sun Wukong
11
7 / 0 / 3
7,079
708
7,535
5,626
2,154
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
10
2 / 1 / 0
5,497
550
2,107
6,201
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 0 / 0
6,472
647
2,779
2,315
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
4 / 0 / 0
6,393
639
4,179
3,671
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BESTKIDDO
Yemoja
7
1 / 2 / 0
4,633
463
1,473
4,450
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Marshellow
Vulcan
10
1 / 1 / 0
5,461
546
5,802
4,319
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Pzzler
Ratatoskr
8
0 / 4 / 0
4,795
480
830
6,199
1,649
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
7
0 / 6 / 0
4,452
445
1,494
7,455
1,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
9
0 / 2 / 1
5,104
510
1,493
4,600
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
15
Kills
2
2
Deaths
15
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
4
2
L
Yemoja
BESTKIDDO
Yemoja
1
2
0
0.5
W
Sun Wukong
DeevoLv44
Sun Wukong
7
0
3
8.5
L
Vulcan
Marshellow
Vulcan
1
1
0
1
W
Bastet
2
1
0
2
L
Ratatoskr
Pzzler
Ratatoskr
0
4
0
0
L
Chiron
0
6
0
0
L
Rama
0
2
1
0.25
W
2
0
0
2
W
Neith
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,885
Damage
11,092
26,489
Taken
27,023
11,451
Mitigated
7,932
15,487
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,285
1,483
850
3,943
8,676
5,585
28
3,549
4,947
16,444
8,327
L
Yemoja
BESTKIDDO
Yemoja
1,473
528
709
911
4,450
2,267
0
1,878
2,498
7,750
0
W
Sun Wukong
DeevoLv44
Sun Wukong
7,535
1,117
0
2,217
5,626
2,154
829
386
5,234
0
32,400
L
Vulcan
Marshellow
Vulcan
5,802
607
0
1,319
4,319
1,409
0
1,593
2,642
37,838
0
W
Bastet
2,107
46
0
3,725
6,201
1,821
0
1,425
4,618
0
26,168
L
Ratatoskr
Pzzler
Ratatoskr
830
126
0
1,836
6,199
1,649
0
504
5,679
0
17,042
L
Chiron
1,494
507
35
1,000
7,455
1,388
150
160
7,295
0
16,679
L
Rama
1,493
1,404
0
726
4,600
1,219
0
1,098
3,502
0
27,968
W
2,779
203
1,058
864
2,315
825
0
1,139
982
47,345
0
W
Neith
4,179
1,572
0
2,830
3,671
1,066
120
238
3,433
0
39,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
24,445
358
Minions Killed
247
0
Camps Cleared
0
1,018,795
Distance Traveled
858,129
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,300
530
47
5
0
186,994
2
L
Yemoja
4,633
463
16
2
0
153,261
3
W
Sun Wukong
7,079
708
60
6
0
211,210
3
L
Vulcan
5,461
546
88
9
0
182,230
2
W
Bastet
5,497
550
62
6
0
226,987
0
L
Ratatoskr
4,795
480
52
5
0
160,872
0
L
Chiron
4,452
445
32
3
0
181,881
0
L
Rama
5,104
510
59
6
0
179,885
2
W
Ra
6,472
647
115
12
0
217,000
3
W
Neith
6,393
639
74
7
0
176,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role