Player Matchup

Anubis
Anubis
Ashtuanot
Anubis
Level 16
God Stats
24W - 16L
1,615 SR
Queue Stats
70W - 56L
1,526 Elo+
Party 2
Hercules
Hercules
Icameforjesus
Hercules
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,516 Elo+
Solo
Nemesis
Nemesis
Qelar
Nemesis
Level 5
God Stats
2W - 0L
1,693 SR
Queue Stats
6W - 5L
1,679 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheM1key
Tsukuyomi
Level 7
God Stats
12W - 7L
1,628 SR
Queue Stats
15W - 8L
1,664 Elo+
Solo
Chernobog
Chernobog
poofwah
Chernobog
Level 27
God Stats
22W - 21L
1,456 SR
Queue Stats
141W - 128L
1,547 Elo+
Party 2
Team Averages
Level 17
1,578 SR
1,586 Elo+

VS

Team Averages
Level 17
1,601 SR
1,495 Elo+
Ah Puch
Ah Puch
Deyabalcx
Ah Puch
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
192W - 178L
1,526 Elo+
Solo
Nemesis
Nemesis
EthanPark1
Nemesis
Level 7
God Stats
0W - 2L
1,358 SR
Queue Stats
7W - 7L
1,522 Elo+
Solo
Cupid
Cupid
OGMezzkath
Cupid
Level 17
God Stats
26W - 11L
1,684 SR
Queue Stats
26W - 16L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
TankmanRegor
Jormungandr
Level 28
God Stats
0W - 1L
1,471 SR
Queue Stats
72W - 50L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
jaklantern
Danzaburou
Level 6
God Stats
29W - 20L
1,781 SR
Queue Stats
31W - 23L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ashtuanot
Anubis
20
11 / 6 / 16
14,956
1,068
19,548
21,622
10,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Icameforjesus
Hercules
20
3 / 6 / 24
14,019
1,001
13,840
35,813
42,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Qelar
Nemesis
20
20 / 5 / 14
18,010
1,286
35,668
25,334
14,279
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
TheM1key
Tsukuyomi
20
6 / 8 / 24
14,615
1,044
29,252
21,492
9,139
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
poofwah
Chernobog
20
8 / 4 / 23
15,049
1,075
23,775
21,076
11,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deyabalcx
Ah Puch
20
7 / 4 / 16
15,602
1,114
34,172
13,134
4,738
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
EthanPark1
Nemesis
20
6 / 13 / 12
14,198
1,014
11,199
27,601
14,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
20
9 / 9 / 12
15,281
1,092
28,227
20,603
8,790
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
TankmanRegor
Jormungandr
20
4 / 9 / 20
14,682
1,049
21,682
38,892
41,988
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
jaklantern
Danzaburou
20
3 / 14 / 17
14,126
1,009
23,684
27,122
11,433
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
106
48
Kills
29
29
Deaths
49
101
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ashtuanot
Anubis
11
6
16
3.17
L
Ah Puch
Deyabalcx
Ah Puch
7
4
16
3.75
L
Nemesis
EthanPark1
Nemesis
6
13
12
0.92
W
Hercules
Icameforjesus
Hercules
3
6
24
2.5
L
Cupid
9
9
12
1.67
W
Nemesis
Qelar
Nemesis
20
5
14
5.4
L
Jormungandr
TankmanRegor
Jormungandr
4
9
20
1.56
W
Tsukuyomi
TheM1key
Tsukuyomi
6
8
24
2.25
L
Danzaburou
jaklantern
Danzaburou
3
14
17
0.82
W
Chernobog
poofwah
Chernobog
8
4
23
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,083
Damage
118,964
125,337
Taken
127,352
87,390
Mitigated
81,325
19,250
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ashtuanot
Anubis
19,548
1,115
0
2,750
21,622
10,620
0
7,642
13,980
33,881
0
L
Ah Puch
Deyabalcx
Ah Puch
34,172
1,135
0
2,174
13,134
4,738
0
1,130
11,938
82,537
0
L
Nemesis
EthanPark1
Nemesis
11,199
3,516
0
3,263
27,601
14,376
0
5,844
21,454
0
21,865
W
Hercules
Icameforjesus
Hercules
13,840
4,402
0
9,415
35,813
42,204
0
12,635
23,178
0
19,852
L
Cupid
28,227
22,499
267
283
20,603
8,790
0
1,907
18,474
0
53,290
W
Nemesis
Qelar
Nemesis
35,668
15,768
0
4,447
25,334
14,279
0
10,477
14,857
0
61,124
L
Jormungandr
TankmanRegor
Jormungandr
21,682
5,220
0
2,256
38,892
41,988
0
3,368
35,162
45,015
0
W
Tsukuyomi
TheM1key
Tsukuyomi
29,252
9,268
0
261
21,492
9,139
0
12,397
9,095
0
64,762
L
Danzaburou
jaklantern
Danzaburou
23,684
14,607
0
3,029
27,122
11,433
0
6,094
20,776
0
44,924
W
Chernobog
poofwah
Chernobog
23,775
16,048
0
2,377
21,076
11,148
0
12,703
8,373
0
43,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,649
Gold Earned
73,889
256
Minions Killed
265
8
Camps Cleared
10
1,343,398
Distance Traveled
1,261,374
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,956
1,068
43
3
0
253,186
1
L
Ah Puch
15,602
1,114
99
7
6
280,581
0
L
Nemesis
14,198
1,014
26
2
2
275,379
1
W
Hercules
14,019
1,001
13
1
3
276,221
0
L
Cupid
15,281
1,092
42
3
0
242,785
0
W
Nemesis
18,010
1,286
72
5
4
297,367
0
L
Jormungandr
14,682
1,049
52
4
0
238,322
0
W
Tsukuyomi
14,615
1,044
82
6
0
255,669
0
L
Danzaburou
14,126
1,009
46
3
2
224,307
2
W
Chernobog
15,049
1,075
46
3
1
260,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role