Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FRAGP0WER
Chaac
Level 29
God Stats
13W - 11L
1,712 SR
Queue Stats
18W - 15L
1,722 Elo+
Solo
Bellona
Bellona
FuToKu
Bellona
Level 11
God Stats
22W - 17L
1,624 SR
Queue Stats
27W - 22L
1,523 Elo+
Party 1
Nox
Nox
Gibiimba
Nox
Level 85
God Stats
29W - 19L
1,747 SR
Queue Stats
64W - 73L
1,444 Elo+
Party 1
Bakasura
Bakasura
PerGames93
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,473 Elo+
Solo
Team Averages
Level 33
1,617 SR
1,532 Elo+

VS

Team Averages
Level 19
1,592 SR
1,522 Elo+
Mercury
Mercury
DixBe
Mercury
Level 12
God Stats
3W - 2L
1,607 SR
Queue Stats
9W - 6L
1,540 Elo+
Party 2
Susano
Susano
Dudoser3228
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,461 Elo+
Solo
Hel
Hel
Ragnárók
Hel
Level 25
God Stats
2W - 0L
1,726 SR
Queue Stats
6W - 5L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
Toni1214
Cthulhu
Level 13
God Stats
3W - 1L
1,659 SR
Queue Stats
11W - 10L
1,505 Elo+
Party 2
Chernobog
Chernobog
ZuneFix
Chernobog
Level 27
God Stats
2W - 0L
1,471 SR
Queue Stats
9W - 7L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
7 / 5 / 3
14,354
957
17,826
14,837
5,264
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
FRAGP0WER
Chaac
20
4 / 4 / 7
14,804
987
27,429
19,202
22,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
FuToKu
Bellona
20
3 / 8 / 8
14,284
952
15,281
24,992
27,876
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 8 / 9
13,949
930
18,035
19,650
8,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
PerGames93
Bakasura
19
1 / 16 / 6
12,531
835
10,471
28,184
11,931
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DixBe
Mercury
20
11 / 1 / 17
15,838
1,056
27,391
16,845
7,878
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
20
9 / 7 / 14
15,473
1,032
19,853
23,588
10,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 2 / 18
15,250
1,017
19,214
14,786
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Toni1214
Cthulhu
20
6 / 1 / 23
15,571
1,038
16,820
20,626
22,964
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
ZuneFix
Chernobog
20
7 / 6 / 15
14,746
983
15,012
19,219
8,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
127
17
Kills
40
41
Deaths
17
33
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
5
3
1.7
W
Mercury
DixBe
Mercury
11
1
17
19.5
W
Susano
9
7
14
2.29
L
Chaac
FRAGP0WER
Chaac
4
4
7
1.88
L
Bellona
FuToKu
Bellona
3
8
8
0.88
L
2
8
9
0.81
L
Bakasura
PerGames93
Bakasura
1
16
6
0.25
W
7
2
18
8
W
Cthulhu
Toni1214
Cthulhu
6
1
23
17.5
W
Chernobog
ZuneFix
Chernobog
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,042
Damage
98,290
106,865
Taken
95,064
76,057
Mitigated
55,946
10,158
Healing
38,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
17,826
194
0
478
14,837
5,264
0
3,910
10,673
25,987
0
W
Mercury
DixBe
Mercury
27,391
14,418
0
1,930
16,845
7,878
0
6,351
10,023
0
45,113
W
Susano
19,853
2,131
0
388
23,588
10,000
0
9,481
13,465
0
39,788
L
Chaac
FRAGP0WER
Chaac
27,429
3,164
0
5,510
19,202
22,431
0
5,945
12,701
1,490
66,886
L
Bellona
FuToKu
Bellona
15,281
1,724
1,844
1,732
24,992
27,876
0
6,381
18,018
3,158
28,036
L
18,035
287
0
38
19,650
8,555
0
4,388
14,773
47,877
0
L
Bakasura
PerGames93
Bakasura
10,471
7,043
0
556
28,184
11,931
0
13,139
14,666
0
12,763
W
19,214
1,909
15,270
10,596
14,786
6,704
0
6,063
8,297
44,484
0
W
Cthulhu
Toni1214
Cthulhu
16,820
841
841
7,782
20,626
22,964
0
10,106
9,478
31,129
0
W
Chernobog
ZuneFix
Chernobog
15,012
11,643
0
2,009
19,219
8,400
0
7,276
11,473
0
45,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,922
Gold Earned
76,878
227
Minions Killed
263
4
Camps Cleared
16
1,486,712
Distance Traveled
1,654,563
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,354
957
12
1
2
284,477
0
W
Mercury
15,838
1,056
47
3
4
384,168
0
W
Susano
15,473
1,032
52
3
1
310,205
3
L
Chaac
14,804
987
119
8
0
292,085
1
L
Bellona
14,284
952
24
2
0
286,860
0
L
Nox
13,949
930
58
4
0
312,755
0
L
Bakasura
12,531
835
14
1
2
310,535
0
W
Hel
15,250
1,017
67
4
6
344,577
0
W
Cthulhu
15,571
1,038
37
2
2
341,092
0
W
Chernobog
14,746
983
60
4
3
274,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role