Player Matchup

Thoth
Thoth
Diamond III
Get0nMyLeveI
Thoth
Diamond III
Level 156
God Stats
2W - 3L
1,674 SR
Queue Stats
69W - 48L
2,191 MMR
Party 1
Chaac
Chaac
Diamond V
JS00
Chaac
Diamond V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
2,123 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
ejjs
Cu Chulainn
Diamond III
Level 128
God Stats
1W - 3L
1,488 SR
Queue Stats
140W - 105L
2,119 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,554 SR
2,144 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,585 SR
1,964 MMR
Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
FactorFrodo2302
Ne Zha
Platinum II
Level 153
God Stats
28W - 14L
1,704 SR
Queue Stats
224W - 270L
2,025 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Kαzutorα
Guan Yu
Diamond III
Level 81
God Stats
1W - 1L
1,550 SR
Queue Stats
40W - 17L
2,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,751
583
12,402
11,788
3,459
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JS00
Chaac
13
0 / 5 / 2
8,534
569
14,410
21,154
14,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
ejjs
Cu Chulainn
11
2 / 4 / 0
8,544
570
14,738
20,387
11,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
GilgameshCerberusOdinSolAphrodite

VS

Bans
AchillesDiscordiaHou YiChronosFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
10 / 0 / 3
11,436
762
16,258
10,585
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 7
9,634
642
15,455
15,655
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Kαzutorα
Guan Yu
15
2 / 1 / 12
10,335
689
16,771
26,631
19,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
3
11.5
W
2
2
7
2.75
L
1
5
2
0.4
L
Chaac
JS00
Chaac
0
5
2
0.2
W
Guan Yu
Kαzutorα
Guan Yu
2
1
12
8
L
Cu Chulainn
ejjs
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,550
Damage
48,484
53,329
Taken
52,871
29,227
Mitigated
30,134
13,898
Healing
30,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,258
1,436
138
4,000
10,585
3,662
1,692
2,965
7,107
55,312
0
W
15,455
3,308
0
5,151
15,655
7,254
1,321
5,494
9,346
0
32,019
L
12,402
1,142
0
2,176
11,788
3,459
0
3,289
7,932
49,233
0
L
Chaac
JS00
Chaac
14,410
1,819
0
6,396
21,154
14,333
0
8,748
11,467
2,878
35,501
W
Guan Yu
Kαzutorα
Guan Yu
16,771
2,487
4,487
16,397
26,631
19,218
0
7,712
17,420
6,784
34,708
L
Cu Chulainn
ejjs
Cu Chulainn
14,738
2,585
0
5,326
20,387
11,435
0
7,171
11,720
2,294
24,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
31,405
166
Minions Killed
184
4
Camps Cleared
9
805,395
Distance Traveled
964,069
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,436
762
104
7
4
288,365
5
W
Ne Zha
9,634
642
36
2
3
326,501
8
L
Thoth
8,751
583
78
5
1
269,695
3
L
Chaac
8,534
569
56
4
2
274,455
0
W
Guan Yu
10,335
689
44
3
2
349,203
1
L
Cu Chulainn
8,544
570
32
2
1
261,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role