Player Matchup

Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond IV
 
Chiron
Diamond IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond IV
Ga545bi
Awilix
Diamond IV
Level 100
God Stats
40W - 36L
1,622 SR
Queue Stats
612W - 605L
2,018 MMR
Solo
Aphrodite
Aphrodite
Diamond V
Markitus488
Aphrodite
Diamond V
Level 156
God Stats
2W - 1L
1,915 SR
Queue Stats
756W - 759L
2,077 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
Wrecker38
Kumbhakarna
Platinum II
Level 146
God Stats
3W - 2L
1,608 SR
Queue Stats
76W - 64L
2,057 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,629 SR
1,830 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,774 SR
2,061 MMR
Cthulhu
Cthulhu
Diamond IV
Demirci10
Cthulhu
Diamond IV
Level 131
God Stats
8W - 5L
1,916 SR
Queue Stats
110W - 86L
1,980 MMR
Party 1
Scylla
Scylla
Diamond IV
Frazzz17
Scylla
Diamond IV
Level 136
God Stats
4W - 1L
1,758 SR
Queue Stats
167W - 161L
2,052 MMR
Solo
Sobek
Sobek
Diamond IV
PSYCHO TOD
Sobek
Diamond IV
Level 159
God Stats
3W - 10L
1,736 SR
Queue Stats
463W - 443L
2,148 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
muhammed_061
Heimdallr
Diamond IV
Level 142
God Stats
46W - 46L
1,574 SR
Queue Stats
100W - 76L
2,021 MMR
Party 1
Bakasura
Bakasura
Diamond V
phantom19213
Bakasura
Diamond V
Level 112
God Stats
4W - 2L
1,883 SR
Queue Stats
395W - 383L
2,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
3 / 3 / 4
12,162
529
9,154
21,604
24,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
 
Chiron
17
4 / 7 / 8
11,556
502
21,580
19,533
6,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Ga545bi
Awilix
19
3 / 8 / 4
11,276
490
9,489
18,978
7,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Markitus488
Aphrodite
16
2 / 9 / 8
10,520
457
11,960
21,221
9,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Wrecker38
Kumbhakarna
15
4 / 4 / 8
10,357
450
6,013
26,468
29,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TiamatLokiGeb

VS

Bans
OdinCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demirci10
Cthulhu
20
4 / 1 / 7
13,945
606
22,840
20,898
26,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Frazzz17
Scylla
19
5 / 3 / 13
13,157
572
15,383
13,587
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
17
3 / 5 / 9
11,912
518
9,678
26,836
35,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
muhammed_061
Heimdallr
20
8 / 4 / 6
13,894
604
21,058
18,945
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
phantom19213
Bakasura
20
11 / 3 / 7
14,886
647
17,717
19,145
9,473
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
16
Kills
31
31
Deaths
16
32
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
3
4
1.67
L
Chiron
 
Chiron
4
7
8
1.14
W
Cthulhu
Demirci10
Cthulhu
4
1
7
7.5
W
Scylla
Frazzz17
Scylla
5
3
13
3.83
L
Awilix
Ga545bi
Awilix
3
8
4
0.63
L
Aphrodite
Markitus488
Aphrodite
2
9
8
0.67
W
Sobek
3
5
9
1.5
L
Kumbhakarna
Wrecker38
Kumbhakarna
4
4
8
2
W
Heimdallr
muhammed_061
Heimdallr
8
4
6
2.75
W
Bakasura
phantom19213
Bakasura
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,196
Damage
86,676
107,804
Taken
99,411
76,978
Mitigated
83,593
27,661
Healing
37,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,154
1,069
0
3,972
21,604
24,284
42
12,029
7,920
88,023
0
L
Chiron
 
Chiron
21,580
9,541
555
5,164
19,533
6,274
540
5,518
13,385
0
89,805
W
Cthulhu
Demirci10
Cthulhu
22,840
1,233
205
6,528
20,898
26,752
396
6,606
14,138
103,867
0
W
Scylla
Frazzz17
Scylla
15,383
1,784
0
4,216
13,587
4,403
520
4,005
9,468
95,118
0
L
Awilix
Ga545bi
Awilix
9,489
3,053
0
3,722
18,978
7,284
0
6,987
10,844
0
83,447
L
Aphrodite
Markitus488
Aphrodite
11,960
1,478
4,087
8,955
21,221
9,976
0
9,451
10,957
69,483
0
W
Sobek
9,678
428
867
10,341
26,836
35,049
321
9,486
16,962
30,936
0
L
Kumbhakarna
Wrecker38
Kumbhakarna
6,013
1,066
0
1,206
26,468
29,160
0
10,841
14,027
15,603
0
W
Heimdallr
muhammed_061
Heimdallr
21,058
11,770
0
8,878
18,945
7,916
3,761
4,981
13,866
0
127,061
W
Bakasura
phantom19213
Bakasura
17,717
10,930
0
6,360
19,145
9,473
204
4,469
14,526
0
137,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,871
Gold Earned
67,794
626
Minions Killed
754
0
Camps Cleared
0
2,172,171
Distance Traveled
2,294,204
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,162
529
192
8
0
412,292
3
L
Chiron
11,556
502
152
7
0
378,801
6
W
Cthulhu
13,945
606
208
9
0
473,746
6
W
Scylla
13,157
572
146
6
0
429,247
3
L
Awilix
11,276
490
140
6
0
435,884
1
L
Aphrodite
10,520
457
132
6
0
419,650
1
W
Sobek
11,912
518
21
1
0
442,322
5
L
Kumbhakarna
10,357
450
10
0
0
525,544
8
W
Heimdallr
13,894
604
159
7
0
408,195
7
W
Bakasura
14,886
647
220
10
0
540,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role