Player Matchup

Thoth
Thoth
Andyboy_1218
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,432 Elo+
Solo
Neith
Neith
Chrisynando
Neith
Level 9
God Stats
10W - 10L
1,227 SR
Queue Stats
37W - 34L
1,271 Elo+
Solo
Artemis
Artemis
Dark_Soul2020
Artemis
Level 28
God Stats
94W - 79L
1,560 SR
Queue Stats
113W - 116L
1,470 Elo+
Solo
Olorun
Olorun
Jose4Dayz
Olorun
Level 7
God Stats
6W - 6L
1,641 SR
Queue Stats
8W - 14L
1,339 Elo+
Solo
Anhur
Anhur
mochaa1211
Anhur
Level 10
God Stats
22W - 24L
1,462 SR
Queue Stats
63W - 77L
1,379 Elo+
Solo
Team Averages
Level 16
1,478 SR
1,378 Elo+

VS

Team Averages
Level 13
1,456 SR
1,359 Elo+
Sylvanus
Sylvanus
Arcturas84
Sylvanus
Level 7
God Stats
2W - 1L
1,832 SR
Queue Stats
6W - 8L
1,395 Elo+
Solo
Hun Batz
Hun Batz
Celtic_Kong_91
Hun Batz
Level 16
God Stats
0W - 4L
1,201 SR
Queue Stats
47W - 48L
1,381 Elo+
Solo
Neith
Neith
El_Frijolito831
Neith
Level 5
God Stats
0W - 3L
1,462 SR
Queue Stats
8W - 12L
1,354 Elo+
Solo
Cthulhu
Cthulhu
StarlightCrow
Cthulhu
Level 24
God Stats
11W - 9L
1,641 SR
Queue Stats
51W - 37L
1,240 Elo+
Solo
Ra
Ra
Steph-ie87
Ra
Level 14
God Stats
1W - 4L
1,142 SR
Queue Stats
27W - 28L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 26
13,371
1,114
14,710
16,445
5,973
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 2 / 24
13,535
1,128
24,417
18,474
6,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
20
8 / 1 / 27
12,993
1,083
29,490
17,686
6,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Jose4Dayz
Olorun
20
13 / 4 / 22
13,522
1,127
25,572
19,353
7,553
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
20
11 / 2 / 21
13,146
1,096
18,961
16,321
6,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arcturas84
Sylvanus
18
0 / 7 / 5
11,596
966
5,954
20,750
23,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
17
0 / 16 / 8
10,809
901
11,194
26,212
10,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 12 / 3
10,761
897
15,486
20,505
8,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
18
7 / 7 / 4
13,356
1,113
28,788
33,093
38,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 10 / 4
11,540
962
21,623
20,675
7,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
36
52
Kills
12
12
Deaths
52
120
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
3
26
8
L
Sylvanus
Arcturas84
Sylvanus
0
7
5
0.36
L
Hun Batz
0
16
8
0.25
W
9
2
24
10.5
W
Artemis
8
1
27
21.5
L
2
12
3
0.29
W
Olorun
Jose4Dayz
Olorun
13
4
22
6
L
Cthulhu
7
7
4
1.29
L
3
10
4
0.5
W
Anhur
11
2
21
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,150
Damage
83,045
88,279
Taken
121,235
32,984
Mitigated
88,521
32,905
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,710
3,825
421
2,396
16,445
5,973
0
10,865
5,254
25,842
0
L
Sylvanus
Arcturas84
Sylvanus
5,954
2,431
1,916
4,279
20,750
23,123
0
7,668
13,082
17,931
0
L
Hun Batz
11,194
1,417
0
0
26,212
10,646
0
9,103
17,109
0
30,047
W
24,417
14,870
0
6,086
18,474
6,709
0
7,839
10,264
0
43,908
W
Artemis
29,490
20,157
0
5,844
17,686
6,594
0
12,478
4,842
0
44,076
L
15,486
7,489
0
1,579
20,505
8,482
0
5,381
15,124
0
41,933
W
Olorun
Jose4Dayz
Olorun
25,572
15,184
2,212
8,788
19,353
7,553
0
13,367
5,466
48,992
0
L
Cthulhu
28,788
1,343
522
6,622
33,093
38,917
0
12,186
20,907
55,759
0
L
21,623
3,270
497
2,131
20,675
7,353
0
5,944
14,731
38,939
0
W
Anhur
18,961
13,824
0
7,158
16,321
6,155
0
9,742
6,088
0
41,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,567
Gold Earned
58,062
220
Minions Killed
213
10
Camps Cleared
6
1,028,002
Distance Traveled
1,048,232
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,371
1,114
34
3
0
229,843
0
L
Sylvanus
11,596
966
22
2
0
162,740
1
L
Hun Batz
10,809
901
50
4
0
215,702
0
W
Neith
13,535
1,128
45
4
3
213,330
0
W
Artemis
12,993
1,083
34
3
1
187,950
0
L
Neith
10,761
897
47
4
2
198,305
0
W
Olorun
13,522
1,127
56
5
0
184,083
0
L
Cthulhu
13,356
1,113
64
5
0
243,631
0
L
Ra
11,540
962
30
3
4
227,854
0
W
Anhur
13,146
1,096
51
4
6
212,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role