Player Matchup

King Arthur
King Arthur
NeegZooNraug
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,500 Elo+
Solo
Fafnir
Fafnir
Thunder777GOD
Fafnir
Level 23
God Stats
4W - 1L
1,604 SR
Queue Stats
61W - 80L
1,318 Elo+
Solo
Thor
Thor
YellowFlash098
Thor
Level 18
God Stats
14W - 13L
1,547 SR
Queue Stats
51W - 69L
1,349 Elo+
Solo
Izanami
Izanami
vale0859
Izanami
Level 27
God Stats
16W - 13L
1,500 SR
Queue Stats
140W - 205L
1,298 Elo+
Solo
Zeus
Zeus
江南小怪兽
Zeus
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 14L
1,290 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,351 Elo+

VS

Team Averages
Level 35
1,397 SR
1,263 Elo+
Cliodhna
Cliodhna
bluestealth
Cliodhna
Level 128
God Stats
8W - 8L
1,499 SR
Queue Stats
152W - 194L
1,450 Elo+
Party 1
Xbalanque
Xbalanque
papateriyaki
Xbalanque
Level 20
God Stats
23W - 53L
1,310 SR
Queue Stats
123W - 159L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
richar13
Cthulhu
Level 8
God Stats
0W - 2L
1,177 SR
Queue Stats
13W - 25L
984 Elo+
Party 2
Ra
Ra
sleepiebeans
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 99L
1,500 Elo+
Party 1
Hachiman
Hachiman
tokez117
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
984 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NeegZooNraug
King Arthur
20
16 / 0 / 1
13,836
602
16,598
12,990
13,855
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 4 / 3
10,644
463
3,431
14,645
13,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 0 / 11
11,267
490
6,435
12,519
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
vale0859
Izanami
18
3 / 3 / 11
11,985
521
11,130
11,070
3,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 10
11,238
489
10,288
8,077
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
bluestealth
Cliodhna
16
6 / 5 / 2
10,409
453
13,325
16,048
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
papateriyaki
Xbalanque
1
0 / 0 / 0
4,413
192
0
0
0
Cthulhu
richar13
Cthulhu
13
1 / 5 / 3
8,548
372
3,475
22,392
16,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
3 / 11 / 1
8,852
385
2,189
12,591
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
tokez117
Hachiman
13
1 / 7 / 0
8,430
367
6,647
14,565
4,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
28
Kills
11
11
Deaths
28
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
NeegZooNraug
King Arthur
16
0
1
16.5
W
1
4
3
0.63
W
3
0
11
8.5
L
Cliodhna
bluestealth
Cliodhna
6
5
2
1.4
L
Xbalanque
papateriyaki
Xbalanque
0
0
0
0
L
Cthulhu
richar13
Cthulhu
1
5
3
0.5
L
3
11
1
0.32
L
Hachiman
tokez117
Hachiman
1
7
0
0.14
W
Izanami
vale0859
Izanami
3
3
11
2.83
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,882
Damage
25,636
59,301
Taken
65,596
37,779
Mitigated
33,283
14,810
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
NeegZooNraug
King Arthur
16,598
951
0
250
12,990
13,855
2,072
1,195
11,795
1,907
97,323
W
3,431
1,844
0
4,349
14,645
13,335
852
966
13,679
48,256
0
W
6,435
1,036
0
5,541
12,519
4,583
0
1,613
10,906
0
65,205
L
Cliodhna
bluestealth
Cliodhna
13,325
1,954
0
1,351
16,048
6,594
0
4,177
11,655
0
56,820
L
Xbalanque
papateriyaki
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
richar13
Cthulhu
3,475
280
0
4,660
22,392
16,273
400
4,715
17,451
27,340
0
L
2,189
883
142
789
12,591
5,754
0
2,654
9,809
26,474
1,879
L
Hachiman
tokez117
Hachiman
6,647
3,900
0
3,786
14,565
4,662
1,140
1,821
12,656
0
48,015
W
Izanami
vale0859
Izanami
11,130
7,589
0
3,666
11,070
3,778
6,242
1,031
10,039
0
77,541
W
10,288
1,732
0
1,004
8,077
2,228
1,337
740
7,337
65,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,970
Gold Earned
40,652
601
Minions Killed
258
0
Camps Cleared
0
2,070,425
Distance Traveled
1,305,037
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,836
602
170
7
0
457,138
2
W
Fafnir
10,644
463
84
4
0
338,533
0
W
Thor
11,267
490
111
5
0
483,737
0
L
Cliodhna
10,409
453
90
4
0
411,770
4
L
Xbalanque
4,413
192
0
0
0
0
0
L
Cthulhu
8,548
372
41
2
0
284,519
0
L
Ra
8,852
385
51
2
0
281,894
1
L
Hachiman
8,430
367
76
3
0
326,854
0
W
Izanami
11,985
521
126
5
0
400,900
3
W
Zeus
11,238
489
110
5
0
390,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role