Player Matchup

Fenrir
Fenrir
Babypecoo
Fenrir
Level 23
God Stats
5W - 4L
1,771 SR
Queue Stats
88W - 116L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
KuroHere
Jormungandr
Level 18
God Stats
2W - 1L
1,771 SR
Queue Stats
36W - 42L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Riverabros_17
Cthulhu
Level 27
God Stats
10W - 12L
1,531 SR
Queue Stats
102W - 100L
1,333 Elo+
Solo
Artemis
Artemis
TheBigZimos
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,066 Elo+
Solo
Chernobog
Chernobog
senninkillers
Chernobog
Level 29
God Stats
30W - 31L
1,509 SR
Queue Stats
79W - 91L
1,402 Elo+
Solo
Team Averages
Level 21
1,616 SR
1,357 Elo+

VS

Team Averages
Level 15
1,414 SR
1,355 Elo+
Loki
Loki
DrunkBoyMati
Loki
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 15L
1,257 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NaybrHoodGiant
Morgan Le Fay
Level 11
God Stats
13W - 9L
1,148 SR
Queue Stats
42W - 36L
1,366 Elo+
Solo
Neith
Neith
TgtDom
Neith
Level 17
God Stats
15W - 11L
1,341 SR
Queue Stats
30W - 36L
1,303 Elo+
Solo
Hun Batz
Hun Batz
hylekagen
Hun Batz
Level 28
God Stats
8W - 7L
1,582 SR
Queue Stats
121W - 143L
1,347 Elo+
Solo
Ra
Ra
kclark0911
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Babypecoo
Fenrir
14
5 / 10 / 5
9,861
411
12,046
20,192
11,991
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
KuroHere
Jormungandr
12
3 / 9 / 6
9,332
389
7,214
17,999
17,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
3
1 / 0 / 0
6,643
277
208
903
327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
TheBigZimos
Artemis
17
5 / 9 / 6
11,106
463
8,606
17,673
5,913
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
senninkillers
Chernobog
18
10 / 7 / 2
12,122
505
9,319
22,093
13,486
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 5
11,434
476
4,906
14,058
4,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
NaybrHoodGiant
Morgan Le Fay
18
9 / 4 / 6
13,342
556
25,823
17,379
7,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
TgtDom
Neith
20
18 / 5 / 0
14,730
614
20,532
19,249
8,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
hylekagen
Hun Batz
19
2 / 2 / 4
12,463
519
6,244
18,230
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 10 / 5
9,478
395
2,915
12,123
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
24
Kills
33
35
Deaths
29
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Babypecoo
Fenrir
5
10
5
0.75
W
3
8
5
0.69
L
Jormungandr
KuroHere
Jormungandr
3
9
6
0.67
W
Morgan Le Fay
NaybrHoodGiant
Morgan Le Fay
9
4
6
3
L
Cthulhu
1
0
0
1
W
Neith
TgtDom
Neith
18
5
0
3.6
L
Artemis
TheBigZimos
Artemis
5
9
6
0.89
W
Hun Batz
hylekagen
Hun Batz
2
2
4
2
W
1
10
5
0.35
L
Chernobog
senninkillers
Chernobog
10
7
2
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,393
Damage
60,420
78,860
Taken
81,039
49,434
Mitigated
31,302
9,678
Healing
24,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Babypecoo
Fenrir
12,046
2,129
0
1,107
20,192
11,991
0
7,022
12,708
0
36,120
W
4,906
1,412
0
1,701
14,058
4,644
555
832
13,226
0
48,895
L
Jormungandr
KuroHere
Jormungandr
7,214
2,242
0
780
17,999
17,717
175
7,680
9,869
35,281
0
W
Morgan Le Fay
NaybrHoodGiant
Morgan Le Fay
25,823
4,734
0
4,439
17,379
7,830
1,797
2,869
14,510
82,727
0
L
Cthulhu
208
135
0
73
903
327
0
0
903
1,634
0
W
Neith
TgtDom
Neith
20,532
8,719
148
6,778
19,249
8,551
8,034
2,478
16,698
0
106,305
L
Artemis
TheBigZimos
Artemis
8,606
6,571
404
5,653
17,673
5,913
231
4,545
12,804
0
42,109
W
Hun Batz
hylekagen
Hun Batz
6,244
2,417
0
8,661
18,230
6,620
1,283
981
17,249
0
105,774
W
2,915
304
72
2,512
12,123
3,657
0
1,064
11,059
37,244
0
L
Chernobog
senninkillers
Chernobog
9,319
5,170
0
1,661
22,093
13,486
1,057
7,894
13,838
0
71,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,064
Gold Earned
61,447
274
Minions Killed
586
0
Camps Cleared
0
1,564,322
Distance Traveled
2,113,365
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,861
411
48
2
0
391,550
0
W
Loki
11,434
476
89
4
0
427,794
0
L
Jormungandr
9,332
389
46
2
0
324,690
0
W
Morgan Le Fay
13,342
556
131
5
0
399,094
3
L
Cthulhu
6,643
277
2
0
0
32,709
1
W
Neith
14,730
614
183
8
0
413,149
1
L
Artemis
11,106
463
72
3
0
349,083
0
W
Hun Batz
12,463
519
139
6
0
466,243
1
W
Ra
9,478
395
44
2
0
407,085
0
L
Chernobog
12,122
505
106
4
0
466,290
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role