Player Matchup

Kukulkan
Kukulkan
Report-Fenrir
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 7L
1,891 Elo+
Party 1
Jing Wei
Jing Wei
Report_Odin
Jing Wei
Level 102
God Stats
4W - 1L
1,616 SR
Queue Stats
130W - 72L
1,695 Elo+
Party 1
Geb
Geb
l--SUSATCHOIN--l
Geb
Level 160
God Stats
3W - 0L
1,813 SR
Queue Stats
128W - 76L
1,706 Elo+
Party 1
Team Averages
Level 96
1,643 SR
1,764 Elo+

VS

Team Averages
Level 63
1,433 SR
1,661 Elo+
Ra
Ra
DerJelo
Ra
Level 86
God Stats
0W - 1L
1,280 SR
Queue Stats
11W - 8L
1,609 Elo+
Party 2
Neith
Neith
SpainCheckerBaby
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,763 Elo+
Party 2
Odin
Odin
TheSt3v3
Odin
Level 84
God Stats
2W - 1L
1,519 SR
Queue Stats
10W - 7L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Report-Fenrir
Kukulkan
16
11 / 1 / 6
11,468
819
19,013
9,265
3,653
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Report_Odin
Jing Wei
14
3 / 3 / 12
10,182
727
9,943
10,926
4,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 11
10,598
757
9,901
18,437
23,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,395
600
5,755
11,124
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 6 / 2
9,622
687
18,075
17,809
6,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
12
2 / 5 / 4
8,874
634
6,128
15,386
13,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
8
8
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Kukulkan
Report-Fenrir
Kukulkan
11
1
6
14
W
Jing Wei
Report_Odin
Jing Wei
3
3
12
3
L
5
6
2
1
L
Odin
2
5
4
0.8
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,857
Damage
29,958
38,628
Taken
44,319
31,453
Mitigated
24,193
8,069
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,755
328
2,015
2,039
11,124
3,757
0
7,462
3,662
32,672
0
W
Kukulkan
Report-Fenrir
Kukulkan
19,013
1,364
0
3,637
9,265
3,653
1,751
2,498
6,767
59,716
0
W
Jing Wei
Report_Odin
Jing Wei
9,943
4,777
0
2,546
10,926
4,211
1,251
1,699
9,227
0
38,783
L
18,075
9,404
0
1,646
17,809
6,542
0
13,006
4,803
0
48,079
L
Odin
6,128
845
378
1,680
15,386
13,894
0
8,737
6,649
4,724
9,843
W
9,901
423
0
1,886
18,437
23,589
125
4,312
14,125
18,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
26,891
168
Minions Killed
159
5
Camps Cleared
5
793,831
Distance Traveled
769,191
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,395
600
58
4
2
256,328
6
W
Kukulkan
11,468
819
94
7
4
260,646
6
W
Jing Wei
10,182
727
67
5
1
270,531
4
L
Neith
9,622
687
75
5
3
238,036
2
L
Odin
8,874
634
26
2
0
274,827
3
W
Geb
10,598
757
7
1
0
262,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role