Player Matchup

Ymir
Ymir
Gorditolac
Ymir
Level 28
God Stats
12W - 18L
1,408 SR
Queue Stats
139W - 181L
1,395 Elo+
Solo
Thor
Thor
I_MDV
Thor
Level 10
God Stats
0W - 5L
1,002 SR
Queue Stats
16W - 11L
1,254 Elo+
Solo
Nu Wa
Nu Wa
NobleXMassacre
Nu Wa
Level 26
God Stats
1W - 2L
1,400 SR
Queue Stats
135W - 142L
1,419 Elo+
Solo
Hachiman
Hachiman
brosox14
Hachiman
Level 28
God Stats
2W - 5L
1,420 SR
Queue Stats
22W - 27L
1,320 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pop30cm
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,475 Elo+
Solo
Team Averages
Level 24
1,346 SR
1,372 Elo+

VS

Team Averages
Level 21
1,496 SR
1,465 Elo+
Kumbhakarna
Kumbhakarna
B00P Gerald
Kumbhakarna
Level 23
God Stats
23W - 13L
1,694 SR
Queue Stats
63W - 58L
1,357 Elo+
Party 1
Ah Puch
Ah Puch
BrofessorBox
Ah Puch
Level 22
God Stats
2W - 0L
1,287 SR
Queue Stats
37W - 25L
1,527 Elo+
Solo
Thor
Thor
I AM A1PHAKING
Thor
Level 28
God Stats
13W - 17L
1,658 SR
Queue Stats
88W - 81L
1,470 Elo+
Party 1
Izanami
Izanami
Vonn_lol
Izanami
Level 26
God Stats
3W - 5L
1,341 SR
Queue Stats
84W - 94L
1,470 Elo+
Solo
Ymir
Ymir
duduferoli
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,101
414
8,358
23,476
23,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
I_MDV
Thor
12
1 / 7 / 1
7,585
345
4,155
13,930
3,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 7 / 1
9,861
448
10,071
16,992
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
brosox14
Hachiman
13
3 / 2 / 2
8,239
375
12,287
15,255
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
pop30cm
Morgan Le Fay
12
2 / 10 / 2
8,029
365
8,702
13,521
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
B00P Gerald
Kumbhakarna
13
0 / 2 / 5
8,575
390
4,044
16,196
13,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
BrofessorBox
Ah Puch
20
12 / 0 / 1
13,559
616
21,943
14,466
7,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 1 / 4
12,870
585
16,410
14,647
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Vonn_lol
Izanami
17
6 / 2 / 2
11,086
504
19,893
17,839
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 5 / 2
7,675
349
1,367
10,727
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
31
31
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
B00P Gerald
Kumbhakarna
0
2
5
1.25
W
Ah Puch
BrofessorBox
Ah Puch
12
0
1
12.5
L
1
5
3
0.5
W
13
1
4
15
L
Thor
I_MDV
Thor
1
7
1
0.21
L
3
7
1
0.5
W
Izanami
Vonn_lol
Izanami
6
2
2
3.5
L
Hachiman
brosox14
Hachiman
3
2
2
2
W
0
5
2
0.2
L
Morgan Le Fay
pop30cm
Morgan Le Fay
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,573
Damage
63,657
83,174
Taken
73,875
39,770
Mitigated
37,900
14,611
Healing
25,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
B00P Gerald
Kumbhakarna
4,044
394
788
1,156
16,196
13,679
693
4,442
11,676
16,115
0
W
Ah Puch
BrofessorBox
Ah Puch
21,943
2,124
0
11,431
14,466
7,294
2,404
3,178
11,232
103,385
0
L
8,358
1,726
72
4,965
23,476
23,895
0
10,358
12,551
35,076
0
W
16,410
1,768
19
3,949
14,647
4,705
0
7,352
7,017
0
105,261
L
Thor
I_MDV
Thor
4,155
592
0
695
13,930
3,072
0
2,844
10,954
0
25,757
L
10,071
3,208
12
3,419
16,992
5,211
321
6,476
10,327
62,775
0
W
Izanami
Vonn_lol
Izanami
19,893
13,968
0
7,297
17,839
6,132
6,782
5,100
12,671
0
99,439
L
Hachiman
brosox14
Hachiman
12,287
4,976
0
5,113
15,255
3,782
68
2,751
12,476
0
64,793
W
1,367
608
0
826
10,727
6,090
0
6,337
4,148
7,570
0
L
Morgan Le Fay
pop30cm
Morgan Le Fay
8,702
1,370
0
335
13,521
3,810
1,377
4,162
9,239
31,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
53,765
341
Minions Killed
561
0
Camps Cleared
0
1,735,994
Distance Traveled
1,869,330
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,575
390
24
1
0
429,280
4
W
Ah Puch
13,559
616
196
9
0
400,248
7
L
Ymir
9,101
414
54
2
0
357,844
3
W
Thor
12,870
585
160
7
0
396,156
4
L
Thor
7,585
345
55
3
0
350,677
1
L
Nu Wa
9,861
448
106
5
0
354,039
2
W
Izanami
11,086
504
166
8
0
360,730
0
L
Hachiman
8,239
375
84
4
0
372,008
0
W
Ymir
7,675
349
15
1
0
282,916
3
L
Morgan Le Fay
8,029
365
42
2
0
301,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role