Player Matchup

Sun Wukong
Sun Wukong
MarKoS0101
Sun Wukong
Level 34
God Stats
2W - 2L
1,568 SR
Queue Stats
130W - 137L
1,527 Elo+
Solo
Apollo
Apollo
TaxiAdi23
Apollo
Level 31
God Stats
3W - 6L
1,472 SR
Queue Stats
83W - 62L
1,627 Elo+
Solo
King Arthur
King Arthur
dremzy96
King Arthur
Level 66
God Stats
2W - 2L
1,416 SR
Queue Stats
154W - 134L
1,518 Elo+
Party 1
Cliodhna
Cliodhna
hdthinke
Cliodhna
Level 37
God Stats
1W - 2L
1,544 SR
Queue Stats
142W - 123L
1,593 Elo+
Solo
Chronos
Chronos
p1nh3ad3
Chronos
Level 29
God Stats
3W - 3L
1,707 SR
Queue Stats
150W - 108L
1,616 Elo+
Party 1
Team Averages
Level 39
1,541 SR
1,576 Elo+

VS

Team Averages
Level 40
1,690 SR
1,635 Elo+
Bastet
Bastet
FaiyaInTheWotah
Bastet
Level 49
God Stats
4W - 0L
1,879 SR
Queue Stats
225W - 159L
1,695 Elo+
Solo
Hun Batz
Hun Batz
Ivan6666
Hun Batz
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 125L
1,511 Elo+
Solo
Rama
Rama
Resulcra
Rama
Level 64
God Stats
8W - 6L
1,731 SR
Queue Stats
114W - 90L
1,616 Elo+
Party 2
Olorun
Olorun
Tspizztutt
Olorun
Level 33
God Stats
4W - 1L
1,872 SR
Queue Stats
19W - 10L
1,700 Elo+
Solo
Athena
Athena
Yelko88
Athena
Level 13
God Stats
4W - 4L
1,468 SR
Queue Stats
17W - 13L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MarKoS0101
Sun Wukong
8
0 / 1 / 0
4,396
628
2,286
5,620
2,097
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
TaxiAdi23
Apollo
7
3 / 2 / 0
4,410
630
1,832
3,203
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
dremzy96
King Arthur
4
0 / 1 / 0
3,375
482
1,889
2,902
1,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
hdthinke
Cliodhna
6
0 / 2 / 3
4,077
582
1,608
3,943
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
p1nh3ad3
Chronos
6
0 / 3 / 0
3,688
527
2,915
3,880
1,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,104
729
2,505
3,933
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Ivan6666
Hun Batz
8
1 / 0 / 0
4,808
687
3,425
3,975
1,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
7
2 / 0 / 2
4,507
644
2,758
3,128
688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Tspizztutt
Olorun
9
2 / 3 / 0
5,173
739
2,634
3,972
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
Yelko88
Athena
7
2 / 0 / 2
4,797
685
1,797
3,735
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Hun Batz
Ivan6666
Hun Batz
1
0
0
1
L
Sun Wukong
MarKoS0101
Sun Wukong
0
1
0
0
W
Rama
2
0
2
3
L
Apollo
TaxiAdi23
Apollo
3
2
0
1.5
W
Olorun
Tspizztutt
Olorun
2
3
0
0.67
W
Athena
Yelko88
Athena
2
0
2
3
L
King Arthur
dremzy96
King Arthur
0
1
0
0
L
Cliodhna
hdthinke
Cliodhna
0
2
3
0.75
L
Chronos
p1nh3ad3
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,530
Damage
13,119
19,548
Taken
18,743
7,110
Mitigated
5,350
4,728
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,505
214
0
2,756
3,933
992
0
54
3,879
0
23,124
W
Hun Batz
Ivan6666
Hun Batz
3,425
966
0
1,525
3,975
1,055
0
0
3,975
0
23,567
L
Sun Wukong
MarKoS0101
Sun Wukong
2,286
234
0
949
5,620
2,097
0
0
5,620
0
20,135
W
Rama
2,758
2,480
0
1,006
3,128
688
844
698
2,430
0
17,659
L
Apollo
TaxiAdi23
Apollo
1,832
1,045
0
721
3,203
1,110
0
646
2,557
0
16,314
W
Olorun
Tspizztutt
Olorun
2,634
1,655
0
1,070
3,972
1,011
1,076
0
3,972
26,467
0
W
Athena
Yelko88
Athena
1,797
690
0
807
3,735
1,604
139
1,526
2,209
7,139
0
L
King Arthur
dremzy96
King Arthur
1,889
404
0
452
2,902
1,587
0
956
1,946
0
6,971
L
Cliodhna
hdthinke
Cliodhna
1,608
114
0
1,789
3,943
1,114
0
1,902
2,041
0
12,352
L
Chronos
p1nh3ad3
Chronos
2,915
1,582
0
817
3,880
1,202
0
927
2,953
11,958
3,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,946
Gold Earned
24,389
162
Minions Killed
225
0
Camps Cleared
0
584,310
Distance Traveled
752,197
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,104
729
61
9
0
188,895
1
W
Hun Batz
4,808
687
54
8
0
157,352
2
L
Sun Wukong
4,396
628
51
7
0
139,445
0
W
Rama
4,507
644
46
7
0
133,834
1
L
Apollo
4,410
630
37
5
0
110,007
0
W
Olorun
5,173
739
60
9
0
120,295
2
W
Athena
4,797
685
4
1
0
151,821
1
L
King Arthur
3,375
482
10
1
0
109,050
1
L
Cliodhna
4,077
582
35
5
0
98,860
1
L
Chronos
3,688
527
29
4
0
126,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role