Player Matchup

Artio
Artio
Chanten
Artio
Level 126
God Stats
4W - 9L
1,493 SR
Queue Stats
233W - 337L
1,440 Elo+
Solo
Charybdis
Charybdis
RedNovaStorm
Charybdis
Level 107
God Stats
1W - 2L
1,444 SR
Queue Stats
35W - 23L
1,565 Elo+
Party 1
Janus
Janus
Scalper586
Janus
Level 109
God Stats
5W - 7L
1,531 SR
Queue Stats
134W - 134L
1,480 Elo+
Party 1
Hercules
Hercules
hanje
Hercules
Level 149
God Stats
14W - 20L
1,468 SR
Queue Stats
228W - 232L
1,433 Elo+
Party 1
Ymir
Ymir
rep141
Ymir
Level 144
God Stats
12W - 7L
1,647 SR
Queue Stats
350W - 349L
1,444 Elo+
Party 1
Team Averages
Level 127
1,517 SR
1,472 Elo+

VS

Team Averages
Level 123
1,518 SR
1,438 Elo+
Chernobog
Chernobog
 
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GearNaught
Ah Puch
Level 137
God Stats
6W - 3L
1,544 SR
Queue Stats
329W - 328L
1,416 Elo+
Party 2
Athena
Athena
Ravenous-Turtles
Athena
Level 97
God Stats
4W - 0L
1,853 SR
Queue Stats
128W - 127L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
TheRavenl11
Jormungandr
Level 99
God Stats
1W - 5L
1,193 SR
Queue Stats
374W - 380L
1,440 Elo+
Party 2
Ravana
Ravana
TwistedHarbinger
Ravana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 103L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chanten
Artio
9
1 / 8 / 3
6,852
403
5,393
17,052
9,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
RedNovaStorm
Charybdis
11
0 / 5 / 1
6,712
395
5,246
10,393
3,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
13
4 / 5 / 2
8,350
491
10,505
10,897
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
hanje
Hercules
14
3 / 3 / 4
8,487
499
10,410
21,669
14,907
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
rep141
Ymir
11
0 / 6 / 3
6,954
409
9,087
17,333
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
9 / 0 / 2
10,858
639
10,817
17,126
6,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
GearNaught
Ah Puch
13
4 / 3 / 9
8,942
526
15,670
11,803
5,233
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 5
8,882
522
8,248
11,800
10,594
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
TheRavenl11
Jormungandr
13
5 / 0 / 13
8,576
504
15,925
11,258
9,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 3 / 9
9,242
544
10,621
10,976
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
8
Kills
26
27
Deaths
8
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
9
0
2
10
L
Artio
Chanten
Artio
1
8
3
0.31
W
Ah Puch
GearNaught
Ah Puch
4
3
9
2.83
W
4
2
5
3.25
L
Charybdis
RedNovaStorm
Charybdis
0
5
1
0.1
L
Janus
4
5
2
1
W
Jormungandr
TheRavenl11
Jormungandr
5
0
13
11.5
W
4
3
9
2.83
L
Hercules
hanje
Hercules
3
3
4
1.67
L
Ymir
rep141
Ymir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,641
Damage
61,281
77,344
Taken
62,963
37,182
Mitigated
37,870
25,551
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,817
7,024
0
8,866
17,126
6,863
2,912
2,646
14,427
0
97,358
L
Artio
Chanten
Artio
5,393
655
3,354
3,869
17,052
9,031
0
9,959
7,093
11,331
0
W
Ah Puch
GearNaught
Ah Puch
15,670
658
88
5,237
11,803
5,233
0
8,220
3,297
47,990
0
W
8,248
1,047
0
1,615
11,800
10,594
421
3,086
8,578
38,534
0
L
Charybdis
RedNovaStorm
Charybdis
5,246
3,968
0
756
10,393
3,009
1,104
2,230
8,163
0
41,307
L
Janus
10,505
482
0
2,626
10,897
3,705
352
8,084
2,813
46,311
0
W
Jormungandr
TheRavenl11
Jormungandr
15,925
4,230
1,029
3,380
11,258
9,830
238
6,152
4,924
28,491
0
W
10,621
3,506
940
4,732
10,976
5,350
587
4,068
6,752
0
57,883
L
Hercules
hanje
Hercules
10,410
3,822
0
9,881
21,669
14,907
175
9,624
12,045
0
39,702
L
Ymir
rep141
Ymir
9,087
983
0
5,065
17,333
6,530
0
9,946
7,387
45,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
46,500
344
Minions Killed
439
0
Camps Cleared
0
1,458,802
Distance Traveled
1,539,355
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,858
639
155
9
0
289,694
1
L
Artio
6,852
403
14
1
0
264,839
7
W
Ah Puch
8,942
526
75
4
0
311,357
5
W
Athena
8,882
522
87
5
0
312,728
0
L
Charybdis
6,712
395
72
4
0
267,798
0
L
Janus
8,350
491
103
6
0
322,210
2
W
Jormungandr
8,576
504
22
1
0
314,914
2
W
Ravana
9,242
544
100
6
0
310,662
1
L
Hercules
8,487
499
72
4
0
308,631
1
L
Ymir
6,954
409
83
5
0
295,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role