Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Anniibunny
Neith
Level 160
God Stats
17W - 15L
1,454 SR
Queue Stats
296W - 267L
1,456 Elo+
Party 1
Hercules
Hercules
Ryuanji
Hercules
Level 39
God Stats
3W - 5L
1,449 SR
Queue Stats
166W - 169L
1,451 Elo+
Party 1
Thanatos
Thanatos
VolDemrT
Thanatos
Level 32
God Stats
0W - 5L
1,500 SR
Queue Stats
116W - 101L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
lIBruchPilot
Baron Samedi
Level 28
God Stats
3W - 5L
1,612 SR
Queue Stats
124W - 136L
1,420 Elo+
Party 1
Team Averages
Level 76
1,503 SR
1,452 Elo+

VS

Team Averages
Level 73
1,496 SR
1,467 Elo+
Nu Wa
Nu Wa
OmenaCogro
Nu Wa
Level 65
God Stats
7W - 4L
1,498 SR
Queue Stats
243W - 276L
1,500 Elo+
Party 2
Bastet
Bastet
ZeusYTOW
Bastet
Level 87
God Stats
5W - 2L
1,857 SR
Queue Stats
248W - 268L
1,529 Elo+
Party 2
Medusa
Medusa
droopy_buff3
Medusa
Level 62
God Stats
62W - 51L
1,587 SR
Queue Stats
74W - 68L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
miktimar
Kuzenbo
Level 108
God Stats
13W - 20L
1,183 SR
Queue Stats
352W - 375L
1,473 Elo+
Party 2
Bacchus
Bacchus
remebotti
Bacchus
Level 43
God Stats
7W - 12L
1,356 SR
Queue Stats
95W - 126L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 5 / 0
7,370
461
8,597
15,201
11,194
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
13
3 / 4 / 1
7,969
498
10,301
13,502
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Ryuanji
Hercules
12
0 / 2 / 0
6,572
411
1,177
8,448
7,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
VolDemrT
Thanatos
14
2 / 8 / 2
8,364
523
4,938
14,898
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
lIBruchPilot
Baron Samedi
10
0 / 8 / 1
6,573
411
6,598
13,282
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
6 / 3 / 8
9,317
582
15,807
10,486
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
ZeusYTOW
Bastet
16
8 / 0 / 3
10,075
630
10,888
8,802
5,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
3 / 3 / 7
8,636
540
8,004
9,590
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
miktimar
Kuzenbo
14
3 / 1 / 10
8,749
547
7,734
16,091
18,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
remebotti
Bacchus
14
7 / 1 / 6
9,164
573
6,864
8,162
4,165
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
8
Kills
27
27
Deaths
8
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
5
0
0.6
L
Neith
3
4
1
0.88
W
Nu Wa
6
3
8
3.33
L
Hercules
Ryuanji
Hercules
0
2
0
0
L
Thanatos
VolDemrT
Thanatos
2
8
2
0.38
W
Bastet
ZeusYTOW
Bastet
8
0
3
9.5
W
Medusa
3
3
7
2.17
L
Baron Samedi
lIBruchPilot
Baron Samedi
0
8
1
0.06
W
Kuzenbo
miktimar
Kuzenbo
3
1
10
8
W
Bacchus
remebotti
Bacchus
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,611
Damage
49,297
65,331
Taken
53,131
32,191
Mitigated
35,078
23,359
Healing
20,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,597
788
0
3,778
15,201
11,194
0
5,802
9,153
27,635
0
L
Neith
10,301
3,255
291
6,706
13,502
4,088
414
5,151
8,203
0
58,387
W
Nu Wa
15,807
5,200
0
1,883
10,486
3,496
845
4,805
5,681
53,249
0
L
Hercules
Ryuanji
Hercules
1,177
144
0
1,530
8,448
7,474
58
2,901
5,389
0
23,496
L
Thanatos
VolDemrT
Thanatos
4,938
1,953
0
9,115
14,898
4,785
0
5,640
9,026
0
53,678
W
Bastet
ZeusYTOW
Bastet
10,888
3,086
0
4,315
8,802
5,725
250
1,814
6,988
0
62,515
W
Medusa
8,004
2,962
0
3,474
9,590
3,317
2,646
1,070
8,520
0
49,252
L
Baron Samedi
lIBruchPilot
Baron Samedi
6,598
769
222
1,717
13,282
4,650
155
9,667
3,155
32,099
0
W
Kuzenbo
miktimar
Kuzenbo
7,734
2,603
726
6,051
16,091
18,375
306
5,840
10,251
30,992
0
W
Bacchus
remebotti
Bacchus
6,864
1,823
0
3,841
8,162
4,165
195
1,712
6,450
43,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,848
Gold Earned
45,941
367
Minions Killed
419
0
Camps Cleared
0
1,349,842
Distance Traveled
1,591,148
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,370
461
45
3
0
295,846
9
L
Neith
7,969
498
107
7
0
268,692
5
W
Nu Wa
9,317
582
88
6
0
285,732
6
L
Hercules
6,572
411
57
4
0
281,547
0
L
Thanatos
8,364
523
112
7
0
276,599
0
W
Bastet
10,075
630
120
8
0
340,293
3
W
Medusa
8,636
540
91
6
0
284,237
2
L
Baron Samedi
6,573
411
46
3
0
227,158
0
W
Kuzenbo
8,749
547
44
3
0
308,307
2
W
Bacchus
9,164
573
76
5
0
372,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role