Player Matchup

Fenrir
Fenrir
BeniShinmon-
Fenrir
Level 15
God Stats
4W - 1L
1,703 SR
Queue Stats
36W - 34L
1,395 Elo+
Solo
Ares
Ares
Corey_Varlesse
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,418 Elo+
Solo
Ratatoskr
Ratatoskr
DRANT1S
Ratatoskr
Level 24
God Stats
4W - 3L
1,471 SR
Queue Stats
10W - 6L
1,560 Elo+
Solo
Sol
Sol
MEHDI7
Sol
Level 4
God Stats
0W - 2L
1,770 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Anhur
Anhur
Surfer9254
Anhur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,143 Elo+
Solo
Team Averages
Level 10
1,589 SR
1,360 Elo+

VS

Team Averages
Level 36
1,585 SR
1,616 Elo+
Ares
Ares
Atomic_Chim64
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 4L
1,809 Elo+
Party 1
Fenrir
Fenrir
MANN142
Fenrir
Level 16
God Stats
5W - 2L
1,492 SR
Queue Stats
8W - 4L
1,485 Elo+
Solo
Anhur
Anhur
Moonlit-Shadow_
Anhur
Level 125
God Stats
3W - 4L
1,485 SR
Queue Stats
95W - 97L
1,476 Elo+
Party 1
Pele
Pele
PiinkRangr
Pele
Level 24
God Stats
17W - 7L
1,621 SR
Queue Stats
93W - 88L
1,529 Elo+
Party 1
Achilles
Achilles
TheSweatyNa
Achilles
Level 5
God Stats
4W - 0L
1,830 SR
Queue Stats
8W - 1L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 9 / 0
7,839
490
6,259
14,064
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
6,213
388
897
8,043
5,436
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ratatoskr
DRANT1S
Ratatoskr
11
1 / 7 / 3
7,294
456
7,378
11,223
3,350
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
MEHDI7
Sol
3
0 / 5 / 0
4,982
311
244
3,570
818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
7
0 / 15 / 1
5,535
346
2,243
12,800
2,090
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 11
10,400
650
7,127
12,831
12,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
MANN142
Fenrir
13
7 / 5 / 4
9,326
583
6,010
10,544
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
15 / 0 / 10
10,759
672
11,917
8,626
2,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 7
9,055
566
2,966
11,128
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
TheSweatyNa
Achilles
15
8 / 0 / 5
10,484
655
5,662
9,125
9,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
4
Kills
39
40
Deaths
6
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
L
Fenrir
3
9
0
0.33
L
0
4
0
0
L
Ratatoskr
DRANT1S
Ratatoskr
1
7
3
0.36
W
Fenrir
MANN142
Fenrir
7
5
4
1.8
L
Sol
MEHDI7
Sol
0
5
0
0
W
15
0
10
20
W
2
1
7
5.5
L
Anhur
0
15
1
0.03
W
Achilles
TheSweatyNa
Achilles
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,021
Damage
33,682
49,700
Taken
52,254
16,314
Mitigated
31,740
3,817
Healing
18,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,127
204
0
5,504
12,831
12,817
832
1,896
10,935
51,854
0
L
Fenrir
6,259
745
0
2,909
14,064
4,620
0
1,129
12,935
0
40,718
L
897
30
0
0
8,043
5,436
497
2,375
5,668
18,188
0
L
Ratatoskr
DRANT1S
Ratatoskr
7,378
824
0
908
11,223
3,350
0
1,995
9,228
0
40,853
W
Fenrir
MANN142
Fenrir
6,010
591
0
1,717
10,544
3,272
1,766
194
10,350
0
38,379
L
Sol
MEHDI7
Sol
244
84
0
0
3,570
818
388
1,166
2,404
3,773
483
W
11,917
5,924
0
1,638
8,626
2,616
5,747
974
7,652
0
63,812
W
2,966
1,106
262
5,763
11,128
3,514
992
1,027
10,101
0
46,995
L
Anhur
2,243
1,056
0
0
12,800
2,090
160
1,688
11,112
0
13,416
W
Achilles
TheSweatyNa
Achilles
5,662
2,180
0
3,599
9,125
9,521
2,087
772
8,353
8,325
45,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,863
Gold Earned
50,024
212
Minions Killed
410
0
Camps Cleared
0
1,160,393
Distance Traveled
1,640,598
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,400
650
75
5
0
312,637
6
L
Fenrir
7,839
490
82
5
0
271,065
0
L
Ares
6,213
388
30
2
0
193,550
1
L
Ratatoskr
7,294
456
70
4
0
330,390
2
W
Fenrir
9,326
583
67
4
0
344,091
3
L
Sol
4,982
311
6
0
0
132,222
0
W
Anhur
10,759
672
83
5
0
319,894
12
W
Pele
9,055
566
76
5
0
329,933
0
L
Anhur
5,535
346
24
2
0
233,166
0
W
Achilles
10,484
655
109
7
0
334,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role