Player Matchup

Pele
Pele
Exterminateur76
Pele
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,555 Elo+
Party 1
Achilles
Achilles
Jordank2002
Achilles
Level 62
God Stats
0W - 1L
1,600 SR
Queue Stats
76W - 76L
1,537 Elo+
Party 2
Ra
Ra
WajDaPak
Ra
Level 47
God Stats
1W - 1L
1,408 SR
Queue Stats
31W - 30L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
Xartam
Jing Wei
Level 107
God Stats
6W - 6L
1,647 SR
Queue Stats
67W - 34L
1,625 Elo+
Party 1
Ganesha
Ganesha
darkeleves
Ganesha
Level 67
God Stats
7W - 2L
1,720 SR
Queue Stats
58W - 27L
1,568 Elo+
Party 1
Team Averages
Level 66
1,575 SR
1,553 Elo+

VS

Team Averages
Level 127
1,588 SR
1,516 Elo+
Kukulkan
Kukulkan
Daveyiscool007
Kukulkan
Level 143
God Stats
2W - 0L
1,869 SR
Queue Stats
124W - 79L
1,614 Elo+
Party 3
Cupid
Cupid
Thanonemo
Cupid
Level 147
God Stats
2W - 3L
1,245 SR
Queue Stats
113W - 111L
1,475 Elo+
Solo
Geb
Geb
Turtledoes
Geb
Level 159
God Stats
15W - 15L
1,591 SR
Queue Stats
287W - 248L
1,426 Elo+
Party 3
Ra
Ra
Unchained0
Ra
Level 45
God Stats
2W - 2L
1,646 SR
Queue Stats
103W - 60L
1,618 Elo+
Party 3
Gilgamesh
Gilgamesh
maestrodu60
Gilgamesh
Level 142
God Stats
5W - 3L
1,592 SR
Queue Stats
94W - 89L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,753
584
3,685
12,717
4,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Jordank2002
Achilles
16
3 / 5 / 9
10,631
709
11,931
22,364
24,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 4 / 6
12,190
813
14,815
9,869
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
Xartam
Jing Wei
19
7 / 6 / 7
12,577
838
14,524
17,195
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
darkeleves
Ganesha
17
0 / 7 / 15
10,000
667
14,316
14,415
8,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
12 / 1 / 11
14,047
936
16,637
10,982
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Thanonemo
Cupid
18
2 / 3 / 14
11,487
766
8,903
9,120
3,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 5 / 14
11,079
739
8,074
18,890
21,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 5 / 10
13,984
932
18,027
15,222
5,810
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
maestrodu60
Gilgamesh
18
4 / 4 / 9
11,764
784
13,584
17,097
11,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
87
17
Kills
29
29
Deaths
18
40
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
12
1
11
17.5
L
1
7
3
0.36
L
Achilles
Jordank2002
Achilles
3
5
9
1.5
W
Cupid
Thanonemo
Cupid
2
3
14
3
W
1
5
14
1.6
W
10
5
10
3
L
6
4
6
2.25
L
Jing Wei
Xartam
Jing Wei
7
6
7
1.75
L
Ganesha
darkeleves
Ganesha
0
7
15
1.07
W
Gilgamesh
maestrodu60
Gilgamesh
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,271
Damage
65,225
76,560
Taken
71,311
48,359
Mitigated
46,369
13,391
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
16,637
1,542
0
480
10,982
4,673
976
4,323
6,153
49,196
0
L
3,685
645
0
209
12,717
4,134
0
9,011
3,706
0
24,465
L
Achilles
Jordank2002
Achilles
11,931
1,753
0
3,768
22,364
24,338
122
10,411
11,953
2,864
20,185
W
Cupid
Thanonemo
Cupid
8,903
4,394
965
1,303
9,120
3,197
844
3,717
4,940
0
41,464
W
8,074
570
0
4,290
18,890
21,095
60
5,856
12,314
17,836
0
W
18,027
2,981
5,358
5,212
15,222
5,810
525
6,742
7,931
55,282
0
L
14,815
766
1,775
2,484
9,869
4,316
389
4,647
5,222
57,015
0
L
Jing Wei
Xartam
Jing Wei
14,524
13,004
0
5,155
17,195
6,906
1,307
11,004
6,191
0
50,918
L
Ganesha
darkeleves
Ganesha
14,316
821
0
0
14,415
8,665
1
8,047
6,368
30,089
0
W
Gilgamesh
maestrodu60
Gilgamesh
13,584
4,749
0
239
17,097
11,594
1,426
8,341
7,806
0
41,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,151
Gold Earned
62,361
362
Minions Killed
348
10
Camps Cleared
7
1,360,625
Distance Traveled
1,482,708
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,047
936
71
5
2
287,899
1
L
Pele
8,753
584
63
4
2
252,568
0
L
Achilles
10,631
709
33
2
0
278,468
0
W
Cupid
11,487
766
97
6
2
286,146
1
W
Geb
11,079
739
15
1
0
306,940
5
W
Ra
13,984
932
103
7
2
298,548
1
L
Ra
12,190
813
141
9
4
287,094
1
L
Jing Wei
12,577
838
120
8
3
281,133
3
L
Ganesha
10,000
667
5
0
1
261,362
1
W
Gilgamesh
11,764
784
62
4
1
303,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role