Player Matchup

Fenrir
Fenrir
Assassin_Uniti
Fenrir
Level 13
God Stats
0W - 1L
1,798 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
GhostlySoul9
Cernunnos
Level 42
God Stats
1W - 5L
1,444 SR
Queue Stats
10W - 22L
1,289 Elo+
Party 3
Nu Wa
Nu Wa
LUNAeALEX
Nu Wa
Level 33
God Stats
31W - 23L
1,564 SR
Queue Stats
42W - 36L
1,380 Elo+
Solo
Yemoja
Yemoja
Neo_Tamer252
Yemoja
Level 25
God Stats
1W - 3L
1,440 SR
Queue Stats
3W - 7L
1,277 Elo+
Party 3
Arachne
Arachne
Sekirofear
Arachne
Level 49
God Stats
0W - 1L
1,751 SR
Queue Stats
6W - 11L
1,282 Elo+
Party 3
Team Averages
Level 32
1,599 SR
1,346 Elo+

VS

Team Averages
Level 101
1,479 SR
1,393 Elo+
Artemis
Artemis
Droelf_Minze51
Artemis
Level 29
God Stats
4W - 1L
1,522 SR
Queue Stats
70W - 54L
1,522 Elo+
Party 1
Ares
Ares
KuroNoYojimbo
Ares
Level 160
God Stats
4W - 0L
1,948 SR
Queue Stats
166W - 81L
1,674 Elo+
Party 1
Cliodhna
Cliodhna
Lamaspapii
Cliodhna
Level 140
God Stats
11W - 19L
1,479 SR
Queue Stats
494W - 662L
1,321 Elo+
Party 2
Baron Samedi
Baron Samedi
luiiisito_
Baron Samedi
Level 145
God Stats
16W - 19L
1,410 SR
Queue Stats
645W - 825L
1,313 Elo+
Party 2
Neith
Neith
mralexrubio
Neith
Level 29
God Stats
2W - 2L
1,034 SR
Queue Stats
3W - 8L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,754
411
3,193
10,477
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
GhostlySoul9
Cernunnos
10
0 / 3 / 1
5,862
419
1,277
6,500
1,860
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
LUNAeALEX
Nu Wa
10
0 / 4 / 1
5,654
404
8,769
7,351
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
1 / 1 / 1
6,006
429
1,502
5,637
2,878
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Sekirofear
Arachne
10
2 / 6 / 1
6,219
444
3,019
10,510
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,078
506
4,370
7,448
2,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 2 / 6
8,020
573
9,272
11,996
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Lamaspapii
Cliodhna
15
5 / 0 / 0
8,768
626
4,767
4,978
2,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
luiiisito_
Baron Samedi
14
6 / 0 / 3
8,942
639
7,559
8,609
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 1 / 4
7,388
528
2,227
4,120
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
20
20
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
2
1
2
3
L
Cernunnos
GhostlySoul9
Cernunnos
0
3
1
0.17
W
6
2
6
4.5
L
Nu Wa
LUNAeALEX
Nu Wa
0
4
1
0.13
W
Cliodhna
Lamaspapii
Cliodhna
5
0
0
5
L
Yemoja
1
1
1
1.5
L
Arachne
Sekirofear
Arachne
2
6
1
0.42
W
Baron Samedi
luiiisito_
Baron Samedi
6
0
3
7.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,760
Damage
28,195
40,475
Taken
37,151
13,953
Mitigated
21,226
8,943
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,193
1,417
0
1,424
10,477
3,450
0
4,883
5,594
0
17,316
W
4,370
1,578
0
1,388
7,448
2,274
805
1,452
5,996
0
41,705
L
Cernunnos
GhostlySoul9
Cernunnos
1,277
224
101
1,186
6,500
1,860
0
714
5,786
0
26,718
W
9,272
1,342
0
2,730
11,996
11,797
70
2,386
9,610
32,036
0
L
Nu Wa
LUNAeALEX
Nu Wa
8,769
4,031
89
881
7,351
2,574
0
6,178
1,173
33,018
0
W
Cliodhna
Lamaspapii
Cliodhna
4,767
453
0
7
4,978
2,895
1,428
597
4,381
1,839
49,055
L
Yemoja
1,502
360
579
834
5,637
2,878
0
1,690
3,947
15,308
0
L
Arachne
Sekirofear
Arachne
3,019
1,571
0
3,849
10,510
3,191
0
3,910
6,600
0
15,468
W
Baron Samedi
luiiisito_
Baron Samedi
7,559
289
156
6,030
8,609
2,972
1,211
4,651
3,958
68,721
0
W
2,227
870
0
1,382
4,120
1,288
505
1,185
2,935
0
29,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
40,196
187
Minions Killed
429
0
Camps Cleared
0
1,286,720
Distance Traveled
1,259,111
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,754
411
36
3
0
277,010
0
W
Artemis
7,078
506
76
5
0
246,990
1
L
Cernunnos
5,862
419
54
4
0
255,105
0
W
Ares
8,020
573
38
3
0
252,792
1
L
Nu Wa
5,654
404
36
3
0
230,236
3
W
Cliodhna
8,768
626
111
8
0
296,804
2
L
Yemoja
6,006
429
28
2
0
240,215
2
L
Arachne
6,219
444
33
2
0
284,154
0
W
Baron Samedi
8,942
639
138
10
0
226,455
1
W
Neith
7,388
528
66
5
0
236,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role