Player Matchup

Cabrakan
Cabrakan
Faetsou
Cabrakan
Level 6
God Stats
0W - 3L
1,274 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 3
Sol
Sol
Not Panduh1941
Sol
Level 17
God Stats
2W - 2L
1,803 SR
Queue Stats
46W - 66L
1,344 Elo+
Party 2
Sobek
Sobek
Snow_169A
Sobek
Level 29
God Stats
12W - 9L
1,846 SR
Queue Stats
200W - 221L
1,404 Elo+
Party 3
Susano
Susano
cedula274magno
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,341 Elo+
Party 2
Vulcan
Vulcan
kaqu77
Vulcan
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
109W - 106L
1,538 Elo+
Solo
Team Averages
Level 21
1,585 SR
1,373 Elo+

VS

Team Averages
Level 21
1,482 SR
1,367 Elo+
Izanami
Izanami
DaltonALHx
Izanami
Level 4
God Stats
1W - 1L
1,277 SR
Queue Stats
3W - 4L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
GeorgeA7x
Cthulhu
Level 8
God Stats
1W - 2L
1,186 SR
Queue Stats
2W - 4L
1,204 Elo+
Party 1
Hun Batz
Hun Batz
ManoKdoJungle
Hun Batz
Level 63
God Stats
2W - 0L
1,742 SR
Queue Stats
21W - 36L
1,346 Elo+
Party 1
Guan Yu
Guan Yu
kylian4444555555
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
willybrhm
Vulcan
Level 27
God Stats
10W - 10L
1,705 SR
Queue Stats
89W - 78L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Faetsou
Cabrakan
6
0 / 3 / 2
5,746
302
430
4,652
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 6 / 4
7,548
397
10,593
12,100
4,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Snow_169A
Sobek
13
3 / 2 / 3
8,696
458
5,536
20,668
23,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 10 / 1
7,883
415
3,602
14,928
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
kaqu77
Vulcan
13
2 / 6 / 0
7,718
406
7,111
10,766
6,524
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaltonALHx
Izanami
13
1 / 3 / 4
7,739
407
6,065
11,753
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
GeorgeA7x
Cthulhu
13
1 / 0 / 4
8,330
438
5,932
10,588
9,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
ManoKdoJungle
Hun Batz
18
17 / 2 / 2
11,754
619
16,896
8,926
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 5 / 0
6,064
319
180
5,218
2,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
willybrhm
Vulcan
17
8 / 1 / 7
10,659
561
19,128
9,642
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
27
27
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
DaltonALHx
Izanami
1
3
4
1
L
Cabrakan
Faetsou
Cabrakan
0
3
2
0.33
W
Cthulhu
GeorgeA7x
Cthulhu
1
0
4
3
W
Hun Batz
ManoKdoJungle
Hun Batz
17
2
2
9
L
3
6
4
0.83
L
Sobek
Snow_169A
Sobek
3
2
3
2.25
L
1
10
1
0.15
L
Vulcan
kaqu77
Vulcan
2
6
0
0.33
W
0
5
0
0
W
Vulcan
willybrhm
Vulcan
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,272
Damage
48,201
63,114
Taken
46,127
40,297
Mitigated
24,275
14,722
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DaltonALHx
Izanami
6,065
4,949
0
2,608
11,753
3,952
1,571
8,061
3,692
0
43,251
L
Cabrakan
Faetsou
Cabrakan
430
58
0
1,126
4,652
2,006
0
1,510
3,089
6,657
0
W
Cthulhu
GeorgeA7x
Cthulhu
5,932
568
425
1,555
10,588
9,960
512
7,218
3,370
25,259
0
W
Hun Batz
ManoKdoJungle
Hun Batz
16,896
8,375
0
385
8,926
3,737
2,574
1,363
7,563
0
71,239
L
10,593
2,835
0
2,937
12,100
4,007
73
4,797
7,237
38,216
0
L
Sobek
Snow_169A
Sobek
5,536
573
197
7,768
20,668
23,034
52
8,976
11,388
29,369
0
L
3,602
166
0
797
14,928
4,726
55
1,107
13,821
0
33,128
L
Vulcan
kaqu77
Vulcan
7,111
1,778
0
1,897
10,766
6,524
0
7,671
2,519
37,697
0
W
180
180
0
214
5,218
2,297
0
2,135
3,083
0
6,656
W
Vulcan
willybrhm
Vulcan
19,128
5,474
0
2,966
9,642
4,329
847
5,466
4,176
77,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,591
Gold Earned
44,546
237
Minions Killed
393
0
Camps Cleared
0
1,395,035
Distance Traveled
1,590,293
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,739
407
74
4
0
343,788
0
L
Cabrakan
5,746
302
13
1
0
106,619
0
W
Cthulhu
8,330
438
48
3
0
365,770
0
W
Hun Batz
11,754
619
122
6
0
328,336
2
L
Sol
7,548
397
59
3
0
299,205
0
L
Sobek
8,696
458
51
3
0
350,837
1
L
Susano
7,883
415
61
3
0
320,372
1
L
Vulcan
7,718
406
53
3
0
318,002
1
W
Guan Yu
6,064
319
12
1
0
173,502
0
W
Vulcan
10,659
561
137
7
0
378,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role