Player Matchup

Apollo
Apollo
ChargedSpawn
Apollo
Level 88
God Stats
12W - 7L
1,570 SR
Queue Stats
80W - 82L
1,490 Elo+
Party 2
Zeus
Zeus
Dubie86
Zeus
Level 112
God Stats
20W - 19L
1,464 SR
Queue Stats
396W - 349L
1,488 Elo+
Party 2
Hades
Hades
PeteyPimp
Hades
Level 27
God Stats
5W - 3L
1,538 SR
Queue Stats
74W - 63L
1,511 Elo+
Party 2
Team Averages
Level 76
1,524 SR
1,497 Elo+

VS

Team Averages
Level 40
1,381 SR
1,424 Elo+
Chiron
Chiron
Con Azucar
Chiron
Level 69
God Stats
1W - 7L
1,342 SR
Queue Stats
108W - 128L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
HankNasty14
Sun Wukong
Level 47
God Stats
12W - 23L
1,302 SR
Queue Stats
236W - 331L
1,333 Elo+
Party 1
Sobek
Sobek
TrentonDotson
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
9 / 1 / 3
8,387
839
12,335
8,064
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
Dubie86
Zeus
11
4 / 1 / 4
7,352
735
7,667
3,880
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
PeteyPimp
Hades
11
1 / 0 / 7
7,094
709
4,392
7,768
3,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Con Azucar
Chiron
11
2 / 2 / 0
7,331
733
8,139
6,563
1,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Sun Wukong
HankNasty14
Sun Wukong
9
0 / 3 / 1
5,997
600
3,524
11,281
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 10 / 0
5,781
578
369
12,453
9,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
1
3
10.5
L
Chiron
Con Azucar
Chiron
2
2
0
1
W
Zeus
Dubie86
Zeus
4
1
4
6
L
Sun Wukong
HankNasty14
Sun Wukong
0
3
1
0.17
W
Hades
PeteyPimp
Hades
1
0
7
4.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
12,032
19,712
Taken
30,297
8,036
Mitigated
19,931
4,856
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,335
8,470
0
1,561
8,064
3,084
1,117
619
7,157
0
32,824
L
Chiron
Con Azucar
Chiron
8,139
3,340
642
2,213
6,563
1,873
216
2,256
4,045
0
26,045
W
Zeus
Dubie86
Zeus
7,667
527
444
985
3,880
1,183
54
77
3,639
24,398
0
L
Sun Wukong
HankNasty14
Sun Wukong
3,524
424
0
1,346
11,281
8,134
81
4,269
6,594
0
13,190
W
Hades
PeteyPimp
Hades
4,392
541
214
1,652
7,768
3,769
193
347
7,340
18,198
0
L
369
235
0
372
12,453
9,924
0
4,712
7,441
2,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,833
Gold Earned
19,109
133
Minions Killed
79
8
Camps Cleared
2
575,078
Distance Traveled
505,288
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,387
839
53
5
3
177,626
0
L
Chiron
7,331
733
53
5
2
183,845
0
W
Zeus
7,352
735
46
5
2
198,343
2
L
Sun Wukong
5,997
600
21
2
0
182,411
3
W
Hades
7,094
709
34
3
3
199,109
0
L
Sobek
5,781
578
5
1
0
139,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role