Player Matchup

Izanami
Izanami
AkatsukiBrad
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 166L
1,380 Elo+
Party 2
Athena
Athena
ElementShots
Athena
Level 41
God Stats
5W - 9L
1,503 SR
Queue Stats
233W - 240L
1,535 Elo+
Party 3
Horus
Horus
Mon--Laferte-
Horus
Level 108
God Stats
7W - 14L
1,471 SR
Queue Stats
506W - 443L
1,555 Elo+
Party 3
Gilgamesh
Gilgamesh
SaltedMochi
Gilgamesh
Level 149
God Stats
0W - 4L
1,376 SR
Queue Stats
47W - 59L
1,448 Elo+
Party 2
Thoth
Thoth
keystormbear
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 102L
1,451 Elo+
Party 2
Team Averages
Level 76
1,470 SR
1,474 Elo+

VS

Team Averages
Level 65
1,657 SR
1,556 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CaironyxHD
Neith
Level 46
God Stats
11W - 10L
1,618 SR
Queue Stats
159W - 193L
1,415 Elo+
Solo
Fenrir
Fenrir
TOPH1123
Fenrir
Level 43
God Stats
8W - 3L
1,747 SR
Queue Stats
105W - 54L
1,679 Elo+
Party 1
Scylla
Scylla
YurWRSTnitemare
Scylla
Level 108
God Stats
2W - 2L
1,576 SR
Queue Stats
6W - 9L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
t0nnt0nn
Ah Puch
Level 67
God Stats
2W - 0L
1,846 SR
Queue Stats
166W - 92L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkatsukiBrad
Izanami
8
2 / 7 / 2
5,278
528
3,674
7,372
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
10
1 / 1 / 0
5,850
585
2,822
6,345
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 3
5,123
512
2,390
7,903
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SaltedMochi
Gilgamesh
9
3 / 3 / 1
5,630
563
4,639
8,331
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 1
5,076
508
1,836
4,865
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
3 / 4 / 4
5,699
570
3,831
7,928
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
11
4 / 0 / 5
6,350
635
5,185
4,840
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
TOPH1123
Fenrir
11
8 / 0 / 1
6,831
683
5,758
6,002
2,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 3
5,270
527
2,529
3,568
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
t0nnt0nn
Ah Puch
11
1 / 1 / 1
6,425
643
4,035
5,358
1,967
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
16
16
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
4
4
1.25
L
Izanami
AkatsukiBrad
Izanami
2
7
2
0.43
W
Neith
4
0
5
6.5
L
Athena
1
1
0
1
L
1
1
3
2.5
L
Gilgamesh
SaltedMochi
Gilgamesh
3
3
1
1.17
W
Fenrir
TOPH1123
Fenrir
8
0
1
8.5
W
0
3
3
0.5
L
1
4
1
0.38
W
Ah Puch
t0nnt0nn
Ah Puch
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,361
Damage
21,338
34,816
Taken
27,696
16,031
Mitigated
11,667
8,322
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,831
1,207
0
1,039
7,928
5,164
240
280
7,648
9,911
0
L
Izanami
AkatsukiBrad
Izanami
3,674
2,262
0
309
7,372
2,266
0
1,622
5,750
0
26,522
W
Neith
5,185
1,781
0
2,705
4,840
1,558
818
0
4,840
0
33,333
L
Athena
2,822
949
0
2,289
6,345
4,685
0
3,583
2,762
29,912
0
L
2,390
1,242
808
3,137
7,903
4,569
0
1,737
6,150
0
12,392
L
Gilgamesh
SaltedMochi
Gilgamesh
4,639
1,895
0
1,779
8,331
3,354
0
1,502
6,779
0
26,663
W
Fenrir
TOPH1123
Fenrir
5,758
1,413
0
3,560
6,002
2,078
0
643
5,359
0
36,912
W
2,529
72
33
649
3,568
900
280
913
2,655
23,772
0
L
1,836
123
0
0
4,865
1,157
0
1,657
2,980
24,802
0
W
Ah Puch
t0nnt0nn
Ah Puch
4,035
197
0
2,940
5,358
1,967
0
2,328
2,536
37,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,957
Gold Earned
30,575
260
Minions Killed
302
0
Camps Cleared
0
991,856
Distance Traveled
1,001,972
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,699
570
12
1
0
202,543
7
L
Izanami
5,278
528
58
6
0
171,316
2
W
Neith
6,350
635
66
7
0
181,472
2
L
Athena
5,850
585
83
8
0
215,026
2
L
Horus
5,123
512
18
2
0
210,108
3
L
Gilgamesh
5,630
563
52
5
0
225,761
6
W
Fenrir
6,831
683
75
8
0
242,303
2
W
Scylla
5,270
527
50
5
0
196,004
2
L
Thoth
5,076
508
49
5
0
169,645
0
W
Ah Puch
6,425
643
99
10
0
179,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role