Player Matchup

Kumbhakarna
Kumbhakarna
Enosulp
Kumbhakarna
Level 66
God Stats
23W - 40L
1,420 SR
Queue Stats
36W - 54L
1,372 Elo+
Party 1
Ra
Ra
LeeeeeeeSin
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,376 Elo+
Party 1
Jormungandr
Jormungandr
Mulham17
Jormungandr
Level 29
God Stats
3W - 2L
1,540 SR
Queue Stats
32W - 45L
1,392 Elo+
Party 1
Izanami
Izanami
mulham20
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,379 Elo+
Party 1
Nemesis
Nemesis
ЭтонЕхВоСт
Nemesis
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
6W - 9L
1,277 Elo+
Solo
Team Averages
Level 25
1,446 SR
1,359 Elo+

VS

Team Averages
Level 26
1,528 SR
1,395 Elo+
Aphrodite
Aphrodite
Alric4
Aphrodite
Level 28
God Stats
1W - 0L
1,581 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Neith
Neith
Hönëy
Neith
Level 17
God Stats
2W - 1L
1,465 SR
Queue Stats
17W - 27L
1,337 Elo+
Party 2
Nox
Nox
Krabatzunge
Nox
Level 26
God Stats
2W - 0L
1,722 SR
Queue Stats
12W - 11L
1,410 Elo+
Solo
Guan Yu
Guan Yu
PromillePrinz
Guan Yu
Level 29
God Stats
11W - 9L
1,496 SR
Queue Stats
20W - 19L
1,394 Elo+
Solo
Bastet
Bastet
RaiZ_InFiniTy_
Bastet
Level 29
God Stats
11W - 13L
1,376 SR
Queue Stats
115W - 135L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Enosulp
Kumbhakarna
12
0 / 5 / 7
8,233
433
6,436
21,900
22,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 3
9,665
509
12,026
10,974
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Mulham17
Jormungandr
15
2 / 1 / 4
9,266
488
17,080
15,551
11,666
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
mulham20
Izanami
12
1 / 10 / 3
8,111
427
10,925
13,499
3,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 1
7,175
378
3,485
12,331
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alric4
Aphrodite
15
6 / 2 / 13
10,942
576
12,507
13,457
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Hönëy
Neith
15
12 / 2 / 7
10,541
555
25,630
19,671
6,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 1
9,767
514
4,564
9,479
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
14
1 / 0 / 2
9,027
475
4,542
14,940
11,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 2 / 6
10,038
528
7,632
13,622
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
9
Kills
23
24
Deaths
9
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alric4
Aphrodite
6
2
13
6.25
L
Kumbhakarna
Enosulp
Kumbhakarna
0
5
7
0.7
W
Neith
Hönëy
Neith
12
2
7
7.75
W
1
3
1
0.5
L
5
3
3
2.17
L
Jormungandr
Mulham17
Jormungandr
2
1
4
4
W
Guan Yu
1
0
2
2
W
3
2
6
3
L
Izanami
mulham20
Izanami
1
10
3
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,952
Damage
54,875
74,255
Taken
71,169
44,409
Mitigated
35,332
15,721
Healing
40,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alric4
Aphrodite
12,507
3,930
9,862
8,671
13,457
8,904
975
6,267
7,043
36,146
0
L
Kumbhakarna
Enosulp
Kumbhakarna
6,436
1,014
900
3,360
21,900
22,141
0
6,279
15,577
15,381
0
W
Neith
Hönëy
Neith
25,630
16,779
708
6,486
19,671
6,904
4,508
8,583
11,026
0
70,567
W
4,564
474
0
1,736
9,479
3,556
2,697
4,384
4,849
49,719
0
L
12,026
1,313
1,624
2,475
10,974
4,258
0
2,476
8,340
62,224
0
L
Jormungandr
Mulham17
Jormungandr
17,080
1,951
205
3,106
15,551
11,666
210
4,727
10,770
64,203
0
W
Guan Yu
4,542
276
1,559
6,180
14,940
11,516
1,148
9,061
5,707
2,388
35,613
W
7,632
1,360
115
5,601
13,622
4,452
2,092
6,639
6,876
0
55,189
L
Izanami
mulham20
Izanami
10,925
6,763
0
1,916
13,499
3,200
0
2,439
11,060
0
49,839
L
3,485
983
0
2,135
12,331
3,144
0
1,906
10,345
0
23,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,450
Gold Earned
50,315
357
Minions Killed
441
0
Camps Cleared
0
1,757,688
Distance Traveled
1,785,071
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,942
576
45
2
0
347,172
4
L
Kumbhakarna
8,233
433
20
1
0
344,774
1
W
Neith
10,541
555
103
5
0
285,084
0
W
Nox
9,767
514
108
6
0
316,586
1
L
Ra
9,665
509
105
6
0
341,084
0
L
Jormungandr
9,266
488
111
6
0
371,449
0
W
Guan Yu
9,027
475
87
5
0
436,995
4
W
Bastet
10,038
528
98
5
0
399,234
0
L
Izanami
8,111
427
80
4
0
309,072
0
L
Nemesis
7,175
378
41
2
0
391,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role