Player Matchup

Gilgamesh
Gilgamesh
FLY Vengence
Gilgamesh
Level 48
God Stats
33W - 22L
1,644 SR
Queue Stats
149W - 164L
1,480 Elo+
Solo
Merlin
Merlin
ImKiillswitch
Merlin
Level 59
God Stats
32W - 28L
1,559 SR
Queue Stats
275W - 343L
1,379 Elo+
Party 2
Cupid
Cupid
SHAD0W_x420
Cupid
Level 102
God Stats
11W - 6L
1,626 SR
Queue Stats
164W - 219L
1,408 Elo+
Party 2
Team Averages
Level 70
1,610 SR
1,423 Elo+

VS

Team Averages
Level 70
1,497 SR
1,455 Elo+
Sun Wukong
Sun Wukong
ArcherMaru
Sun Wukong
Level 79
God Stats
3W - 2L
1,517 SR
Queue Stats
165W - 189L
1,376 Elo+
Party 1
Artemis
Artemis
SmokinOxy
Artemis
Level 5
God Stats
3W - 3L
1,473 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
greglw96
Tiamat
Level 125
God Stats
22W - 22L
1,501 SR
Queue Stats
745W - 738L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FLY Vengence
Gilgamesh
11
1 / 5 / 2
7,780
598
6,081
11,382
10,724
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 1
8,097
623
11,398
7,597
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 3
7,491
576
3,700
8,349
2,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArcherMaru
Sun Wukong
13
1 / 0 / 7
8,215
632
6,689
9,917
9,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
SmokinOxy
Artemis
13
6 / 3 / 1
9,406
724
11,010
8,403
3,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
greglw96
Tiamat
12
1 / 0 / 6
8,079
621
5,929
7,747
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArcherMaru
Sun Wukong
1
0
7
4.5
L
Gilgamesh
FLY Vengence
Gilgamesh
1
5
2
0.4
L
2
1
1
2.5
L
0
2
3
0.75
W
Artemis
SmokinOxy
Artemis
6
3
1
2.17
W
Tiamat
greglw96
Tiamat
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
23,628
27,328
Taken
26,067
16,237
Mitigated
18,328
6,474
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArcherMaru
Sun Wukong
6,689
858
0
1,668
9,917
9,156
0
4,389
5,166
0
20,269
L
Gilgamesh
FLY Vengence
Gilgamesh
6,081
1,011
314
1,744
11,382
10,724
0
2,523
8,859
0
16,955
L
11,398
98
514
732
7,597
2,736
0
2,201
5,396
42,031
0
L
3,700
1,292
2,231
939
8,349
2,777
0
1,720
6,629
0
16,578
W
Artemis
SmokinOxy
Artemis
11,010
6,579
121
2,182
8,403
3,030
198
3,528
4,557
0
35,203
W
Tiamat
greglw96
Tiamat
5,929
170
0
2,490
7,747
6,142
0
3,122
4,499
20,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,368
Gold Earned
25,700
140
Minions Killed
141
6
Camps Cleared
6
736,562
Distance Traveled
718,136
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,215
632
39
3
1
252,496
4
L
Gilgamesh
7,780
598
20
2
2
249,266
5
L
Merlin
8,097
623
83
6
1
244,221
1
L
Cupid
7,491
576
37
3
3
243,075
3
W
Artemis
9,406
724
63
5
2
209,080
0
W
Tiamat
8,079
621
39
3
3
256,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role