Player Matchup

Bastet
Bastet
ItzToaad
Bastet
Level 102
God Stats
5W - 5L
1,503 SR
Queue Stats
526W - 606L
1,440 Elo+
Solo
Freya
Freya
Troyster2007
Freya
Level 83
God Stats
0W - 3L
1,194 SR
Queue Stats
167W - 180L
1,388 Elo+
Party 1
Neith
Neith
WarriorKing2014
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,031 Elo+
Solo
Tiamat
Tiamat
dominothegreat
Tiamat
Level 101
God Stats
10W - 18L
1,303 SR
Queue Stats
330W - 406L
1,331 Elo+
Solo
Hades
Hades
kingofninjas07
Hades
Level 13
God Stats
3W - 11L
1,281 SR
Queue Stats
4W - 16L
1,138 Elo+
Party 1
Team Averages
Level 67
1,356 SR
1,266 Elo+

VS

Team Averages
Level 106
1,415 SR
1,376 Elo+
Loki
Loki
IX SAD IKO XI
Loki
Level 124
God Stats
9W - 13L
1,408 SR
Queue Stats
546W - 602L
1,386 Elo+
Solo
Ra
Ra
Seifnstein
Ra
Level 66
God Stats
4W - 0L
1,626 SR
Queue Stats
19W - 20L
1,376 Elo+
Solo
Jing Wei
Jing Wei
THEWRSTGMREVER
Jing Wei
Level 160
God Stats
3W - 0L
1,181 SR
Queue Stats
108W - 114L
1,401 Elo+
Solo
Kukulkan
Kukulkan
nameable_flux
Kukulkan
Level 92
God Stats
2W - 3L
1,421 SR
Queue Stats
229W - 239L
1,354 Elo+
Solo
Ares
Ares
robert84
Ares
Level 88
God Stats
43W - 38L
1,441 SR
Queue Stats
465W - 467L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ItzToaad
Bastet
13
4 / 0 / 2
7,529
502
5,378
8,405
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 8 / 1
6,255
417
4,684
10,825
4,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 4 / 2
6,195
413
4,535
6,854
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 1
8,486
566
5,912
6,977
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 4
5,788
386
3,635
13,029
4,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,623
508
3,691
8,536
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 1 / 0
9,589
639
5,096
6,882
2,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
14
3 / 2 / 3
7,923
528
8,254
9,106
3,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
nameable_flux
Kukulkan
14
1 / 2 / 2
8,395
560
6,169
5,135
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
4 / 3 / 4
7,338
489
6,690
9,297
6,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
17
17
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Bastet
ItzToaad
Bastet
4
0
2
5
W
6
1
0
6
W
Jing Wei
3
2
3
2.25
L
0
8
1
0.06
L
0
4
2
0.25
L
5
1
1
5.5
L
0
4
4
0.5
W
Kukulkan
nameable_flux
Kukulkan
1
2
2
1
W
Ares
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
29,900
46,090
Taken
38,956
18,543
Mitigated
16,086
13,593
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,691
751
0
4,606
8,536
2,573
184
1,577
6,779
0
38,184
L
Bastet
ItzToaad
Bastet
5,378
1,372
0
4,926
8,405
2,582
0
2,240
6,083
0
33,491
W
5,096
1,582
193
3,151
6,882
2,506
2,001
2,958
3,510
61,970
0
W
Jing Wei
8,254
5,481
0
2,396
9,106
3,030
662
2,777
6,321
0
54,238
L
4,684
1,370
311
2,276
10,825
4,669
0
7,112
3,679
29,566
0
L
4,535
1,331
0
953
6,854
2,325
758
1,679
4,919
0
37,517
L
5,912
592
0
2,064
6,977
4,200
0
3,502
3,396
41,233
0
L
3,635
1,143
148
2,915
13,029
4,767
34
2,581
10,058
17,605
0
W
Kukulkan
nameable_flux
Kukulkan
6,169
421
0
250
5,135
1,740
110
2,063
2,808
59,416
0
W
Ares
6,690
126
242
529
9,297
6,237
77
3,798
5,307
28,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
40,868
311
Minions Killed
482
0
Camps Cleared
0
1,338,251
Distance Traveled
1,419,044
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,623
508
83
6
0
292,986
1
L
Bastet
7,529
502
65
4
0
306,401
1
W
Ra
9,589
639
132
9
0
270,081
2
W
Jing Wei
7,923
528
98
7
0
288,594
5
L
Freya
6,255
417
61
4
0
243,795
1
L
Neith
6,195
413
62
4
0
254,008
2
L
Tiamat
8,486
566
92
6
0
283,770
2
L
Hades
5,788
386
31
2
0
250,277
0
W
Kukulkan
8,395
560
130
9
0
281,752
7
W
Ares
7,338
489
39
3
0
285,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role