Player Matchup

Nemesis
Nemesis
Bokuren
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
HOCOPOK74
Heimdallr
Level 28
God Stats
1W - 1L
1,625 SR
Queue Stats
5W - 2L
1,589 Elo+
Party 1
Ra
Ra
PadreCapra
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,728 Elo+
Party 1
Yemoja
Yemoja
bartodolvsky
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,286 Elo+
Solo
Janus
Janus
clovnSmite3
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,525 SR
1,518 Elo+

VS

Team Averages
Level 22
1,403 SR
1,409 Elo+
Izanami
Izanami
Arxangel2341
Izanami
Level 15
God Stats
1W - 3L
1,076 SR
Queue Stats
15W - 20L
1,366 Elo+
Solo
Bacchus
Bacchus
TheDreamyGamer
Bacchus
Level 13
God Stats
1W - 1L
1,646 SR
Queue Stats
4W - 4L
1,479 Elo+
Party 2
Medusa
Medusa
alphanator08
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,406 Elo+
Party 2
Gilgamesh
Gilgamesh
klausmist
Gilgamesh
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,382 Elo+
Solo
Ra
Ra
wolfiebang
Ra
Level 29
God Stats
3W - 10L
1,294 SR
Queue Stats
78W - 89L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bokuren
Nemesis
12
4 / 2 / 1
7,714
593
2,575
7,491
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
HOCOPOK74
Heimdallr
12
4 / 2 / 2
7,428
571
7,576
7,684
2,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 5
7,207
554
5,417
5,227
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
11
3 / 6 / 2
7,432
572
2,424
12,034
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 1 / 2
8,694
669
6,598
7,777
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arxangel2341
Izanami
12
7 / 4 / 2
7,739
595
7,379
7,939
2,577
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
4,986
384
1,710
8,567
4,914
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
8
0 / 2 / 0
5,521
425
1,729
4,808
1,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
klausmist
Gilgamesh
10
1 / 2 / 5
6,018
463
3,890
7,227
3,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 4 / 2
7,730
595
6,970
7,634
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
16
Kills
14
14
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arxangel2341
Izanami
7
4
2
2
W
Nemesis
Bokuren
Nemesis
4
2
1
2.25
W
Heimdallr
HOCOPOK74
Heimdallr
4
2
2
2.5
W
1
3
5
1.17
L
0
4
1
0.13
L
Medusa
0
2
0
0
W
Yemoja
3
6
2
0.67
W
4
1
2
5
L
Gilgamesh
klausmist
Gilgamesh
1
2
5
1.75
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,590
Damage
21,678
40,213
Taken
36,175
18,871
Mitigated
15,045
10,236
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arxangel2341
Izanami
7,379
5,641
0
355
7,939
2,577
934
3,855
3,766
0
41,197
W
Nemesis
Bokuren
Nemesis
2,575
1,182
0
2,591
7,491
2,354
307
663
6,776
0
32,382
W
Heimdallr
HOCOPOK74
Heimdallr
7,576
3,272
0
1,577
7,684
2,919
2,621
2,286
5,314
0
38,773
W
5,417
759
1,206
1,694
5,227
1,794
2,457
750
4,431
33,988
0
L
1,710
184
0
668
8,567
4,914
25
1,371
7,123
8,292
0
L
Medusa
1,729
197
247
566
4,808
1,068
109
850
3,912
0
31,187
W
Yemoja
2,424
1,310
255
661
12,034
9,460
512
2,362
9,470
14,276
0
W
6,598
726
0
2,252
7,777
2,344
1,018
2,059
5,476
57,377
0
L
Gilgamesh
klausmist
Gilgamesh
3,890
979
0
1,145
7,227
3,959
0
3,359
3,562
0
18,296
L
6,970
1,802
214
3,327
7,634
2,527
425
4,244
3,130
44,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,475
Gold Earned
31,994
368
Minions Killed
262
0
Camps Cleared
0
1,327,008
Distance Traveled
1,283,982
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,739
595
77
6
0
209,021
1
W
Nemesis
7,714
593
74
6
0
312,910
0
W
Heimdallr
7,428
571
78
6
0
254,200
0
W
Ra
7,207
554
85
7
0
250,474
2
L
Bacchus
4,986
384
5
0
0
290,420
0
L
Medusa
5,521
425
59
5
0
246,501
0
W
Yemoja
7,432
572
19
1
0
222,112
1
W
Janus
8,694
669
112
9
0
287,312
2
L
Gilgamesh
6,018
463
29
2
0
287,740
1
L
Ra
7,730
595
92
7
0
250,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role